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Commit Graph

15658 Commits

Author SHA1 Message Date
elexis bedce1e617 Observer fix for shared-dropsites, refs #3791.
This was SVN commit r17887.
2016-03-14 01:23:09 +00:00
elexis 541a5567d8 Show the attack-notification to observers.
Allow adding entities to the selection if they are owned by the observed
player.

This was SVN commit r17886.
2016-03-14 00:35:37 +00:00
Itms a7b31398b0 Revert dbbc600dc3, refs #3745, refs #3823
This was SVN commit r17885.
2016-03-13 22:18:31 +00:00
mimo f7ea533ab9 better icon from niektb, refs #3791
This was SVN commit r17884.
2016-03-13 17:38:23 +00:00
Itms 9238fc8713 Fix oversight in dbbc600dc3: GetExtendedEntityState is far too demanding for performance, and it is not needed.
Refs #3745

This was SVN commit r17883.
2016-03-13 17:06:12 +00:00
Itms d84ad7799a Limit arrows on certain buildings and ships. Patch by sanderd17, fixes #3196.
Balancing by elexis, reverts fcf7344537 in favor of the new total arrow
limit.

This was SVN commit r17882.
2016-03-13 17:02:18 +00:00
elexis 042c9a9334 Allow hosting matches with 8 players and up to 16 observers, fixes #3254.
The host can change the number of allowed observers in running games.

Make sure that joining observers won't take the "slot" of disconnected
players, fixes #3671.

Send clients a new disconnect reason "Server full" instead of letting
them timeout.

This was SVN commit r17881.
2016-03-13 16:52:00 +00:00
Itms dbbc600dc3 Workaround for the multiple-selection commands problem in the case of the back-to-work button. In this case a fix is really needed, as long as the system for handling the selection is not improved.
Also fix the wrong documentation for some functions.

Patch by svott, fixes #3745.

This was SVN commit r17880.
2016-03-13 16:44:21 +00:00
elexis 369ca4d012 Allow RMS authors to set the biomeID explicitly or to randomize excluding some biomes.
Add missing semicolon for random_sky.
Fix some scope whitespace issues.

This was SVN commit r17879.
2016-03-13 14:13:38 +00:00
mimo 2022aad5d1 decrease the hack armour of fields to favor rushes
This was SVN commit r17878.
2016-03-13 14:09:52 +00:00
elexis 6c8004c206 Player component cleanup.
Fat-arrow.
Whitespace fixes for some selected objects.
Newlines to make it more readable.
++i instead of i++.

This was SVN commit r17877.
2016-03-13 13:49:37 +00:00
elexis 2e5969c395 Thanks Guuts for #3606 and the other patches you have worked on!
This was SVN commit r17876.
2016-03-13 13:36:25 +00:00
mimo 028e573759 allow the use of allied dropsites using tech, fixes #3791
This was SVN commit r17875.
2016-03-13 13:33:21 +00:00
Itms bcfa626bc4 Improve 27b4df0978.
This was SVN commit r17874.
2016-03-12 22:20:15 +00:00
Itms 26488bd892 Fix ugly all-bold tooltip for the multiple details area capture bar (reported by bb who has a good eyesight!)
This was SVN commit r17871.
2016-03-12 18:36:28 +00:00
Itms c9cecab0be Remove libjpeg. Fixes #2828.
Based on patch by dalerank, tested on Windows, might need to be amended
for OSX.

This was SVN commit r17870.
2016-03-12 18:15:04 +00:00
sanderd17 753a79ff67 Fix messages.json
This was SVN commit r17868.
2016-03-12 17:48:16 +00:00
Itms b2f0544215 Delete some broken actor and art files, listed by stanislas69, refs #2524
This was SVN commit r17867.
2016-03-12 15:46:26 +00:00
Itms a4a1bcab94 Remove the now useless UnitMotion planning, and cleanup of CCmpUnitMotion.cpp (unused variables, whitespace). Fixes #3790.
This should have a noticeable impact on performance (in the good way!)

Thanks mimo for noticing something was off with the planning system!

This was SVN commit r17866.
2016-03-12 13:44:51 +00:00
Itms 27b4df0978 Improve some aura and technology descriptions where there was a confusion between speed and time.
Patch by Palaxin, fixes #3600

This was SVN commit r17865.
2016-03-12 13:18:32 +00:00
mimo 2546eecbf3 fix modifications (by tech or aura) of garrison and formation auras, fixes #3799, patch by fatherbushido
This was SVN commit r17863.
2016-03-10 21:46:37 +00:00
elexis 18829e17c2 Fix comment following e0a9dfd5a2.
This was SVN commit r17862.
2016-03-10 17:11:36 +00:00
elexis e0a9dfd5a2 Allow changing the late-observer flag in a running game, fixes #3669.
Remove it from the game-attributes, since it is not used in the
simulation, nor are they supposed to change in running games.

This was SVN commit r17861.
2016-03-10 11:35:43 +00:00
elexis 2305218d9f Optionnames are in lower case, refs #3604.
This was SVN commit r17860.
2016-03-10 11:16:15 +00:00
elexis b71e7e3538 Petra chathelper cleanup.
Inline variables used only once.

