elexis
bedce1e617
Observer fix for shared-dropsites, refs #3791 .
...
This was SVN commit r17887.
2016-03-14 01:23:09 +00:00
elexis
541a5567d8
Show the attack-notification to observers.
...
Allow adding entities to the selection if they are owned by the observed
player.
This was SVN commit r17886.
2016-03-14 00:35:37 +00:00
Itms
a7b31398b0
Revert dbbc600dc3, refs #3745 , refs #3823
...
This was SVN commit r17885.
2016-03-13 22:18:31 +00:00
mimo
f7ea533ab9
better icon from niektb, refs #3791
...
This was SVN commit r17884.
2016-03-13 17:38:23 +00:00
Itms
9238fc8713
Fix oversight in dbbc600dc3: GetExtendedEntityState is far too demanding for performance, and it is not needed.
...
Refs #3745
This was SVN commit r17883.
2016-03-13 17:06:12 +00:00
Itms
d84ad7799a
Limit arrows on certain buildings and ships. Patch by sanderd17, fixes #3196 .
...
Balancing by elexis, reverts fcf7344537 in favor of the new total arrow
limit.
This was SVN commit r17882.
2016-03-13 17:02:18 +00:00
elexis
042c9a9334
Allow hosting matches with 8 players and up to 16 observers, fixes #3254 .
...
The host can change the number of allowed observers in running games.
Make sure that joining observers won't take the "slot" of disconnected
players, fixes #3671 .
Send clients a new disconnect reason "Server full" instead of letting
them timeout.
This was SVN commit r17881.
2016-03-13 16:52:00 +00:00
Itms
dbbc600dc3
Workaround for the multiple-selection commands problem in the case of the back-to-work button. In this case a fix is really needed, as long as the system for handling the selection is not improved.
...
Also fix the wrong documentation for some functions.
Patch by svott, fixes #3745 .
This was SVN commit r17880.
2016-03-13 16:44:21 +00:00
elexis
369ca4d012
Allow RMS authors to set the biomeID explicitly or to randomize excluding some biomes.
...
Add missing semicolon for random_sky.
Fix some scope whitespace issues.
This was SVN commit r17879.
2016-03-13 14:13:38 +00:00
mimo
2022aad5d1
decrease the hack armour of fields to favor rushes
...
This was SVN commit r17878.
2016-03-13 14:09:52 +00:00
elexis
6c8004c206
Player component cleanup.
...
Fat-arrow.
Whitespace fixes for some selected objects.
Newlines to make it more readable.
++i instead of i++.
This was SVN commit r17877.
2016-03-13 13:49:37 +00:00
elexis
2e5969c395
Thanks Guuts for #3606 and the other patches you have worked on!
...
This was SVN commit r17876.
2016-03-13 13:36:25 +00:00
mimo
028e573759
allow the use of allied dropsites using tech, fixes #3791
...
This was SVN commit r17875.
2016-03-13 13:33:21 +00:00
Itms
bcfa626bc4
Improve 27b4df0978.
...
This was SVN commit r17874.
2016-03-12 22:20:15 +00:00
Itms
26488bd892
Fix ugly all-bold tooltip for the multiple details area capture bar (reported by bb who has a good eyesight!)
...
This was SVN commit r17871.
2016-03-12 18:36:28 +00:00
Itms
c9cecab0be
Remove libjpeg. Fixes #2828 .
...
Based on patch by dalerank, tested on Windows, might need to be amended
for OSX.
This was SVN commit r17870.
2016-03-12 18:15:04 +00:00
sanderd17
753a79ff67
Fix messages.json
...
This was SVN commit r17868.
2016-03-12 17:48:16 +00:00
Itms
b2f0544215
Delete some broken actor and art files, listed by stanislas69, refs #2524
...
This was SVN commit r17867.
2016-03-12 15:46:26 +00:00
Itms
a4a1bcab94
Remove the now useless UnitMotion planning, and cleanup of CCmpUnitMotion.cpp (unused variables, whitespace). Fixes #3790 .
...
This should have a noticeable impact on performance (in the good way!)
Thanks mimo for noticing something was off with the planning system!
This was SVN commit r17866.
2016-03-12 13:44:51 +00:00
Itms
27b4df0978
Improve some aura and technology descriptions where there was a confusion between speed and time.
...
Patch by Palaxin, fixes #3600
This was SVN commit r17865.
2016-03-12 13:18:32 +00:00
mimo
2546eecbf3
fix modifications (by tech or aura) of garrison and formation auras, fixes #3799 , patch by fatherbushido
...
This was SVN commit r17863.
2016-03-10 21:46:37 +00:00
elexis
18829e17c2
Fix comment following e0a9dfd5a2.
...
This was SVN commit r17862.
2016-03-10 17:11:36 +00:00
elexis
e0a9dfd5a2
Allow changing the late-observer flag in a running game, fixes #3669 .
...
Remove it from the game-attributes, since it is not used in the
simulation, nor are they supposed to change in running games.
This was SVN commit r17861.
2016-03-10 11:35:43 +00:00
elexis
2305218d9f
Optionnames are in lower case, refs #3604 .
...
This was SVN commit r17860.
2016-03-10 11:16:15 +00:00
elexis
b71e7e3538
Petra chathelper cleanup.
...
Inline variables used only once.
This was SVN commit r17859.
