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16314 Commits

Author SHA1 Message Date
fatherbushido f5eabf8ec8 Reverts e38665d7a6 (excepting the buildtime part of iberian and macedonian fortress templates) as #3818 must be fixed in a cleaner way. Fixes a typo. Refs #3818.
This was SVN commit r18632.
2016-08-25 10:44:19 +00:00
elexis 9fb4e9ef90 GUI style cleanup.
Remove commented out, unused scrollbars and a style.

This was SVN commit r18631.
2016-08-25 09:45:41 +00:00
elexis 4935c4384e GUI sprite cleanup.
Remove the commented out StonePanel theme which is superseded by thin
and large border variations.

This was SVN commit r18630.
2016-08-25 09:36:36 +00:00
elexis 6df480260e Main menu cleanup.
Remove code that was commented out.
Remove unneeded comments.
Use JSdoc comments.
Move globals to the top of the file.
Quotes for object keys.

This was SVN commit r18629.
2016-08-24 11:18:26 +00:00
elexis 42cef1d29f Hero / group icon color fade cleanup.
Move globals to the top of the file.
Proper case for globals.
Rename restartAble to restartable.
Use proper JSdoc comments.
Whitespace fixes.
Abbreviate with rgbToGuiColor.

This was SVN commit r18628.
2016-08-24 10:10:30 +00:00
elexis 11d10baf26 Delete old main menu background whose reference was removed in 6bcb3f5695 (2779512c6e). Delete commented out sprites.
This was SVN commit r18627.
2016-08-23 15:57:37 +00:00
leper 2f12bae102 Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes #3610.
Create a Damage system component from the Damage helper object and parts
of
the Attack component. This fixes the issue by making ranged damage
independent
of the attacking entity.

While there fix the issue of damaging all nearby entities in case the
actual
target was not hit, instead of only a single one.

This was SVN commit r18625.
2016-08-22 01:00:57 +00:00
leper 7947351a08 Add regression test for damage being dealt if the attacker dies. Based on patch by LeanderH. Refs #3610.
This was SVN commit r18624.
2016-08-22 01:00:30 +00:00
leper 014a6d621b Keep mounting the cache directory in tests. Fixes oversight in 493990f472.
This was SVN commit r18623.
2016-08-22 01:00:23 +00:00
leper e4c527d5c5 Fix indentation.
This was SVN commit r18622.
2016-08-21 20:35:13 +00:00
leper 4ed7d6c202 Fix compilation failure.
This was SVN commit r18621.
2016-08-21 20:35:10 +00:00
leper 9998592542 Remove unused variable.
This was SVN commit r18620.
2016-08-21 20:35:08 +00:00
leper e7df8edc7d Mark method const.
This was SVN commit r18619.
2016-08-21 20:35:06 +00:00
fatherbushido f79a9bd4c4 Removes 3 redundant numerical informations in tooltips. Reviewed by elexis.
This was SVN commit r18618.
2016-08-21 16:22:42 +00:00
fatherbushido ea48757635 Cleans simulation templates xml files: sorts components by alphabetical order, fixes identation and removes tabs. Reviewed by elexis. Fixes #4160.
This was SVN commit r18617.
2016-08-21 16:19:03 +00:00
fatherbushido 289916b4d2 Updates Identity classes and visible classes documentation. Cleans inconsistencies (identation, some classes were sometimes in Classes and other times in VisibleClasses, adds missing class for javelinist cavalry hero, removes Camel classes from traders and seleucid cavalry, removes unused and misleading Light, Medium, Heavy classes). Comments by Sanderd17, elexis and s0600204. Refs #4147
This was SVN commit r18616.
2016-08-21 09:03:00 +00:00
elexis 9846f374a0 Suppress a file not found error and show the placeholder image instead of plain magenta if the mappreview wasn't found.
This was SVN commit r18614.
2016-08-17 23:11:11 +00:00
elexis 7470e88624 Always save the replay metadata (summary screen info) when ending the application. Patch by Imarok, fixes #4020.
This was SVN commit r18613.
2016-08-17 15:17:43 +00:00
scythetwirler 3a2b418c0e Fixes off-by-one error.
This was SVN commit r18612.
2016-08-17 00:30:57 +00:00
elexis d789a09be5 Add missing component check to fix regicide on survival of the fittest. Patch by bb, refs #2160.
This was SVN commit r18611.
2016-08-16 10:51:54 +00:00
scythetwirler 27f2b2e04d Guess who hasn't used SVN in a while...actually svn add the new file.
This was SVN commit r18610.
2016-08-16 03:38:56 +00:00
scythetwirler 5e643ba6be Splits lobby bot into a ratings bot and a main bot. Fixes #3022.
This was SVN commit r18609.
2016-08-16 03:35:53 +00:00
Itms b9a6d2af16 Use the debugger output on Windows for invalid parameter tests (see bd9bc6db78).
This way, the test output is not polluted by the error messages when
running in debug mode.

This was SVN commit r18608.
2016-08-15 12:15:19 +00:00
fatherbushido 9a7dbc55ae Removes duplicated unused unit templates. Greek references by Itms. Reviewed by elexis.
This was SVN commit r18607.
2016-08-15 11:51:57 +00:00
elexis 6eaf76d653 Actually seed the random number generator used in the simulation. Reviewed by sanderd17, fixes #4127.
This was SVN commit r18604.
2016-08-14 16:28:54 +00:00
elexis 00a469be1b Show the last-man-standing option regardless of whether it is possible to set it. Reviewed by fatherbushido, refs #3970.
This was SVN commit r18603.
2016-08-14 15:35:58 +00:00
elexis 0c21c24754 Replay menu init performance improvement, reviewed by Imarok.
displayReplayList was called once per filter initialization i.e. 8 times
too often on init.
This can save multiple seconds when opening the menu.