This was SVN commit r17859.
2016-03-10 10:44:52 +00:00
elexis aa1e3f6d06 Session cleanup
Simpler errorhandling when fetching GUIInterface-notifications.

This was SVN commit r17858.
2016-03-10 10:15:23 +00:00
Itms 4b636fc407 Add a precision to the instructions included in default.cfg.
This was SVN commit r17857.
2016-03-09 21:48:41 +00:00
mimo 212d8e7dd0 cleanup of 98b4fe6d00
This was SVN commit r17856.
2016-03-09 21:45:14 +00:00
elexis 04586c9e8b Adapt the number-of-players GUI objects of the lobby to support 10 and more clients.
This was SVN commit r17855.
2016-03-09 21:30:53 +00:00
mimo 98b4fe6d00 fixes confusion between markets when doing trade, fixes #3812, patch by leper and fatherbushido
This was SVN commit r17854.
2016-03-09 19:54:12 +00:00
elexis 7409fe4bec Defeated players are not supposed to do stuff.
Not sending resources on defeat also gives an incentive to completely
defeat players.
Patch by fatherbushido, refs #3265.

This was SVN commit r17853.
2016-03-09 16:11:55 +00:00
elexis 2fea95530f Quit if the user requested that while loading the replay list. Fixes #3446.
This was SVN commit r17852.
2016-03-09 16:06:41 +00:00
elexis f2ed0098ee Make the playername-deduplication ("User" -> "User (2)") optional.
Have it disabled by default to fix #3604.
Prevents players from rejoining as late-observers in case they timed-out
on the client-side but not on the server-side.

This was SVN commit r17851.
2016-03-09 15:02:38 +00:00
elexis c0f321b52e Add svott (refs #3736) and fpre (refs #3205) to the contributors.
This was SVN commit r17850.
2016-03-09 14:33:41 +00:00
mimo 7c33658fdd ships can be garrisoned in cart superDock with a heal rate, fixes #3810, patch by fatherbushido
This was SVN commit r17849.
2016-03-08 21:50:37 +00:00
mimo a1c6d9149b fix typo from 8725c3ae7a
This was SVN commit r17848.
2016-03-08 18:49:06 +00:00
elexis c7c8d9a5c7 Map previews for 3 random maps and some selected demo maps. Patch by yoreei, fixes #3798.
This was SVN commit r17847.
2016-03-08 17:29:18 +00:00
elexis 52bf894c50 Remove naval-tag from flood.
(It can be played without any ships and naval maps are not offered by
default).
Thanks yoreei for reporting.

This was SVN commit r17846.
2016-03-08 14:00:44 +00:00
elexis c511e9c4ec To avoid unintentional joins, ask lobby users if they want to late-join the game as an observer before attempting to do so. Refs #3739.
Add selectedGame() to simplify some checks.
Add linebreaks to hostGame().

This was SVN commit r17845.
2016-03-08 00:18:21 +00:00
elexis ea73e6b3b4 New random map script "Flood". Created by _kali and niektb, refs #3455.
This was SVN commit r17844.
2016-03-07 23:13:52 +00:00
elexis 35a13c5080 Remove trailing whitespace.
This was SVN commit r17843.
2016-03-07 17:28:31 +00:00
elexis f3ba295593 Add new contributor _kali to the randommap-script credits.
Add existing contributors niektb and Stan to the map-section for the new
maps in alpha 20.

This was SVN commit r17842.
2016-03-07 17:12:34 +00:00
elexis dd5cc3d02e Gamesetup cleanup.
Inline initializaiton of g_ServerName and fix a typo in e05c8263c5.

This was SVN commit r17841.
2016-03-07 15:05:16 +00:00
elexis fc0f496e3d Fix indentation, refs #3803.
This was SVN commit r17840.
2016-03-07 11:44:03 +00:00
elexis e827ebeb5c Multiplayer-gamesetup cleanup.
Eliminate deprecated for-each.
Quote object keys.
Remove unneeded sprintf from error() calls.
Remove unneeded comments.
Add linebreaks.

This was SVN commit r17839.
2016-03-07 11:42:52 +00:00
Itms 05bf260838 Fix the garrisoning flag for some Seleucid buildings, patch by stanislas69. Fixes #3631
This was SVN commit r17838.
2016-03-07 11:38:00 +00:00
elexis 49c30ae4b8 Give credit to three awesome contributors, refs #3802.
This was SVN commit r17837.
2016-03-07 10:24:38 +00:00
elexis 231586f2fa Aura cleanup.
Eliminate deprecated for-each.
Remove unused variable auraNames.
Use array-filter instead of for-loop.
Fix whitespace.
Don't use affectedPlayers outside of scope.

This was SVN commit r17835.
2016-03-06 14:57:39 +00:00
elexis b1cacacff1 Fix the test of the Player-component following c9b0db7f5f. Patch by fatherbushido, fixes #3803, refs #3522.
This was SVN commit r17834.
2016-03-06 14:02:34 +00:00
elexis b155a28698 Immediately set the fog-of-war instead of waiting for session.js to load, refs #3168.
This was SVN commit r17832.
2016-03-06 13:56:07 +00:00