mimo
bc19818e86
some petra cleaning
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This was SVN commit r18118.
2016-05-01 15:03:23 +00:00
elexis
462540585b
Network cleanup.
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Only send the network-warnings to clients that successfully joined the
gamesetup or game.
Thus save a bit performance and
prevents a rare, harmless FSM update error (like in refs #3199 ) in case
a client received the message while authenticating.
Reported by fatherbushido, refs #3264 .
This was SVN commit r18117.
2016-05-01 10:33:51 +00:00
sanderd17
3bb1058950
Allow more structures in the structure tree. Patch by s0600204. Fixes #3938
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This was SVN commit r18116.
2016-05-01 08:42:27 +00:00
sanderd17
32d8c60239
Implement team bonuses. Patch by fatherbushido. Fixes #2445
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This was SVN commit r18115.
2016-05-01 08:38:59 +00:00
LordGood
4471e0bf18
Colonnade for Seleucid city building
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This was SVN commit r18114.
2016-05-01 04:35:24 +00:00
FeXoR
d8ed6d828a
Separate some random map libraries into a new directory. Fixes #3900
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This was SVN commit r18113.
2016-04-30 14:42:10 +00:00
elexis
983ef2ed2c
Add translation context to the "Unknown" strings, allowing to chose a different translation for every occurance.
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This was SVN commit r18112.
2016-04-30 14:01:07 +00:00
elexis
7ab5f8daf6
Allow filtering the replaylist by single/multiplayer, victorycondition and rated games. Patch by Imarok, fixes #3436 .
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This was SVN commit r18111.
2016-04-30 13:24:28 +00:00
elexis
4cfd0d64fb
Only show the AI-difficulty button if there is an AI assigned to that playerslot. Patch by Imarok, fixes #3942 .
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This was SVN commit r18110.
2016-04-30 12:14:08 +00:00
mimo
d420717eba
add some missing semicolon from b88f63b699
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This was SVN commit r18109.
2016-04-29 19:56:58 +00:00
mimo
b88f63b699
Move the const from simulation/helpers/TraderGain.js into the templates (InternationalBonus and GainMultiplier)
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Add a tech to improve the internalBonus and give an improved bonus to
cart
Patch from fatherbushido, fixes #3917
This was SVN commit r18108.
2016-04-29 18:52:44 +00:00
mimo
b780073e24
petra cleanup
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This was SVN commit r18105.
2016-04-28 17:14:07 +00:00
elexis
c76b2a6c92
Session cleanup.
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Remove an occurance of a hardcoded playerlimit.
This was SVN commit r18104.
2016-04-28 16:39:09 +00:00
elexis
3e177c7f84
Hide the link to the replay in the summary screen if the client rejoined, since the replay doesn't work in that case.
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Patch by Imarok, refs #3437 .
This was SVN commit r18103.
2016-04-28 09:10:16 +00:00
sanderd17
ef3794f90a
Fix serialisationtest by serializing the territory trigger event, and sending the message only once.
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This was SVN commit r18102.
2016-04-27 18:37:27 +00:00
sanderd17
f24523dc8f
Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909 . Disable serialisation of technology templates. Refs #3834
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This was SVN commit r18100.
2016-04-27 08:25:47 +00:00
LordGood
f7a618d233
Seleucid barracks edit
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Seleucid wonder commit
This was SVN commit r18098.
2016-04-27 04:43:47 +00:00
mimo
7c6e2019e6
Petra: Prevent the AI to endlessly try building structures that none of its units can build,
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This fixes the problem of romans not building defense towers
This was SVN commit r18097.
2016-04-26 19:14:13 +00:00
mimo
fd4d5cce64
petra: recomputes territory only when receiving some events, refs #3858
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This was SVN commit r18096.
2016-04-26 18:26:18 +00:00
mimo
76a076e776
fix petra typos reported by falseVision, fixes #3926
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This was SVN commit r18095.
2016-04-26 18:15:57 +00:00
sanderd17
d49f31cdcd
Display health bar for garrisoned units. Patch by Imarok. Fixes #3114
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This was SVN commit r18094.
2016-04-25 07:24:05 +00:00
Itms
d70062c348
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
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Based on a patch by elexis, fixes #3907
This was SVN commit r18091.
2016-04-24 20:48:53 +00:00
Itms
c856bc296d
Slight improvement to the short range pathfinder. Patch by fsincos, refs #3925
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This was SVN commit r18090.
