1
0
forked from mirrors/0ad
Commit Graph

22 Commits

Author SHA1 Message Date
Itms 994645930c Move maps XML files out of LFS
Fixes #7519.

Reviewed-By: Dunedan
Reviewed-On: https://gitea.wildfiregames.com/0ad/0ad/pulls/8014
2025-06-11 10:33:57 +02:00
wowgetoffyourcellphone c28782a163 Checkref fixes for the Naval commit
This was SVN commit r27998.
2024-01-05 05:27:20 +00:00
wowgetoffyourcellphone d51b4687e9 [Gameplay] Complete Naval Overhaul (UnitAI and Warship Classes)
Warships now use the Unit AI instead of the Building AI. This allows
players to specifically target fire onto desired targets.
Warship combat now revamped with completely new Warship classes, which
soft counter each other, and new behavior for Fire Ships. With an
all-new ship tech tree at the Dock.
Commit includes fixing maps to switch from the old to the new ship
templates. Also includes revamped Cycladic Archipelago skirmish maps and
some other special surprises. And improved/additional ship UI portraits.

New Warship classes:

Scout Ship
Arrow Ship
Ramming Ship
Siege Ship

Forum discussion:
https://wildfiregames.com/forum/topic/104332-naval-overhaul-alpha-27/#comment-539713

Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Comments and suggestions by: @borg-, @phosit (more comments and
discussion at the forum link)

Differential Revision: https://code.wildfiregames.com/D5213
Refs #4000 for a sound issue for actors without an attack animation.

This was SVN commit r27996.
2024-01-04 06:18:50 +00:00
vladislavbelov 1cb4ee1634 Combines terrain and units ambient colors into the single color.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D3237
This was SVN commit r24661.
2021-01-17 13:10:00 +00:00
vladislavbelov 2f8c7cf575 Increases the maps version to 7 for XML and PMP files.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D3281
This was SVN commit r24653.
2021-01-17 02:12:04 +00:00
Freagarach b57abe806c Move civ-specific templates to subfolders.
See also
https://wildfiregames.com/forum/index.php?/topic/28614-template-folder-structure/.

Differential Revision: D2952
Reviewed By: @Nescio
This was SVN commit r24216.
2020-11-19 10:20:25 +00:00
bb 2f763f1d87 Transfrom in all skirmisch and scenario maps the "GameType" string into a "VictoryConditions" array, so they are compatible with the combine victory commit
The same change should be done in all maps in mods

refs #4014
refs D1240

This was SVN commit r21475.
2018-03-09 21:56:51 +00:00
Imarok e7eeb6927d Remove deprecated water parameters. Patch by paulobezerr. Partial review by FeXoR. Fixes #4292.
This was SVN commit r19040.
2016-12-12 23:46:46 +00:00
sanderd17 7ed45213a9 Allow heightmaps to be 8 times as high by lessening precisions. Includes conversion script and modified standard maps. Bump the map version number. Fixes #3112
This was SVN commit r16478.
2015-03-31 16:48:31 +00:00
historic_bruno b1c4e29ac8 Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios

This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
leper af8a6f5e8c Removes generic hele and celt civs. Based on patch by prodigalson and
comments by s0600204. Fixes #2619.

Also removes the theb civ json file.

This was SVN commit r16416.
2015-03-15 04:16:24 +00:00
wraitii 15fa9e2c2e (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
This was SVN commit r15602.
2014-08-02 17:08:42 +00:00
Pureon f2e6194440 Lighting on some demo maps. No more maps use 'old' LightingModel
This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
Mythos_Ruler 0b494d4834 Tweaked date palm leaf colors. tweaked environment for the ships demo map.
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
Pureon ce478b7ece Updating ship demo map with new ships
This was SVN commit r11122.
2012-02-23 00:21:48 +00:00
Pureon 69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
historic_bruno 6a20743dc3 Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
Mythos_Ruler 180ab8a748 #New Celt ships.
Some new siege engines. Caution: They need a lot of work.

This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
Mythos_Ruler a481209669 Updated the ship attacks map with the new ships.
This was SVN commit r8654.
2010-11-19 07:07:56 +00:00
Mythos_Ruler 94a57d141a This was SVN commit r8507. 2010-10-31 15:17:27 +00:00
historic_bruno 5567727bd1 New maps get player data per #590, and some minor bugfixes
This was SVN commit r8496.
2010-10-30 05:19:55 +00:00
Mythos_Ruler fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00