trompetin17
c8e24927b2
Add support to change column heading text in olist GUI component
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Patch by: @Grapjas
Reviewed by: @phosit @trompetin17
Differential Revision: https://code.wildfiregames.com/D4857
This was SVN commit r27384.
2023-01-07 15:02:12 +00:00
wowgetoffyourcellphone
2ad469cd6e
Art | Further improvements to ships
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This was SVN commit r27382.
2023-01-07 01:38:13 +00:00
wowgetoffyourcellphone
ead5d68a66
This was SVN commit r27381.
2023-01-07 01:33:50 +00:00
vladislavbelov
dc085205e3
Fixes macOS builds for missed value() in std::optional.
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This was SVN commit r27380.
2023-01-07 00:46:01 +00:00
vladislavbelov
7dca5d23ad
Adds preferred depth stencil format to renderer backend.
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This was SVN commit r27379.
2023-01-06 23:07:50 +00:00
vladislavbelov
0641d3660f
Replaces std::vector by std::optional for usableTech in ShaderManager.
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This was SVN commit r27378.
2023-01-06 22:15:57 +00:00
vladislavbelov
ef0a644dcc
Fixes status bar rendering after 4ed41d4a9a. Fixes #6674
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This was SVN commit r27377.
2023-01-06 19:20:45 +00:00
Stan
f1edbb9049
Make comments in FSM detectable by doxygen
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- Move the comments to the header file
- Add a dot at the end of a comment
- Remove some trivial comments
- Improve spelling.
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4861
This was SVN commit r27376.
2023-01-06 19:16:11 +00:00
vladislavbelov
38a6726a07
Fixes shore waves rendering after 29368cf776.
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Tested By: phosit
Differential Revision: https://code.wildfiregames.com/D4865
This was SVN commit r27375.
2023-01-06 19:11:47 +00:00
Stan
1e2f23750b
Remove materials from particle actors to prevent useless warnings.
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This was SVN commit r27374.
2023-01-06 18:51:47 +00:00
vladislavbelov
a05d9c43c4
Removes unused and incorrect materials.
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This was SVN commit r27373.
2023-01-06 16:15:01 +00:00
vladislavbelov
6184ab7dd6
Changes alternative material for player_trans_ao_norm_spec.xml to to player_trans_norm_spec.xml.
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This was SVN commit r27372.
2023-01-06 16:09:04 +00:00
vladislavbelov
20d9a52bb6
Adds missing norm and spec textures for cav_blanket and han actors without baseTex inside XML.
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This was SVN commit r27371.
2023-01-06 16:07:26 +00:00
vladislavbelov
4984c31f03
Fixes incorrect actor material added in f4bd43d3e7.
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This was SVN commit r27370.
2023-01-06 15:13:07 +00:00
vladislavbelov
e291269898
Fixes missed group and variant after 975fcddd41.
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This was SVN commit r27369.
2023-01-06 15:07:21 +00:00
vladislavbelov
975fcddd41
Replaces old materials in actors by materials with norm and spec textures.
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Differential Revision: https://code.wildfiregames.com/D4860
This was SVN commit r27368.
2023-01-06 13:59:22 +00:00
wowgetoffyourcellphone
f4bd43d3e7
Mapping | Improve the look of the tutorial map.
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This was SVN commit r27365.
2023-01-06 00:54:29 +00:00
vladislavbelov
2549c44c1d
Removes escaped quotes from spartan_sword.xml added in 2a9e7f9449.
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This was SVN commit r27364.
2023-01-06 00:40:42 +00:00
vladislavbelov
90f064ff03
Switches from per draw vertex attribute format to precompiled vertex input layout.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4852
This was SVN commit r27363.
2023-01-06 00:39:25 +00:00
vladislavbelov
90a3e2b2e7
Changes female citizen actors to use a material with norm and spec textures.
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This was SVN commit r27361.
2023-01-05 22:39:57 +00:00
vladislavbelov
66b626a9ab
Changes Acacia actors to use a material with norm and spec textures.
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This was SVN commit r27360.
2023-01-05 22:21:46 +00:00
vladislavbelov
e9e7995ec7
Adds normal texture to cavalry_spearman_c_r.xml.
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This was SVN commit r27359.
2023-01-05 22:11:49 +00:00
vladislavbelov
f86c916799
Adds default normal texture for actors.
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This was SVN commit r27358.
2023-01-05 22:00:21 +00:00
wowgetoffyourcellphone
1ee9533093
Fix | Art | Add a proper material for this stone mine actor
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This was SVN commit r27357.
2023-01-05 21:32:40 +00:00
vladislavbelov
45fe6affb6
Makes materials use alternative materials with both norm and spec textures or without both.
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This was SVN commit r27356.
2023-01-05 19:00:02 +00:00
vladislavbelov
1798b386f5
Adds missing materials with both norm and spec textures.
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This was SVN commit r27355.
2023-01-05 18:34:41 +00:00
vladislavbelov
fe1b2554e2
Removes useless defines from rock materials.
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This was SVN commit r27354.
2023-01-05 17:40:10 +00:00
wowgetoffyourcellphone
3453a299d2
Art | Missing actor
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This was SVN commit r27353.
