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Commit Graph

7165 Commits

Author SHA1 Message Date
Mythos_Ruler c2bafa78cb A bunch of stuff.
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
historic_bruno dbcd004844 Fix player assignments on map change (number of players may decrease, knocking assigned players out of a slot). Fixes #655
This was SVN commit r8534.
2010-11-04 20:34:29 +00:00
Mythos_Ruler 4a9ae1de17 Touched up Hellenised Egypt and Massacre of Delphi. Overhaul and completion of 'Median Oasis.' -- Check it out!
This was SVN commit r8533.
2010-11-04 20:30:13 +00:00
Mythos_Ruler 31f263d688 This was SVN commit r8532. 2010-11-04 01:07:00 +00:00
Mythos_Ruler b3f2363c2d Altered the "generic name" of the Cretan Archer from "Infantry Archer" to "Mercenary Infantry Archer" to emphasize the reason they cost only Metal.
This was SVN commit r8531.
2010-11-04 01:06:00 +00:00
Mythos_Ruler 3ebbd8a9ce tweaks on these buildings to make them buildable under certain circumstances.
This was SVN commit r8530.
2010-11-04 00:53:15 +00:00
Mythos_Ruler 0b48fc0484 Added costs to these buildings.
This was SVN commit r8529.
2010-11-03 23:42:41 +00:00
Ykkrosh 818ea52c3b Delete obsolete non-working i18n code
This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
Ykkrosh ec5d4a9f9e Attempt to fix build error with intrinsics on 32-bit Linux
This was SVN commit r8526.
2010-11-03 02:06:38 +00:00
Ykkrosh 81f5e0ac5f Allow continuing playing when a client leaves a multiplayer game (fixes #620).
Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.

This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
Mythos_Ruler 786279fb95 New minimap circle.
This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
Mythos_Ruler 2186ac8e76 Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
Mythos_Ruler 947ce01f68 Got rid of the whale entities giving an error.
This was SVN commit r8522.
2010-11-02 16:21:51 +00:00
janwas 383cf7b220 cleanup:
use intrinsics for cpu_AtomicAdd and cpu_CAS, get rid of the
corresponding assembly implementations. (wrapper functions are necessary
at work because mere declarations aren't enough to export the functions
from DLL)
also remove no longer needed fminf

This was SVN commit r8521.
2010-11-02 13:38:56 +00:00
Ykkrosh 540925aa32 Add a rubbish experimental FPS camera view
This was SVN commit r8520.
2010-11-01 21:40:29 +00:00
Mythos_Ruler 1b9f198520 Deleted the whale. It is an interesting experiment whose time has not come yet (needs some new attack code for units and possibly unitAI for attacking units).
This was SVN commit r8519.
2010-11-01 16:29:05 +00:00
Mythos_Ruler 6351102705 trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3
This was SVN commit r8518.
2010-11-01 15:22:43 +00:00
janwas 52851faeb6 cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed
This was SVN commit r8517.
2010-11-01 11:09:03 +00:00
janwas b27d6d38e3 thread-safe timer monotonicity check. fixes #653
(agree that DBL_EPSILON is an unnecessary hack, since division by
(t+eps)-(t) will yield a number not much more useful than infinity)

This was SVN commit r8516.
2010-11-01 10:19:22 +00:00
janwas 657ec9aa45 WIP timer thread safety:
CAS functions now implemented directly in external asm files (avoids
wrapper functions)
reinstated cpu_CAS64 (checking ARCH_IA32 at every call site is onerous)
(temporarily disable timer monotonicity check)

This was SVN commit r8515.
2010-11-01 09:54:03 +00:00
janwas 2b9774aa05 fix: alt+enter -> resize window -> maximize window failed to generate a resize event
This was SVN commit r8514.
2010-11-01 09:04:55 +00:00
Ykkrosh aefc87f226 Windows fixes
This was SVN commit r8513.
2010-10-31 22:26:41 +00:00
Ykkrosh 602b99c397 Fix water rendering in "reveal map" mode.
This was SVN commit r8512.
2010-10-31 22:07:57 +00:00
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
Ykkrosh 034504f536 Remove misleading wposix declaration of unimplemented gettimeofday.
This was SVN commit r8510.
2010-10-31 21:58:30 +00:00
Mythos_Ruler 5b1f0b2b19 Tweaked the map description.
This was SVN commit r8509.
2010-10-31 18:47:51 +00:00
Mythos_Ruler 909d9d84cb Work in progress--Acropolis 256 Radius map.
This was SVN commit r8508.
2010-10-31 18:33:02 +00:00
Mythos_Ruler 94a57d141a This was SVN commit r8507. 2010-10-31 15:17:27 +00:00
Mythos_Ruler 491f4592a7 This was SVN commit r8506. 2010-10-31 15:00:28 +00:00
Ykkrosh 62c90b5dc4 Fix tests
This was SVN commit r8504.
2010-10-31 00:29:29 +00:00
feneur a952767f48 Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
Ykkrosh 8dc7eca77a Autobuilder fixes
This was SVN commit r8502.
2010-10-30 20:39:23 +00:00
Ykkrosh 1840bb3507 Stop units walking outside the edges of circular maps.
Switch the GUI between square/circular minimap automatically.

This was SVN commit r8500.
2010-10-30 18:25:34 +00:00
historic_bruno 21b0504ca5 Adding the missing player_defaults.json for #590
This was SVN commit r8499.
2010-10-30 18:07:31 +00:00
Ykkrosh 10c5dbcba4 Fix Atlas and autostart.
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.

This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
Ykkrosh d6bf303740 Clean up line endings
This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
historic_bruno 5567727bd1 New maps get player data per #590, and some minor bugfixes
This was SVN commit r8496.
2010-10-30 05:19:55 +00:00
historic_bruno 22672e69d9 Info icons for #590
This was SVN commit r8495.
2010-10-30 04:17:01 +00:00
historic_bruno 9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
Mythos_Ruler 0b978d5e26 hacked in the attack for Persian trireme too.
This was SVN commit r8493.
2010-10-29 22:20:20 +00:00
Mythos_Ruler fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
Ykkrosh 97019c3a5a Fix launching Atlas from the main menu
This was SVN commit r8491.
2010-10-29 21:04:59 +00:00
Mythos_Ruler 4f452eccde This was SVN commit r8490. 2010-10-29 20:14:37 +00:00
Mythos_Ruler 4b8fcaa135 Garrisoning for ships. This is only temporary for play-testing until final garrisoning code is implemented.
This was SVN commit r8489.
2010-10-29 20:14:09 +00:00
Mythos_Ruler 70cfff0f05 started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
This was SVN commit r8488.
2010-10-29 16:55:14 +00:00
Ykkrosh dd5ff36363 Fix Linux build error (fixes #651).
This was SVN commit r8487.
2010-10-29 15:48:46 +00:00
janwas 0c3d69ae29 fixes from work: clarify that cpu_MemoryBarrier has no runtime cost by renaming to COMPILER_FENCE and moving to code_annotation.h; fix 32-bit Parallel Studio 2011 warning.
This was SVN commit r8486.
2010-10-29 12:54:51 +00:00
Mythos_Ruler 8f532b81cd Fixed oasis map AGAIN. Fixed names of some units. Slave template.
This was SVN commit r8485.
2010-10-28 14:22:27 +00:00
janwas 825bbf8f51 parallel studio 2011 warning fixes
This was SVN commit r8484.
2010-10-28 12:22:11 +00:00
Mythos_Ruler af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00