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Commit Graph

4263 Commits

Author SHA1 Message Date
Mythos_Ruler fc9eaeaf2b This was SVN commit r4978. 2007-04-21 06:20:36 +00:00
Mythos_Ruler 70ba997181 #1 New Hoplite texture and 1 new Pez texture.
This was SVN commit r4977.
2007-04-21 06:20:21 +00:00
Mythos_Ruler 6b38836097 This was SVN commit r4976. 2007-04-21 04:55:24 +00:00
Mythos_Ruler 526e799847 This was SVN commit r4975. 2007-04-18 05:55:25 +00:00
Lord Zorinthrox 761fbfd7a8 This was SVN commit r4974. 2007-04-07 01:08:52 +00:00
Mythos_Ruler d3382ee8b2 This was SVN commit r4973. 2007-04-02 01:33:16 +00:00
Mythos_Ruler 89ff231faa #2 new Greek female textures, new Spartan Dokana shield texture, and various actor changes.
This was SVN commit r4972.
2007-04-01 02:45:46 +00:00
Mythos_Ruler 1e396719d8 #Hellenes Techtree Completed. Awaiting implementation.
This was SVN commit r4971.
2007-03-25 04:33:38 +00:00
Mythos_Ruler 0f4db02e22 #New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
Mythos_Ruler 4e529b7aca This was SVN commit r4969. 2007-03-24 20:52:25 +00:00
Mythos_Ruler 077141cb25 This was SVN commit r4967. 2007-03-22 07:22:43 +00:00
Mythos_Ruler ee4875047b This was SVN commit r4966. 2007-03-22 07:22:22 +00:00
Ykkrosh 38a5e807ff # Fixed Atlas on Linux
Added call to XInitThreads, for required thread safety.
Fixed conversions between wchar_t and XMLCh strings. (Not tested much
yet.)
Fixed COLLADA too.

This was SVN commit r4964.
2007-03-20 01:06:34 +00:00
Ykkrosh b2978c42f6 # Linux fixes
This was SVN commit r4963.
2007-03-19 20:58:46 +00:00
Ykkrosh 5a92835788 # Minor change to COLLADA support
Prop points must be named "prop-*" to be recognised by the converter.

This was SVN commit r4962.
2007-03-19 16:12:53 +00:00
Ykkrosh d2935684ff Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
Added TestLogger, so tests can check the right log messages were
produced.

This was SVN commit r4960.
2007-03-16 23:32:10 +00:00
Ykkrosh a9feadc3ea # Improved COLLADA skeletal animation support.
Moved skeleton definitions into XML format, to support multiple
different structures. (Not quite finished yet.)
Added support for rescaled models in XSI.
Minor refactoring.

This was SVN commit r4959.
2007-03-16 18:00:58 +00:00
Ykkrosh 29f44d66ed # Bug fix
Fixes problem introduced in 8d0a7170f6, removes workaround from
faf8358b3c

This was SVN commit r4957.
2007-03-16 10:05:05 +00:00
Matei faf8358b3c # Bug fixes
This was SVN commit r4956.
2007-03-16 02:57:51 +00:00
Mythos_Ruler e0f3507ab1 This was SVN commit r4953. 2007-03-13 05:37:29 +00:00
Mythos_Ruler 644793e3a9 This was SVN commit r4952. 2007-03-11 04:49:56 +00:00
Mythos_Ruler 1479fba002 #Celt hero Vercingetorix added to the game!
This was SVN commit r4951.
2007-03-11 04:07:52 +00:00
Mythos_Ruler 393a09bac0 #Celt hero Vercingetorix now added to the game!
This was SVN commit r4950.
2007-03-11 03:47:04 +00:00
Mythos_Ruler f0d2c1ccd2 This was SVN commit r4949. 2007-03-10 17:46:17 +00:00
Mythos_Ruler f2060a22bc #New Greek female and Hetairoi textures. New Persian female texture.
This was SVN commit r4948.
2007-03-10 08:27:39 +00:00
Mythos_Ruler 81edc8b59f This was SVN commit r4947. 2007-03-10 06:20:19 +00:00
Ykkrosh 781e630b2c # Incomplete improved support for XSI models/animations
This was SVN commit r4946.
2007-03-09 13:40:28 +00:00
Mythos_Ruler 8eec30c383 Reset resource objects to their original resource values from before the video.
This was SVN commit r4945.
2007-03-06 16:29:56 +00:00
Lord Zorinthrox bb8dab7caa This was SVN commit r4944. 2007-03-04 17:46:40 +00:00
Mythos_Ruler f891a8a77e Unit Entity stats for some Hellenes and Romans units. Actor animation speed tweaks.
This was SVN commit r4943.
2007-03-04 00:09:24 +00:00
Mythos_Ruler 0234c19748 This was SVN commit r4942. 2007-03-03 20:45:35 +00:00
Mythos_Ruler bc35dbaac6 This was SVN commit r4941. 2007-03-03 20:45:20 +00:00
Mythos_Ruler 63c85198c8 This was SVN commit r4940. 2007-03-03 18:20:43 +00:00
Ykkrosh d7634868b4 # Minor COLLADA improvements.
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.

