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Commit Graph

3928 Commits

Author SHA1 Message Date
Mythos_Ruler ea34bcfeb0 This was SVN commit r4584. 2006-10-20 08:35:16 +00:00
Mythos_Ruler 532a3033c3 This was SVN commit r4583. 2006-10-20 06:35:24 +00:00
Mythos_Ruler 0e3cbe506f This was SVN commit r4582. 2006-10-20 06:35:11 +00:00
Ykkrosh 1f268b17bb GCC compatibility (fixed CStr.h case, got rid of a few warnings)
This was SVN commit r4581.
2006-10-20 01:06:43 +00:00
Mythos_Ruler b03c42d4f2 This was SVN commit r4579. 2006-10-18 18:01:02 +00:00
Mythos_Ruler 49b1169080 This was SVN commit r4578. 2006-10-18 12:17:58 +00:00
Mythos_Ruler f03387c183 This was SVN commit r4577. 2006-10-18 12:17:36 +00:00
Wijitmaker b7459898a6 Removing redundant files for the gaia tree entities
This was SVN commit r4576.
2006-10-18 05:03:59 +00:00
Mythos_Ruler 9a7b8b60cb This was SVN commit r4575. 2006-10-18 01:56:57 +00:00
Mythos_Ruler da5a80b755 This was SVN commit r4574. 2006-10-18 01:35:55 +00:00
Wijitmaker 59902a7e04 aleppo pine actor tweak
This was SVN commit r4573.
2006-10-17 23:22:34 +00:00
Matei 0022eacdb8 Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities.
This was SVN commit r4572.
2006-10-17 22:34:47 +00:00
Matei 939e20f3b1 - Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees.
- Removed some unnecessary computation in water shader.

This was SVN commit r4571.
2006-10-17 22:34:11 +00:00
Mythos_Ruler 67428bd5f2 This was SVN commit r4570. 2006-10-17 14:40:48 +00:00
Mythos_Ruler fd0a91c6d7 This was SVN commit r4569. 2006-10-17 14:39:54 +00:00
Mythos_Ruler ada9c47b13 This was SVN commit r4568. 2006-10-17 14:39:28 +00:00
Mythos_Ruler 1920b39bde This was SVN commit r4567. 2006-10-17 11:51:06 +00:00
Mythos_Ruler 7c35b22f34 This was SVN commit r4566. 2006-10-17 11:49:59 +00:00
Mythos_Ruler 03cf167dd0 This was SVN commit r4565. 2006-10-17 11:49:13 +00:00
nd3c3nt 8ef17c2d04 #fixed minor bug in SoundGroups
fixed a bug regarding the indexing of soundgroups.  index is no longer
static.

This was SVN commit r4563.
2006-10-17 07:55:35 +00:00
nd3c3nt 2e392ac76e #updated sound cones.
minor update to set_snd_cone() error checking to allow for correct
values.

This was SVN commit r4562.
2006-10-17 07:53:42 +00:00
Wijitmaker 1038f3e4cc pine mesh updates
This was SVN commit r4561.
2006-10-17 03:59:23 +00:00
Mythos_Ruler f326faa479 This was SVN commit r4560. 2006-10-15 06:39:23 +00:00
Mythos_Ruler ca60e35160 This was SVN commit r4559. 2006-10-15 06:39:04 +00:00
Mythos_Ruler 0346fd8766 This was SVN commit r4558. 2006-10-15 05:48:39 +00:00
Mythos_Ruler 6bf77c4155 This was SVN commit r4557. 2006-10-15 05:48:15 +00:00
Mythos_Ruler cb4fecddc7 #New Roman Advanced Equites texture. Additional Hoplitai texture. Tweaked Roman female texture. Tweaked Hieròs Lókhos texture.
This was SVN commit r4556.
2006-10-15 05:46:45 +00:00
Mythos_Ruler 78849740b8 This was SVN commit r4555. 2006-10-15 05:08:11 +00:00
Mythos_Ruler d979d954c3 This was SVN commit r4554. 2006-10-15 05:07:48 +00:00
Mythos_Ruler d86f1380a7 This was SVN commit r4553. 2006-10-15 04:13:30 +00:00
Mythos_Ruler 4272728142 This was SVN commit r4552. 2006-10-15 04:12:59 +00:00
Mythos_Ruler f88aa409b9 This was SVN commit r4550. 2006-10-15 02:44:54 +00:00
nd3c3nt a8840ac0b4 #added soundcone functionality to sound manager.
#refs 138
added params to VSrc to hold sound cone info.
added set_snd_cone() function to snd_mgr.
updated vsrc_latch()

This was SVN commit r4549.
2006-10-12 07:33:40 +00:00
Mythos_Ruler 12f49cc383 This was SVN commit r4548. 2006-10-11 18:35:21 +00:00
Mythos_Ruler df91f8b073 This was SVN commit r4547. 2006-10-11 18:33:59 +00:00
Mythos_Ruler 466f6c853b This was SVN commit r4546. 2006-10-11 18:02:53 +00:00
Mythos_Ruler de4d94a685 This was SVN commit r4545. 2006-10-11 18:02:32 +00:00
Matei d36bc3a949 - Fixed a compile error on VS2003.
- Fixed some crashes that could occur when you end a game with units
mouseover'ed or with the building placer active (it tries to render them
after the game world is gone).

This was SVN commit r4543.
2006-10-11 13:37:13 +00:00
Mythos_Ruler 0daed1ed30 This was SVN commit r4542. 2006-10-11 06:03:31 +00:00
Mythos_Ruler ce9b4d9efe This was SVN commit r4541. 2006-10-11 05:45:27 +00:00
Wijitmaker 66f7c81614 #Aleppo Pine Meshes
This was SVN commit r4540.
2006-10-11 04:45:33 +00:00
Matei 78382c14c9 Fixed some potential sources of errors.
This was SVN commit r4539.
2006-10-10 05:21:41 +00:00
Mythos_Ruler e1c888eca0 aleppo pine for Jason
This was SVN commit r4538.
2006-10-10 05:20:32 +00:00
Matei 93bd041bcc Ensure that corpses have bounds.
This was SVN commit r4537.
2006-10-10 05:20:24 +00:00
Wijitmaker f7b64b6e14 restored the gathering animation
This was SVN commit r4536.
2006-10-10 03:34:00 +00:00
Matei ffb62e778b Fixed forage animation lengths (using a smaller length than the simulation tick time causes the animation not to be played).
This was SVN commit r4535.
2006-10-09 18:34:41 +00:00
Mythos_Ruler 5ddb3a9190 This was SVN commit r4534. 2006-10-09 07:50:44 +00:00
Mythos_Ruler 34391d5e67 This was SVN commit r4533. 2006-10-09 07:50:32 +00:00
Matei 4730ed0276 Fixed a bug that could cause corpses to "wiggle" if a unit died while moving.
This was SVN commit r4532.
2006-10-09 04:32:27 +00:00
Matei 4fb0f2ae5d Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
This was SVN commit r4531.
2006-10-09 04:17:15 +00:00