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Commit Graph

8096 Commits

Author SHA1 Message Date
Mythos_Ruler ea455fa983 Fixed some issues with Belgian Bog
This was SVN commit r9529.
a05
2011-05-16 15:09:06 +00:00
Ykkrosh a6d519e70f Fix #779 differently, to avoid problems with building on top of cheering units
This was SVN commit r9528.
2011-05-15 23:51:51 +00:00
Ykkrosh fd65a492d9 Add button to promote selected units, for testing
This was SVN commit r9527.
2011-05-15 21:53:24 +00:00
historic_bruno b9f04a3d27 Fixes some scenario bugs. Fixes #856, #857
This was SVN commit r9526.
2011-05-15 20:43:34 +00:00
Badmadblacksad d5d5fd3b7d units are not stuck on construction sites anymore. fixes #779
This was SVN commit r9525.
2011-05-15 20:30:54 +00:00
Ykkrosh 6539456746 Fix format string
This was SVN commit r9524.
2011-05-15 19:52:46 +00:00
Ykkrosh f4b55a9acf Fix non-PCH build
This was SVN commit r9523.
2011-05-15 19:51:33 +00:00
Mythos_Ruler 87a44a6b38 This was SVN commit r9522. 2011-05-15 18:17:41 +00:00
Mythos_Ruler 0eae00d75d Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
This was SVN commit r9521.
2011-05-15 17:17:21 +00:00
janwas 0ea42d3185 avoid stomping on the last error while dumping stack
refs #849

This was SVN commit r9519.
2011-05-15 00:00:01 +00:00
Mythos_Ruler 886bc301d9 This was SVN commit r9518. 2011-05-14 23:26:37 +00:00
Jubal 65b75fbb7f Small fix, it now shuffles troops round the CC every minute or so to avoid issues with gatherers not being able to get in. Crappy way of doing it, but should solve the problem 90+% of the time.
This was SVN commit r9517.
2011-05-14 20:31:33 +00:00
janwas 45d358dd9a add code to output both affected paths in case separators are being mixed
This was SVN commit r9516.
2011-05-14 20:25:32 +00:00
Ykkrosh 2dff290c28 Fix entity validation errors
This was SVN commit r9515.
2011-05-14 19:15:43 +00:00
Ykkrosh 05688548d0 Fix a bogus Doxygen comment
This was SVN commit r9513.
2011-05-14 17:27:14 +00:00
Ykkrosh a976045f0f Report filename in Collada warning messages.
Skip harmless warnings about missing materials in Collada files.

This was SVN commit r9512.
2011-05-14 16:43:08 +00:00
janwas 963960fafa no longer warn when SetFileValidData fails, as it does on all FAT volumes (boo)
fixes #849

This was SVN commit r9511.
2011-05-14 10:37:42 +00:00
Ykkrosh edd8ef2bf2 Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.

This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
Ykkrosh c41b7904d2 Fix burst of particles when starting to construct a building.
Fix crash when particle XML loading failed.

This was SVN commit r9509.
2011-05-13 19:36:56 +00:00
Ykkrosh 03b87f9a8d Fix typo
This was SVN commit r9508.
2011-05-13 19:32:19 +00:00
Ykkrosh 123c00763a Use JuBot by default.
Fixes #774.

This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
Ykkrosh b741feafb1 Add global deepcopy() function in scripts, to do a structured clone of objects.
Remove an unused include.

This was SVN commit r9506.
2011-05-12 23:50:42 +00:00
historic_bruno ff7cc75055 Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
This was SVN commit r9505.
2011-05-12 21:48:59 +00:00
Ykkrosh ba66de2143 Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
This was SVN commit r9504.
2011-05-12 21:27:15 +00:00
Mythos_Ruler 6b499bdc8a Armour for Persian cataphract.
This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
Mythos_Ruler fc9a9789e0 Extra starting resources for Median Oasis.
Added XP value to mechanical units.

This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
Badmadblacksad 8a434aae1b Ensure units don't move while gathering. fixes #835
This was SVN commit r9501.
2011-05-11 19:34:39 +00:00
Mythos_Ruler b96a3f74c2 This was SVN commit r9500. 2011-05-11 17:05:21 +00:00
Badmadblacksad afd8a79f9c fix #842
This was SVN commit r9499.
2011-05-11 16:10:40 +00:00
historic_bruno 025a00340e Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844.
Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned

This was SVN commit r9498.
2011-05-11 04:05:05 +00:00
Mythos_Ruler cda5c5f5c9 Promotion stuff.
This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
Mythos_Ruler aad79f54d1 This was SVN commit r9496. 2011-05-09 07:26:03 +00:00
Mythos_Ruler 14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
Ykkrosh 1420a229ff Fix various position-related errors with garrisoned units.
Fix some formatting consistency.

This was SVN commit r9494.
2011-05-09 02:02:00 +00:00
Mythos_Ruler 33a2a50d2c This was SVN commit r9493. 2011-05-09 01:45:47 +00:00
Mythos_Ruler 84817e1a6f Updated some cavalry attack event times.
This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
historic_bruno 834b3fc134 This was SVN commit r9491. 2011-05-08 22:56:00 +00:00
historic_bruno 2eeaf9f5af Deleting broken audio files (to be replaced next)
This was SVN commit r9490.
2011-05-08 22:53:57 +00:00
janwas 452670738a fix StatusDescription (remove unnecessary and wrong cast)
This was SVN commit r9489.
2011-05-08 20:09:31 +00:00
Mythos_Ruler cf80b9bb97 Fixed a bunch of trees being Player 1
This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
Mythos_Ruler 4ca43e453e Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
This was SVN commit r9487.
2011-05-08 16:12:47 +00:00
Mythos_Ruler 8be54aac90 This was SVN commit r9486. 2011-05-08 15:23:34 +00:00
janwas 9b7cdef124 ensure WHRT debug messages are always displayed (in case of compatibility trouble)
refs #709

This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
OmriLahav 2ed0c665b6 Updated Ogg file size.
This was SVN commit r9483.
2011-05-08 08:10:05 +00:00
Mythos_Ruler 343101588b This was SVN commit r9482. 2011-05-08 05:23:26 +00:00
Mythos_Ruler 821556c50e This was SVN commit r9481. 2011-05-08 04:27:12 +00:00
Mythos_Ruler a0de656c60 Updated description.
This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
Mythos_Ruler be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
Mythos_Ruler ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
janwas 7ed9a84252 avoid double-free when sounds are reclaimed and then freed.
fixes #833

This was SVN commit r9477.
2011-05-07 17:34:47 +00:00