This was SVN commit r4939.
2007-03-03 02:20:57 +00:00
Ykkrosh e2f1e48f53 Collada: Don't warn about unrecognised joints (since they're probably prop points). Get animation start/end times more reliably when possible.
This was SVN commit r4938.
2007-03-02 20:09:27 +00:00
Ykkrosh f1971f03d1 # Initial COLLADA prop support
This was SVN commit r4937.
2007-03-02 15:55:46 +00:00
Ykkrosh 49efe728fd Added binaries and some example data for COLLADA conversion.
Added FCollada 3.02 library files (but Collada*.dll is not built by
default since it doesn't work in VS2003 (because the FCollada*.dll files
use the VC80 CRT)).
Changed Premake to use optimize-speed instead of optimize, since the
latter does /Ox (in MSVC) which is kind of unofficially deprecated.

This was SVN commit r4935.
2007-03-01 22:34:38 +00:00
Ykkrosh fa45d214b3 # Added support for COLLADA skeletal animations.
Moved COLLADA-loading code into separate class, since it now handles
both PMD and PSA.
Desingletonised CSkeletonAnimManager, moved into CGameView.
Made Atlas load its icons with buffered IO, for possible efficiency.

This was SVN commit r4934.
2007-03-01 18:52:53 +00:00
Ykkrosh ea29a1caeb # Updated COLLADA converter.
Now uses FCollada 3.02.

This was SVN commit r4933.
2007-03-01 00:24:34 +00:00
Ykkrosh fc111ecb08 # Minor optimisations and features.
Made CMatrix3D::Translate assume something sensible about the structure
of the matrix, so it doesn't have to do a matrix multiplication.
Added quaternion nlerp (but haven't used it anywhere).
Changed animation interpolation so it loops smoothly in the actor viewer
but (hopefully) doesn't interpolate dying units into a half-upright
pose.

This was SVN commit r4932.
2007-03-01 00:14:35 +00:00
Ykkrosh f4d1ad77c2 # Better error tolerance
Fail more nicely (no repeated error dialogs, no crashes) when unable to
create VBOs.

This was SVN commit r4931.
2007-02-28 20:09:19 +00:00
pyrolink a4c0ea9d07 #Cinematic changes
-Eliminated tracks, rotation is per node

This was SVN commit r4929.
2007-02-27 02:14:18 +00:00
Ykkrosh 236224eea9 # Updated video encoding library.
(in particular the one file that I'd forgotten about when updating the
rest)

This was SVN commit r4928.
2007-02-25 22:08:31 +00:00
Ykkrosh c2b119e721 # Linux fixes.
Disabled CONFIG_USE_MMGR by default, since it seems unnecessary and it
makes debug builds slow (extremely slow under Valgrind) due to symbol
lookups when allocating memory.
Fixed minor warnings and errors.

This was SVN commit r4927.
2007-02-25 21:11:57 +00:00
Mythos_Ruler 5e9ef3fa03 This was SVN commit r4925. 2007-02-25 00:11:52 +00:00
Mythos_Ruler ed034d7189 This was SVN commit r4924. 2007-02-25 00:10:42 +00:00
Mythos_Ruler 9e4be3378b This was SVN commit r4923. 2007-02-20 07:27:10 +00:00
Mythos_Ruler dbf350b172 This was SVN commit r4922. 2007-02-20 07:02:59 +00:00
Mythos_Ruler 7ddf629659 This was SVN commit r4921. 2007-02-20 06:08:30 +00:00
Mythos_Ruler 95b3866fc5 This was SVN commit r4920. 2007-02-20 05:51:33 +00:00