This was SVN commit r18602.
2016-08-14 10:34:23 +00:00
elexis e4000d11cf Display the gamestart time in the lobby. Patch by Imarok, combined with d7d0a7f869 fixes #3476.
XPartaMupp patch reviewed by scythetwirler.

This was SVN commit r18601.
2016-08-14 09:03:30 +00:00
elexis 416049e4b4 Remove charge attack from the templates which isn't implemented nor designed yet. Patch by fatherbushido, fixes #4139.
Remove the unused "recharge" attack timer which was introduced in
b21e798243 but should have been removed with 4e5c5e2d8f.

This was SVN commit r18599.
2016-08-11 14:35:50 +00:00
elexis fb46ce578f Give the Carthaginian hero Maharbal a melee attack bonus instead of the not implemented charge bonus. Based on patch by fatherbushido, refs #4139.
This was SVN commit r18598.
2016-08-11 14:20:00 +00:00
elexis 7a0703872f Remove a wrong argument from e3b3261a62.
This was SVN commit r18597.
2016-08-11 13:20:31 +00:00
fatherbushido f941744c7b Removes a useless newline in training limit tooltip. Patch by elexis.
This was SVN commit r18596.
2016-08-11 12:34:11 +00:00
fatherbushido 66bd4e9da7 Deletes unused technology file forgotten in 94a240737c, removes 2 tooltips duplicated with aura tooltips. Reviewed by elexis.
This was SVN commit r18595.
2016-08-11 12:27:22 +00:00
fatherbushido 657070aea6 Moves misplaced desciptions from requirementsTooltips to tooltips in technology json files.
This was SVN commit r18594.
2016-08-11 08:49:53 +00:00
niektb 849b79fcec New icon for the Temple of Vesta by Stanislas69 with help from Lion.Kanzen en a little retouching from wowgetoffyourcellphone.
This was SVN commit r18593.
2016-08-10 17:50:41 +00:00
niektb 3102424439 Add Open animation to Ptolemian Gate. Made by Stanislas69.
Fix the Ptolemian Gate obstructions on the fly.

This was SVN commit r18592.
2016-08-08 18:32:28 +00:00
Itms bb1f86f515 Remove duplication of the Hexify function.
Remove the useless extern keyword from function declarations in
ps/Util.h.

Patch by echotangoecho, refs #4095

This was SVN commit r18591.
2016-08-08 12:50:39 +00:00
Itms e3cdb2253d Fix calls to CXeromyces::Terminate in the main loop to fix several possible memory leaks.
Make init/shutdown order consistent in some places.

This was SVN commit r18589.
2016-08-08 08:32:57 +00:00
Itms 162535c7b7 Tiny whitespace cleanup.
This was SVN commit r18587.
2016-08-07 17:44:27 +00:00
fatherbushido 04a81620f9 Update translation messages after the removal of the gate conversion tooltip in b2f4b0f494. Reviewed by elexis. Refs #2706.
This was SVN commit r18586.
2016-08-06 16:31:19 +00:00
Yves 9e4f0cc543 Properly shut down SpiderMonkey using JS_ShutDown.
This also adds some validation to ensure the correct order of JS_Init,
JS_NewRuntime, JS_DestroyRuntime and JS_ShutDown calls.

Refs #3708

This was SVN commit r18584.
2016-08-06 15:41:59 +00:00
elexis e3b3261a62 Attack component tests, reviewed by sanderd17.
This was SVN commit r18583.
2016-08-05 18:44:00 +00:00
fatherbushido 7ce9e7675f Adds and updates documentation in /components/interfaces/ files. Reviewed by elexis. Fixes #4128
This was SVN commit r18581.
2016-08-03 12:04:49 +00:00
Itms 4e87fef3da The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling.
Patch by leper, refs #3708

See also https://bugzilla.mozilla.org/show_bug.cgi?id=1069694

This was SVN commit r18580.
2016-08-02 16:58:30 +00:00
Itms 72ca6c5f80 Style cleanup by leper, preparing the SpiderMonkey update. Refs #3708
This was SVN commit r18579.
2016-08-02 16:12:11 +00:00
elexis f7ff71e8d5 Hotkeys to repair, ungarrison and focus on the rallypoint. Patch by Imarok, refs #4008.
This was SVN commit r18578.
2016-08-02 15:42:35 +00:00
Itms 493990f472 Fix engine tests when no mods are present, by making the pathfinder tests consistent with the rest of the tests.
This was SVN commit r18577.
2016-08-02 15:38:39 +00:00
fatherbushido 335b55d49b Add tests to AuraManager component. Fixes #4123
This was SVN commit r18576.
2016-08-02 12:19:40 +00:00
sanderd17 8af205fd71 Fix building of fields + update tests to make sure this doesn't happen again. Refs #4121
This was SVN commit r18575.
2016-08-02 11:54:18 +00:00
elexis 69b3c5871b Print warnings when no or the wrong list of mods is passed when starting non-visual replays. Patch by ArnH, fixes #2807.
This was SVN commit r18574.
2016-08-02 11:11:10 +00:00