leper
dedbdc384c
Stop marking the player as won on endless games. Patch by Vladislav. Fixes #4323 .
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This was SVN commit r19105.
2017-01-03 23:12:52 +00:00
mimo
947e087820
petra cleanup, taken from sandarac, refs #4431
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This was SVN commit r19104.
2017-01-03 20:30:03 +00:00
fatherbushido
aa6ba459d8
Fix identation issues, line endings and remove a not working entry in templates. Refs 83680b0dee. Refs #4440 .
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This was SVN commit r19103.
2017-01-03 16:24:52 +00:00
fatherbushido
f8aec9214a
Add Persian and Carthaginian team bonus. Reviewed by mimo.
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Differential Revision: https://code.wildfiregames.com/D32
This was SVN commit r19102.
2017-01-03 14:03:15 +00:00
mimo
faa2090146
cleanup
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This was SVN commit r19101.
2017-01-02 19:18:06 +00:00
wraitii
ffb157dae7
Fixes an issue with miraging. Fixes #4297 . Reviewed by leper and Itms.
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Differential Revision: https://code.wildfiregames.com/D10
-This line, and those below, will be ignored--
M binaries/data/mods/public/simulation/components/Fogging.js
This was SVN commit r19100.
2017-01-02 12:32:16 +00:00
mimo
ccf4972bc5
petra cleanup (remove some capitalization)
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This was SVN commit r19099.
2017-01-02 10:28:41 +00:00
fatherbushido
3a92b322b5
Replace tab with spaces. Refs 9a4fcd55a8.
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This was SVN commit r19098.
2017-01-02 09:08:08 +00:00
Enrique
7c295704be
Fix an error message when units with capes used props.
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This was SVN commit r19096.
2017-01-01 21:08:50 +00:00
Enrique
83680b0dee
Let's start the year with the right foot.
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Implemented new unit meshes with animations. (thanks
wowgetoffyourcellphone for helping out with actors)
Added Tobi95's capitoline jupiter building as roman wonder
Added Stanislas69's Stupa upgrade, terrain textures, and kausia cap
helmet.
Several updated textures from wowgetoffyourcellphone Delenda Est mod,
improved smoke and rain particles, and tech icons & portraits (some not
used yet)
Added new death screams from opengameart.org
This was SVN commit r19095.
2017-01-01 18:10:09 +00:00
fatherbushido
553ab4f961
Fix messy identation in my previous commit. Noticed by leper. Refs 6d318d0869.
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This was SVN commit r19094.
2017-01-01 17:39:18 +00:00
fatherbushido
6d318d0869
Remove team bonus when the source player is defeated. Reviewed by wraitii.
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Differential Revision: https://code.wildfiregames.com/D12
This was SVN commit r19093.
2017-01-01 17:23:29 +00:00
fatherbushido
feb22d7626
Don't use range queries for global auras. Fix related team bonus. Add Mauryan team bonus. Based on a sanderd17 patch. Reviewed by wraitti.
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Differential Revision: https://code.wildfiregames.com/D19
This was SVN commit r19092.
2017-01-01 16:52:24 +00:00
leper
852221f595
Commands.js cleanup.
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Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D29
This was SVN commit r19091.
2016-12-31 21:28:28 +00:00
Enrique
d8f87e1ec1
female healer animations, syntagma mid row animation and celt chariot rider animations
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staff props for new female healers and new trader.
This was SVN commit r19090.
2016-12-31 20:27:18 +00:00
mimo
3c3e2b4c65
petra: add healer guards in regicide mode, patch by Sandarac, refs #4142
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This was SVN commit r19089.
2016-12-31 12:18:01 +00:00
mimo
86cf621def
petra: prevent UnitAI to give a useless capture attack
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This was SVN commit r19088.
2016-12-31 11:22:48 +00:00
leper
11ce52f8c5
Fix a few mistakes in the lobby readme.
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Differential Revision: https://code.wildfiregames.com/D27
This was SVN commit r19087.
2016-12-31 00:11:30 +00:00
mimo
78a3734716
Petra: improve regicide support, patch by Sandarac, refs #4142
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add a gametypeManager and improve garrisoning of hurt hero
This was SVN commit r19085.
2016-12-29 15:08:50 +00:00
Imarok
29367a9d98
Fix translation comment typo. refs #4410
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This was SVN commit r19084.
2016-12-29 12:59:18 +00:00
fatherbushido
9e3dcb6f89
Add tooltip and icon to some autoresearched techs to allow displaying them in the structure tree. Patch by sanderd17. Refs #3801 .
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This was SVN commit r19083.
2016-12-29 11:27:17 +00:00
Imarok
d4b893c15c
Don't say late observers are rejoining. fixes #4410
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Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D5
This was SVN commit r19082.
2016-12-28 16:31:21 +00:00
mimo
93105bf933
This was SVN commit r19081.
2016-12-28 09:25:40 +00:00
mimo
75dc300c78
petra: fixes typos introduced in 1dd7f6d32a
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This was SVN commit r19080.
2016-12-28 09:18:42 +00:00
Enrique
70d3a754e0
prop-point error fix from previous commit
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This was SVN commit r19079.