2016-03-10 10:44:52 +00:00
elexis
aa1e3f6d06
Session cleanup
...
Simpler errorhandling when fetching GUIInterface-notifications.
This was SVN commit r17858.
2016-03-10 10:15:23 +00:00
Itms
4b636fc407
Add a precision to the instructions included in default.cfg.
...
This was SVN commit r17857.
2016-03-09 21:48:41 +00:00
mimo
212d8e7dd0
cleanup of 98b4fe6d00
...
This was SVN commit r17856.
2016-03-09 21:45:14 +00:00
elexis
04586c9e8b
Adapt the number-of-players GUI objects of the lobby to support 10 and more clients.
...
This was SVN commit r17855.
2016-03-09 21:30:53 +00:00
mimo
98b4fe6d00
fixes confusion between markets when doing trade, fixes #3812 , patch by leper and fatherbushido
...
This was SVN commit r17854.
2016-03-09 19:54:12 +00:00
elexis
7409fe4bec
Defeated players are not supposed to do stuff.
...
Not sending resources on defeat also gives an incentive to completely
defeat players.
Patch by fatherbushido, refs #3265 .
This was SVN commit r17853.
2016-03-09 16:11:55 +00:00
elexis
2fea95530f
Quit if the user requested that while loading the replay list. Fixes #3446 .
...
This was SVN commit r17852.
2016-03-09 16:06:41 +00:00
elexis
f2ed0098ee
Make the playername-deduplication ("User" -> "User (2)") optional.
...
Have it disabled by default to fix #3604 .
Prevents players from rejoining as late-observers in case they timed-out
on the client-side but not on the server-side.
This was SVN commit r17851.
2016-03-09 15:02:38 +00:00
elexis
c0f321b52e
Add svott (refs #3736 ) and fpre (refs #3205 ) to the contributors.
...
This was SVN commit r17850.
2016-03-09 14:33:41 +00:00
mimo
7c33658fdd
ships can be garrisoned in cart superDock with a heal rate, fixes #3810 , patch by fatherbushido
...
This was SVN commit r17849.
2016-03-08 21:50:37 +00:00
mimo
a1c6d9149b
fix typo from 8725c3ae7a
...
This was SVN commit r17848.
2016-03-08 18:49:06 +00:00
elexis
c7c8d9a5c7
Map previews for 3 random maps and some selected demo maps. Patch by yoreei, fixes #3798 .
...
This was SVN commit r17847.
2016-03-08 17:29:18 +00:00
elexis
52bf894c50
Remove naval-tag from flood.
...
(It can be played without any ships and naval maps are not offered by
default).
Thanks yoreei for reporting.
This was SVN commit r17846.
2016-03-08 14:00:44 +00:00
elexis
c511e9c4ec
To avoid unintentional joins, ask lobby users if they want to late-join the game as an observer before attempting to do so. Refs #3739 .
...
Add selectedGame() to simplify some checks.
Add linebreaks to hostGame().
This was SVN commit r17845.
2016-03-08 00:18:21 +00:00
elexis
ea73e6b3b4
New random map script "Flood". Created by _kali and niektb, refs #3455 .
...
This was SVN commit r17844.
2016-03-07 23:13:52 +00:00
elexis
35a13c5080
Remove trailing whitespace.
...
This was SVN commit r17843.
2016-03-07 17:28:31 +00:00
elexis
f3ba295593
Add new contributor _kali to the randommap-script credits.
...
Add existing contributors niektb and Stan to the map-section for the new
maps in alpha 20.
This was SVN commit r17842.
2016-03-07 17:12:34 +00:00
elexis
dd5cc3d02e
Gamesetup cleanup.
...
Inline initializaiton of g_ServerName and fix a typo in e05c8263c5 .
This was SVN commit r17841.
2016-03-07 15:05:16 +00:00
elexis
fc0f496e3d
Fix indentation, refs #3803 .
...
This was SVN commit r17840.
2016-03-07 11:44:03 +00:00
elexis
e827ebeb5c
Multiplayer-gamesetup cleanup.
...
Eliminate deprecated for-each.
Quote object keys.
Remove unneeded sprintf from error() calls.
Remove unneeded comments.
Add linebreaks.
This was SVN commit r17839.
2016-03-07 11:42:52 +00:00
Itms
05bf260838
Fix the garrisoning flag for some Seleucid buildings, patch by stanislas69. Fixes #3631
...
This was SVN commit r17838.
2016-03-07 11:38:00 +00:00
elexis
49c30ae4b8
Give credit to three awesome contributors, refs #3802 .
...
This was SVN commit r17837.
2016-03-07 10:24:38 +00:00
elexis
231586f2fa
Aura cleanup.
...
Eliminate deprecated for-each.
Remove unused variable auraNames.
Use array-filter instead of for-loop.
Fix whitespace.
Don't use affectedPlayers outside of scope.
This was SVN commit r17835.
2016-03-06 14:57:39 +00:00
elexis
b1cacacff1
Fix the test of the Player-component following c9b0db7f5f. Patch by fatherbushido, fixes #3803 , refs #3522 .
...
This was SVN commit r17834.
2016-03-06 14:02:34 +00:00
elexis
b155a28698
Immediately set the fog-of-war instead of waiting for session.js to load, refs #3168 .
...
This was SVN commit r17832.
2016-03-06 13:56:07 +00:00