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Commit Graph

16724 Commits

Author SHA1 Message Date
leper dedbdc384c Stop marking the player as won on endless games. Patch by Vladislav. Fixes #4323.
This was SVN commit r19105.
2017-01-03 23:12:52 +00:00
mimo 947e087820 petra cleanup, taken from sandarac, refs #4431
This was SVN commit r19104.
2017-01-03 20:30:03 +00:00
fatherbushido aa6ba459d8 Fix identation issues, line endings and remove a not working entry in templates. Refs 83680b0dee. Refs #4440.
This was SVN commit r19103.
2017-01-03 16:24:52 +00:00
fatherbushido f8aec9214a Add Persian and Carthaginian team bonus. Reviewed by mimo.
Differential Revision: https://code.wildfiregames.com/D32
This was SVN commit r19102.
2017-01-03 14:03:15 +00:00
mimo faa2090146 cleanup
This was SVN commit r19101.
2017-01-02 19:18:06 +00:00
wraitii ffb157dae7 Fixes an issue with miraging. Fixes #4297. Reviewed by leper and Itms.
Differential Revision: https://code.wildfiregames.com/D10
-This line, and those below, will be ignored--

M    binaries/data/mods/public/simulation/components/Fogging.js

This was SVN commit r19100.
2017-01-02 12:32:16 +00:00
mimo ccf4972bc5 petra cleanup (remove some capitalization)
This was SVN commit r19099.
2017-01-02 10:28:41 +00:00
fatherbushido 3a92b322b5 Replace tab with spaces. Refs 9a4fcd55a8.
This was SVN commit r19098.
2017-01-02 09:08:08 +00:00
Enrique 7c295704be Fix an error message when units with capes used props.
This was SVN commit r19096.
2017-01-01 21:08:50 +00:00
Enrique 83680b0dee Let's start the year with the right foot.
Implemented new unit meshes with animations. (thanks
wowgetoffyourcellphone for helping out with actors)
Added Tobi95's capitoline jupiter building as roman wonder
Added Stanislas69's Stupa upgrade, terrain textures, and kausia cap
helmet.
Several updated textures from wowgetoffyourcellphone Delenda Est mod,
improved smoke and rain particles, and tech icons & portraits (some not
used yet)
Added new death screams from opengameart.org

This was SVN commit r19095.
2017-01-01 18:10:09 +00:00
fatherbushido 553ab4f961 Fix messy identation in my previous commit. Noticed by leper. Refs 6d318d0869.
This was SVN commit r19094.
2017-01-01 17:39:18 +00:00
fatherbushido 6d318d0869 Remove team bonus when the source player is defeated. Reviewed by wraitii.
Differential Revision: https://code.wildfiregames.com/D12
This was SVN commit r19093.
2017-01-01 17:23:29 +00:00
fatherbushido feb22d7626 Don't use range queries for global auras. Fix related team bonus. Add Mauryan team bonus. Based on a sanderd17 patch. Reviewed by wraitti.
Differential Revision: https://code.wildfiregames.com/D19
This was SVN commit r19092.
2017-01-01 16:52:24 +00:00
leper 852221f595 Commands.js cleanup.
Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D29
This was SVN commit r19091.
2016-12-31 21:28:28 +00:00
Enrique d8f87e1ec1 female healer animations, syntagma mid row animation and celt chariot rider animations
staff props for new female healers and new trader.

This was SVN commit r19090.
2016-12-31 20:27:18 +00:00
mimo 3c3e2b4c65 petra: add healer guards in regicide mode, patch by Sandarac, refs #4142
This was SVN commit r19089.
2016-12-31 12:18:01 +00:00
mimo 86cf621def petra: prevent UnitAI to give a useless capture attack
This was SVN commit r19088.
2016-12-31 11:22:48 +00:00
leper 11ce52f8c5 Fix a few mistakes in the lobby readme.
Differential Revision: https://code.wildfiregames.com/D27
This was SVN commit r19087.
2016-12-31 00:11:30 +00:00
mimo 78a3734716 Petra: improve regicide support, patch by Sandarac, refs #4142
add a gametypeManager and improve garrisoning of hurt hero

This was SVN commit r19085.
2016-12-29 15:08:50 +00:00
Imarok 29367a9d98 Fix translation comment typo. refs #4410
This was SVN commit r19084.
2016-12-29 12:59:18 +00:00
fatherbushido 9e3dcb6f89 Add tooltip and icon to some autoresearched techs to allow displaying them in the structure tree. Patch by sanderd17. Refs #3801.
This was SVN commit r19083.
2016-12-29 11:27:17 +00:00
Imarok d4b893c15c Don't say late observers are rejoining. fixes #4410
Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D5
This was SVN commit r19082.
2016-12-28 16:31:21 +00:00
mimo 93105bf933 This was SVN commit r19081. 2016-12-28 09:25:40 +00:00
mimo 75dc300c78 petra: fixes typos introduced in 1dd7f6d32a
This was SVN commit r19080.
2016-12-28 09:18:42 +00:00
Enrique 70d3a754e0 prop-point error fix from previous commit
This was SVN commit r19079.
2016-12-28 02:32:12 +00:00
Enrique fd9babfdc9 lightly increase size of pikemens aspis
This was SVN commit r19078.
2016-12-28 02:24:46 +00:00
Enrique ee148e6bb9 Sling weapon for attack mesh and animation
This was SVN commit r19077.
2016-12-28 01:26:53 +00:00
fatherbushido 0a82149e62 Add missing file in previous commit.
This was SVN commit r19076.
2016-12-27 10:12:05 +00:00
fatherbushido b622457b2e Use another boxmuller transform for getting normal distribution in Attack.js and move that function to globalscripts. Differential Revision: https://code.wildfiregames.com/D3
This was SVN commit r19075.
2016-12-27 10:10:05 +00:00
Itms 6680dd14ef Small updates to build scripts, refs #4419.
Tweak the coverage script.
Update the clean-workspaces script to be able to avoid rebuilding
libraries.