2016-12-28 02:32:12 +00:00
Enrique
fd9babfdc9
lightly increase size of pikemens aspis
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This was SVN commit r19078.
2016-12-28 02:24:46 +00:00
Enrique
ee148e6bb9
Sling weapon for attack mesh and animation
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This was SVN commit r19077.
2016-12-28 01:26:53 +00:00
fatherbushido
0a82149e62
Add missing file in previous commit.
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This was SVN commit r19076.
2016-12-27 10:12:05 +00:00
fatherbushido
b622457b2e
Use another boxmuller transform for getting normal distribution in Attack.js and move that function to globalscripts. Differential Revision: https://code.wildfiregames.com/D3
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This was SVN commit r19075.
2016-12-27 10:10:05 +00:00
Itms
6680dd14ef
Small updates to build scripts, refs #4419 .
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Tweak the coverage script.
Update the clean-workspaces script to be able to avoid rebuilding
libraries.
Differential Revision: https://code.wildfiregames.com/D2
This was SVN commit r19074.
2016-12-27 09:49:41 +00:00
fatherbushido
fd8df9143b
Remove some semicolons at end of line in a python script.
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This was SVN commit r19073.
2016-12-27 09:42:02 +00:00
Enrique
b4357e9a19
renaming last commit file
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This was SVN commit r19072.
2016-12-27 02:22:09 +00:00
Enrique
222d39630d
capturing animation
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This was SVN commit r19071.
2016-12-27 02:21:08 +00:00
Enrique
7b73b31b33
Samnite shield tilt fix in preparation for new meshes.
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This was SVN commit r19070.
2016-12-27 00:42:19 +00:00
Enrique
22ffbfb7e9
Praying animation
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This was SVN commit r19069.
2016-12-27 00:22:12 +00:00
Enrique
6e652a6e0f
Fixed Carthage civic center interior reported by av93. Improved AO map with more samples.
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This was SVN commit r19068.
2016-12-26 23:00:53 +00:00
fatherbushido
55e9fee616
Add ptol civ and hero class to template analyzer tool.
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This was SVN commit r19067.
2016-12-26 20:31:01 +00:00
Enrique
6133168fe0
Added some missing lines in the actors referencing to AO textures.
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fixes #2524 , #4394 and #4415
This was SVN commit r19066.
2016-12-26 19:06:03 +00:00
Enrique
b77259b638
Improved UV mapping for athen_cc, kart_fortress, roman farmstead
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Added remaining animations of spear_shieldsmall variations
Updated seleucid champion texture adding pink painted ears
Minor tweaks to hoplite and pikemen spears
This was SVN commit r19065.
2016-12-26 18:17:10 +00:00
mimo
8e768f5cef
Petra: fix ungarrisoning of ranged siege units
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Differential Revision: https://code.wildfiregames.com/D4
This was SVN commit r19064.
2016-12-26 09:13:08 +00:00
Itms
490a3a27f6
Fix the cache directory appearing during tests.
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Summary: Refs #4419 .
Test Plan: When running tests, make sure nothing is created.
Reviewers: leper
Reviewed By: leper
Subscribers: leper, Vulcan
Differential Revision: https://code.wildfiregames.com/D1
This was SVN commit r19062.
2016-12-25 22:03:30 +00:00
Enrique
e39d86769a
New unit meshes and animations files. Animated capes files. Not set in actors yet. Merry Christmas!
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This was SVN commit r19061.
2016-12-24 15:21:25 +00:00
fatherbushido
b5633fd4d4
Fix some mistakes I did in templates.
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This was SVN commit r19059.
2016-12-24 09:48:52 +00:00
mimo
c4123b7155
add some optional info on ai level in the gamesetup panel, fixes #4406
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redefine the splashscreen options
reviewed by elexis
This was SVN commit r19057.
2016-12-22 09:50:03 +00:00
Itms
0540be72dc
Add an Arcanist configuration file to interact with Phabricator.
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This was SVN commit r19056.
2016-12-22 08:26:18 +00:00
fatherbushido
e7c3580393
Fix previous commit. Try to be consistent with case in aura description by using low case. If someone finds something better, do it. At last, +5 attack bonus was replaced by +25% attack bonus for some auras heros, tweak it to +20% wich is more moderate.
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This was SVN commit r19055.
2016-12-22 08:07:29 +00:00
wraitii
40fd373c83
Revert [19043]
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This was SVN commit r19054.
2016-12-21 12:36:41 +00:00
fatherbushido
b581c9771f
Use relative template for non champion mercenaries costs. It prevents some inconsistencies like for cart slingers noticed by Vercingetorix. Apply that policy to all non champion mercenaries.
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This was SVN commit r19053.
2016-12-21 11:45:52 +00:00
fatherbushido
539f132237
Use multiplications instead of addition in auras files for most of the attack modifications to avoid inconsistencies. Try to use consistent case and tweak some details like modifying run speed when walk speed is. Agreed by scythetwirler.
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This was SVN commit r19052.
2016-12-21 10:02:26 +00:00
mimo
c9139704cd
petra: improve treasure gathering
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This was SVN commit r19051.
2016-12-20 16:41:53 +00:00