2016-04-24 14:35:31 +00:00
sanderd17
6137fea5ed
Make order of persian buildings concistent in the panels. Patch by bb
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This was SVN commit r18089.
2016-04-23 21:17:13 +00:00
Itms
644b3e6fa1
Improve the UI icon for the patrol button, refs #1720 .
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This was SVN commit r18088.
2016-04-23 10:48:14 +00:00
Enrique
2f1c08de64
Greek rooftiles texture update
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This was SVN commit r18087.
2016-04-23 09:04:22 +00:00
elexis
72421f97d8
Fix a typo (compability -> compatibility).
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This was SVN commit r18086.
2016-04-22 22:32:20 +00:00
elexis
fca844eef6
Restore the previously selected item and filters when returning to the replay menu. Patch by Imarok, fixes #3742 .
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Also few cleanups and translate the mapnames in the correct place.
This was SVN commit r18085.
2016-04-22 22:25:50 +00:00
Enrique
f0263086c4
Roman textures transparency fix
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This was SVN commit r18084.
2016-04-22 16:47:56 +00:00
sanderd17
11d150ce59
Move animations for female citizens to separate variant files.
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This was SVN commit r18083.
2016-04-22 12:51:09 +00:00
Enrique
f9a7494d3f
Roman rooftile update
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This was SVN commit r18082.
2016-04-22 11:01:50 +00:00
sanderd17
7130e50d7f
Improve the length of the new wall models a bit (still doesn't fit perfectly)
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This was SVN commit r18081.
2016-04-22 07:34:49 +00:00
LordGood
c226517f2f
Seleucid walls, finally
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Placeholder normalmaps and specmaps added too
This was SVN commit r18079.
2016-04-22 06:10:01 +00:00
elexis
b120404141
Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911 .
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This was SVN commit r18078.
2016-04-21 20:07:39 +00:00
sanderd17
c2e42f0e55
Add capture animation to champion infantry of different civs
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This was SVN commit r18077.
2016-04-21 09:05:13 +00:00
elexis
fa703a2613
Revert a copy&paste mistake in 46ead523b8 when auras were converted from XML to JSON. Patch by fatherbushido, refs #3792 .
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This was SVN commit r18076.
2016-04-20 22:39:31 +00:00
elexis
b2fdfeba53
New gamesetup option enabling the host to vary the time required to win the wonder-gamemode. Patch by svott, fixes #3234 .
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This was SVN commit r18075.
2016-04-20 21:01:58 +00:00
sanderd17
46443f92c9
Define animations for Spartan infantry in separate variant files.
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This was SVN commit r18074.
2016-04-20 10:55:02 +00:00
sanderd17
d305371782
Define animations for Seleucid infantry in separate variant files.
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This was SVN commit r18073.
2016-04-20 10:47:24 +00:00
sanderd17
2b3aa81c0e
Define animations for Ptolemy infantry in separate variant files.
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This was SVN commit r18072.
2016-04-20 09:58:34 +00:00
sanderd17
9ee2f75390
Define animations for Roman infantry in separate variant files.
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This was SVN commit r18071.
2016-04-20 09:49:54 +00:00
sanderd17
a40857556a
Define animations for Persian infantry in separate variant files.
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This was SVN commit r18070.
2016-04-20 08:51:11 +00:00
sanderd17
532d495e6d
Define animations for Mauryan infantry in separate variant files.
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This was SVN commit r18069.
2016-04-20 08:33:59 +00:00
sanderd17
a032d5c8b5
Define animations for Macedonian infantry in separate variant files.
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This was SVN commit r18068.
2016-04-20 08:03:13 +00:00
sanderd17
70feece690
Define animations for Iberian infantry in separate variant files.
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This was SVN commit r18067.
2016-04-20 07:07:05 +00:00
sanderd17
5602454fe2
Correctly support different javelin types for different javelinists
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This was SVN commit r18066.
2016-04-20 06:51:50 +00:00
sanderd17
bdabc459b0
Define animations for Hellenistic infantry in separate variant files.
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This was SVN commit r18065.
2016-04-20 06:21:07 +00:00
sanderd17
481f90d107
Define animations for Celtic infantry in separate variant files.
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This was SVN commit r18064.
2016-04-19 19:09:05 +00:00
sanderd17
8311472a5c
Change include into forward declaration
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This was SVN commit r18063.
2016-04-19 17:48:06 +00:00
sanderd17
2dea3f2ec4
Remove two more build limit tooltips. Patch by fatherbushido
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This was SVN commit r18062.
2016-04-19 16:22:48 +00:00