Differential Revision: https://code.wildfiregames.com/D2
This was SVN commit r19074.
2016-12-27 09:49:41 +00:00
fatherbushido fd8df9143b Remove some semicolons at end of line in a python script.
This was SVN commit r19073.
2016-12-27 09:42:02 +00:00
Enrique b4357e9a19 renaming last commit file
This was SVN commit r19072.
2016-12-27 02:22:09 +00:00
Enrique 222d39630d capturing animation
This was SVN commit r19071.
2016-12-27 02:21:08 +00:00
Enrique 7b73b31b33 Samnite shield tilt fix in preparation for new meshes.
This was SVN commit r19070.
2016-12-27 00:42:19 +00:00
Enrique 22ffbfb7e9 Praying animation
This was SVN commit r19069.
2016-12-27 00:22:12 +00:00
Enrique 6e652a6e0f Fixed Carthage civic center interior reported by av93. Improved AO map with more samples.
This was SVN commit r19068.
2016-12-26 23:00:53 +00:00
fatherbushido 55e9fee616 Add ptol civ and hero class to template analyzer tool.
This was SVN commit r19067.
2016-12-26 20:31:01 +00:00
Enrique 6133168fe0 Added some missing lines in the actors referencing to AO textures.
fixes #2524 , #4394 and #4415

This was SVN commit r19066.
2016-12-26 19:06:03 +00:00
Enrique b77259b638 Improved UV mapping for athen_cc, kart_fortress, roman farmstead
Added remaining animations of spear_shieldsmall variations
Updated seleucid champion texture adding pink painted ears
Minor tweaks to hoplite and pikemen spears

This was SVN commit r19065.
2016-12-26 18:17:10 +00:00
mimo 8e768f5cef Petra: fix ungarrisoning of ranged siege units
Differential Revision: https://code.wildfiregames.com/D4
This was SVN commit r19064.
2016-12-26 09:13:08 +00:00
Itms 490a3a27f6 Fix the cache directory appearing during tests.
Summary: Refs #4419.

Test Plan: When running tests, make sure nothing is created.

Reviewers: leper

Reviewed By: leper
Subscribers: leper, Vulcan

Differential Revision: https://code.wildfiregames.com/D1
This was SVN commit r19062.
2016-12-25 22:03:30 +00:00
Enrique e39d86769a New unit meshes and animations files. Animated capes files. Not set in actors yet. Merry Christmas!
This was SVN commit r19061.
2016-12-24 15:21:25 +00:00
fatherbushido b5633fd4d4 Fix some mistakes I did in templates.
This was SVN commit r19059.
2016-12-24 09:48:52 +00:00
mimo c4123b7155 add some optional info on ai level in the gamesetup panel, fixes #4406
redefine the splashscreen options
reviewed by elexis

This was SVN commit r19057.
2016-12-22 09:50:03 +00:00
Itms 0540be72dc Add an Arcanist configuration file to interact with Phabricator.
This was SVN commit r19056.
2016-12-22 08:26:18 +00:00
fatherbushido e7c3580393 Fix previous commit. Try to be consistent with case in aura description by using low case. If someone finds something better, do it. At last, +5 attack bonus was replaced by +25% attack bonus for some auras heros, tweak it to +20% wich is more moderate.
This was SVN commit r19055.
2016-12-22 08:07:29 +00:00
wraitii 40fd373c83 Revert [19043]
This was SVN commit r19054.
2016-12-21 12:36:41 +00:00
fatherbushido b581c9771f Use relative template for non champion mercenaries costs. It prevents some inconsistencies like for cart slingers noticed by Vercingetorix. Apply that policy to all non champion mercenaries.
This was SVN commit r19053.
2016-12-21 11:45:52 +00:00
fatherbushido 539f132237 Use multiplications instead of addition in auras files for most of the attack modifications to avoid inconsistencies. Try to use consistent case and tweak some details like modifying run speed when walk speed is. Agreed by scythetwirler.
This was SVN commit r19052.
2016-12-21 10:02:26 +00:00
mimo c9139704cd petra: improve treasure gathering
This was SVN commit r19051.
2016-12-20 16:41:53 +00:00