2023-01-05 17:34:36 +00:00
vladislavbelov
1dd122190b
Adds missing svn eol-style native for materials.
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This was SVN commit r27352.
2023-01-05 16:18:00 +00:00
Stan
c729444787
replace NULL by nullptr
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remove nullptr check before delete. They are redundant.
remove nullptr check after new. They will never be null.
two whitespaces changes forgotten in
https://code.wildfiregames.com/D4800 .
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4853
This was SVN commit r27351.
2023-01-05 12:09:02 +00:00
Freagarach
ce9fb7a0b2
Fix structure tree with complex requirements.
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Complex requirements were not properly handled by the parsing code.
This makes it a bit more explicit while also handling multiple techs as
requirements.
Reported by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4833
This was SVN commit r27350.
2023-01-05 08:07:57 +00:00
wowgetoffyourcellphone
3f560391f2
A couple more revealer sizes.
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This was SVN commit r27348.
2023-01-05 04:47:31 +00:00
wowgetoffyourcellphone
a1be542d5e
Maps | Vision Revealer objects for maps.
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These give vision to parts of the map to specified players.
Placed some on the skirmish map Miletus Peninsula as an example.
This was SVN commit r27347.
2023-01-05 03:47:13 +00:00
wowgetoffyourcellphone
9334041a0e
Art | Terrains | Improve some terrains.
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This was SVN commit r27346.
2023-01-05 01:03:34 +00:00
wowgetoffyourcellphone
80094ee0cf
Art | Change the scaffolds used by these foundations.
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This was SVN commit r27345.
2023-01-05 00:49:07 +00:00
wowgetoffyourcellphone
4ab9178737
Art | Tweak the UV map of the Spartan CC
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This was SVN commit r27344.
2023-01-05 00:45:07 +00:00
wowgetoffyourcellphone
cecb0e20f1
Fix | Fix the parent ref in this skirmish entity.
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This was SVN commit r27343.
2023-01-05 00:27:17 +00:00
wowgetoffyourcellphone
89a48f4a34
Mapping | Atlas | Add a new "Farmstead" object for Skirmish maps, which simulates the much chewed-over Farmland concept. Capture one to gain the "Farmland" aura that boosts nearby farming.
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Add some to a few skirmish maps for testing.
This was SVN commit r27342.
2023-01-05 00:06:20 +00:00
wowgetoffyourcellphone
7c1c8fb2ff
Templates | Rename warship parent templates to more agnostic naming scheme. Adjust ship child templates to suit.
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This was SVN commit r27341.
2023-01-04 23:50:12 +00:00
wowgetoffyourcellphone
9c05ff2271
Art | Ships | Add a custom actor and sails for the Seleucid quinquereme, which was previously using the Ptolemy actor.
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Also fix some other minor ship stuff.
This was SVN commit r27340.
2023-01-04 23:45:55 +00:00
wowgetoffyourcellphone
9cffe4e96f
Art | Ships | Improve the look of ship sails and add some new sail textures. Fix some other ship things.
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This was SVN commit r27339.
2023-01-04 22:32:18 +00:00
wowgetoffyourcellphone
384f4d4215
Art | Cilician Pirate Ship for use as a map creep on water maps
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This was SVN commit r27338.
2023-01-04 21:24:32 +00:00
Stan
8e0e40d489
Fix whitespaces, identation and remove (void).
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Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4800
This was SVN commit r27337.
2023-01-04 17:10:05 +00:00
Freagarach
48ac0fecde
Fix missed target -> position.
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Introduced in fc04e849ca .
Reported by: @wowgetoffyourcellphone.
This was SVN commit r27333.
2023-01-02 06:58:39 +00:00
vladislavbelov
e4ded1f971
Fixes vertex attribute format mismatch for silhouette debug rendering.
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This was SVN commit r27331.
2023-01-01 21:46:31 +00:00
vladislavbelov
ca242239f1
Adds StaticVector implementation.
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Patch By: phosit
Comments By: jprahman, Stan
Differential Revision: https://code.wildfiregames.com/D4838
This was SVN commit r27329.
2022-12-31 19:10:17 +00:00
vladislavbelov
4ed41d4a9a
Switches from pipeline state descriptions to pipeline states.
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4850
This was SVN commit r27328.
2022-12-31 18:29:44 +00:00
wowgetoffyourcellphone
0152c26b72
Some additional scaffolds for construction foundations.
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This was SVN commit r27327.
2022-12-31 16:00:40 +00:00
wowgetoffyourcellphone
e7613d1c89
Some new Ruin objects.
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This was SVN commit r27325.
2022-12-31 04:37:56 +00:00
Freagarach
ded41eab31
Allow other root XML than entity.
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Implements a `GetOnlyChild()`, following discussion at
https://irclogs.wildfiregames.com/%230ad-dev/2022-05-06-QuakeNet-%230ad-dev.log .
Differential revision: https://code.wildfiregames.com/D4738
Comments by: @phosit, @Stan, @vladislavbelov, @wraitii
This was SVN commit r27323.
2022-12-30 07:34:23 +00:00