Mythos_Ruler
a28a5ef934
This was SVN commit r10162.
2011-09-01 19:59:07 +00:00
Mythos_Ruler
e2ad017092
Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
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This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
ShieldBearer
48aabdf177
This was SVN commit r10160.
2011-09-01 11:08:46 +00:00
historic_bruno
90fdd26cf1
Sets default wxFileDialog filters in Atlas.
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This was SVN commit r10159.
2011-09-01 04:47:45 +00:00
WhiteTreePaladin
d5b8a39fdd
Fix misaligned text in dialogs
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This was SVN commit r10158.
2011-09-01 03:27:30 +00:00
WhiteTreePaladin
5c7b1d8241
Make pause text larger
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This was SVN commit r10157.
2011-09-01 02:54:05 +00:00
WhiteTreePaladin
ee0c812b67
Tweaked style of manual and history
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This was SVN commit r10156.
2011-09-01 02:49:02 +00:00
WhiteTreePaladin
142bd05380
Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
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This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
historic_bruno
1389f11b6e
Applies Yves' latest patch for premake4.
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Fixes test generation path in XCode and MSVC.
Fixes PCH dependency tracking in GCC. Fixes #903 .
Fixes PCH being included in its own input (caused GCC bus error).
Ensures premake4 gets rebuilt on *nix after running clean-workspaces.sh.
Updates Windows premake4 binary.
This was SVN commit r10154.
2011-09-01 01:58:04 +00:00
historic_bruno
1433bd9ad9
Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936 .
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This was SVN commit r10153.
2011-08-31 23:41:55 +00:00
Mythos_Ruler
2d10077581
This was SVN commit r10152.
2011-08-31 16:04:49 +00:00
Mythos_Ruler
a267c64ff7
Gold border frame
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This was SVN commit r10151.
2011-08-31 15:54:44 +00:00
WhiteTreePaladin
0fe7cd7edc
Some small layout alignment tweaks/fixes
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This was SVN commit r10150.
2011-08-31 03:23:14 +00:00
WhiteTreePaladin
c23497f326
Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
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This was SVN commit r10149.
2011-08-31 03:13:33 +00:00
WhiteTreePaladin
7d2411e6cb
Convert win / loss dialogs to new style.
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This was SVN commit r10148.
2011-08-31 03:09:18 +00:00
WhiteTreePaladin
2469fdf8c6
Convert delete dialog to new style. Fixes #937
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This was SVN commit r10147.
2011-08-31 02:58:57 +00:00
WhiteTreePaladin
9a00398e24
Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
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This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
Mythos_Ruler
b48c35c512
After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'.
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This was SVN commit r10145.
2011-08-31 02:07:35 +00:00
Mythos_Ruler
cda3a7eedf
Tweaked ship health and Super Dock health.
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Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
historic_bruno
07d48a5c9a
Prevents gaia buildings from decaying in enemy territories.
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This was SVN commit r10143.
2011-08-30 23:53:34 +00:00
Mythos_Ruler
7429cc2b95
Updated Cart trireme portrait.
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Added Carthaginians to map.
This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
EmjeR
fd52ec7786
This was SVN commit r10141.
2011-08-30 23:23:51 +00:00
historic_bruno
1ff6d44f9e
Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859 .
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This was SVN commit r10140.
2011-08-30 22:29:03 +00:00
EmjeR
a9e3368c8b
Persian Trireme Updated
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This was SVN commit r10139.
2011-08-30 22:24:07 +00:00
Mythos_Ruler
4530b45665
Updated Carth Sandbox.
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This was SVN commit r10138.
2011-08-30 21:30:16 +00:00
Pureon
8a096711ae
Update to Italian embassy building
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This was SVN commit r10137.
2011-08-30 20:14:18 +00:00
Mythos_Ruler
7b4f6dece1
Props for the Iberian embassy.
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This was SVN commit r10136.
2011-08-30 05:11:22 +00:00
Mythos_Ruler
05afd7796c
Improvements to the Cart Wall entities and to the general wall templates.
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Removed pop bonus for embassies.
This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
historic_bruno
e8253249a2
Switches Atlas player panel to our custom ColourDialog for consistency.
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This was SVN commit r10134.
2011-08-29 22:27:58 +00:00
historic_bruno
fc7d303ee4
Adjusts Atlas sidebar and bottombar to look better on different platforms.
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This was SVN commit r10133.
2011-08-29 22:12:20 +00:00
Pureon
a4fbf46deb
Updates to Carthaginian building models
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This was SVN commit r10132.
2011-08-29 20:07:26 +00:00
historic_bruno
6366ad728f
Fixes Atlas toolbar in wxOSX (only Realize() it after creation).
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Fixes terrain preview not displaying first page in wxOSX.
Formats terrain page labels more nicely.
Adds a bunch of tooltips.
This was SVN commit r10131.
2011-08-29 03:50:29 +00:00
WhiteTreePaladin
ded514644e
Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
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This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
historic_bruno
769a927446
Changes Atlas toolbar construction to use CreateToolBar instead of explicitly setting it (which doesn't work on wxOSX 2.9).
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Adds a call to Atlas_GLSetCurrent after setting Atlas resolution on OS X
(otherwise the canvas doesn't seem to update properly).
This was SVN commit r10129.
2011-08-28 21:10:45 +00:00
Mythos_Ruler
c1b6b6d76e
This was SVN commit r10128.
2011-08-28 19:50:46 +00:00
Mythos_Ruler
ce17fc4e3f
This was SVN commit r10127.
2011-08-28 19:49:46 +00:00
Pureon
ba4de704b0
Carthaginian building updates
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This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
ShieldBearer
8c09b777e2
This was SVN commit r10125.
2011-08-28 10:58:12 +00:00
Pureon
3dc491efb7
Updates to Carthaginian buildings
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This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
historic_bruno
47e1e23721
Fixes bug on object panel (assert fail when map was loaded before the panel was displayed).
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This was SVN commit r10123.
2011-08-28 05:57:09 +00:00
WhiteTreePaladin
4185aa348a
change button height from 32 to 28
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This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
WhiteTreePaladin
ad6c4b6abe
removed close button from ingame menu, updated button texture
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This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
WhiteTreePaladin
ab5d1f8482
Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
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This was SVN commit r10120.
2011-08-28 01:49:17 +00:00
WhiteTreePaladin
6146d948ad
hide yellow border between main menu and submenu
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This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
historic_bruno
f2b61d2e56
Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
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This was SVN commit r10118.
2011-08-28 00:28:06 +00:00
historic_bruno
cd6ce56632
Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons).
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This was SVN commit r10117.
2011-08-27 23:43:18 +00:00
WhiteTreePaladin
52b73d4445
Make ingame exit button leave the current game rather than exit the entire program
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This was SVN commit r10116.
2011-08-27 23:28:12 +00:00
WhiteTreePaladin
0e81ee4f60
Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
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This was SVN commit r10115.
2011-08-27 23:17:14 +00:00
WhiteTreePaladin
e933986351
removed session dialog, updated ingame menu
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This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
Pureon
e33124631b
Projectile nodes added to civ centre mesh
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This was SVN commit r10113.
2011-08-27 21:35:34 +00:00