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23547 Commits

Author SHA1 Message Date
Stan 841b2dd5dc Complete a2efada174 and d206f362ef, the bonus for cavalry was removed from the tooltip, but the technology was still available in the stable because it was incorrectly assumed to be in the academy.
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27428.
2023-01-12 18:00:18 +00:00
Freagarach eae5840b0e Fix structure tree/civinfo with empty civ history.
Since the history string is optional, don't fail without it.

Based on a patch by: @Silier
Fixes #6651

This was SVN commit r27427.
2023-01-12 10:34:53 +00:00
Freagarach 344e85e97f Fix discrepancy between max hitpoints and actual hitpoints due to floats in JS.
Patch by: @Langbart
Fixes #6657

This was SVN commit r27425.
2023-01-12 09:16:26 +00:00
Freagarach a2efada174 Fix d206f362ef.
Noticed by: @phosit
This was SVN commit r27424.
2023-01-12 06:54:59 +00:00
vladislavbelov 32c43eaef8 Fixes StaticVector size type warning inside Vulkan CDeviceCommandContext.
This was SVN commit r27423.
2023-01-12 06:40:42 +00:00
vladislavbelov ec704d8179 Recreates Vulkan swapchain on window resize.
Tested By: hyperion
Differential Revision: https://code.wildfiregames.com/D4879
This was SVN commit r27422.
2023-01-12 06:35:59 +00:00
vladislavbelov ccda54a662 Ands new depth stencil format to support all combinations on Vulkan.
Tested By: hyperion, nwtour
Differential Revision: https://code.wildfiregames.com/D4878
This was SVN commit r27421.
2023-01-12 06:32:52 +00:00
vladislavbelov b573993000 Reverts mistaken changes in default.cfg from 7c84c23114.
This was SVN commit r27419.
2023-01-11 16:29:41 +00:00
vladislavbelov b5e8b4944d Fixes silhouettes on Vulkan by using VkStencilOpState.
This was SVN commit r27418.
2023-01-11 16:22:09 +00:00
Freagarach 842de4e603 Fix some style issues.
EOL style -> native. Set MIME-type.
Some textual stuff.

This was SVN commit r27416.
2023-01-11 08:55:44 +00:00
Freagarach c97f744c19 Fix typo in CCC victory condition.
Reported by: @LordWellington.
Also on Transifex by: pilino1234 at Transifex.
This was SVN commit r27415.
2023-01-11 07:22:02 +00:00
vladislavbelov b31e698f12 Use override in classes derived from AbstractProfileTable.
Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4825
This was SVN commit r27414.
2023-01-10 22:32:08 +00:00
vladislavbelov 2442c948ba No owning raw pointers in L10n.cpp.
Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4823
This was SVN commit r27413.
2023-01-10 22:19:56 +00:00
vladislavbelov 7c84c23114 Adds Vulkan backend.
Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4876
This was SVN commit r27412.
2023-01-10 20:22:20 +00:00
wowgetoffyourcellphone de697397ba Gameplay | Fix | fix Fire ships trainable from captured docks as the Han
Patch by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4875
This was SVN commit r27411.
2023-01-10 19:35:23 +00:00
wowgetoffyourcellphone 90e6d1bd4d Gameplay | Community Mod | CC territory/cost adjustment, roman camp in town phase, spearcav increased acceleration, improved alexander the great, sele civ bonus
Patches by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4877
Comments by: @Stan, @chrstgtr , @wowgetoffyourcellphone
Forum discussion:
https://wildfiregames.com/forum/topic/83784-introducing-the-official-community-mod-for-alpha-26/

This was SVN commit r27410.
2023-01-10 19:26:36 +00:00
Stan d5db03c303 [SM91] Update to Spidermonkey 91.1.3 APIs
Fixes: #5986
Patch by: @wraitii
Comments by: @nwtour, @Stan
Differential Revision: https://code.wildfiregames.com/D4428
This was SVN commit r27409.
2023-01-10 17:06:47 +00:00
wowgetoffyourcellphone 03c3d2d438 Fix Centurion name.
Reported by @Carltonus

This was SVN commit r27408.
2023-01-10 16:58:05 +00:00
Stan d953138cf6 [Gameplay A27] Reduce pop cost of ministers
Patch by: @real_tabasco_sauce
Accepted by: @chrstgr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4874
This was SVN commit r27407.
2023-01-10 16:51:11 +00:00
Stan d206f362ef [Gameplay A27] - Han fixes:
- Remove crossbow_training.json from the Han academy
- Adjust the cost of poison arrows and poison blades so that the ranged
upgrade should be the one to cost metal, since ranged units currently
dominate most battles.
- Reduce the obstruction area of rice paddies so that they are easier to
place.

Patch by: @real_tabasco_sauce
Accepted by: @chrstgtr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27406.
2023-01-10 16:48:28 +00:00
wowgetoffyourcellphone e7bb845dd0 Art | Remove parallax from these prop actors
This was SVN commit r27404.
2023-01-10 00:14:16 +00:00
wowgetoffyourcellphone ccc85aef55 Templates | Remove an unnecessary line of code.
This was SVN commit r27403.
2023-01-10 00:12:51 +00:00
wowgetoffyourcellphone 8f405255a7 Art | Update the foundation actors for the Greek temples
This was SVN commit r27402.
2023-01-10 00:12:02 +00:00
wowgetoffyourcellphone a331e7088b Art | Tweak Rotary Mill portrait to make it emphasize grain. The grain icon on this update matches the aura icon for the structure.
This was SVN commit r27401.
2023-01-10 00:08:06 +00:00
wowgetoffyourcellphone 4952c3717f Gameplay | Add Roman Centurions: Upgradable at a cost of 100 food 50 metal from rank 3 swordsmen and spearmen
Patch by: @real_tabasco_sauce and @vv221
Differential Revision: https://code.wildfiregames.com/D4872
Accepted by: @wowgetoffyourcellphone based on forum discussions
This was SVN commit r27400.
2023-01-09 21:56:09 +00:00
Freagarach 82e2619ece Switch default behavior from capture to attack.
Discussed countless times on the forum.
We try this out this release.

Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4697
Idea accepted by: @asterix, @wowgetoffyourcellphone, @chrstgtr
Comments by: ^ + @Stan
This was SVN commit r27399.
2023-01-09 14:29:06 +00:00
trompetin17 9044735e87 Optional column "sort_order" attribute support olist GUI
Patch by: @Grapjas
Differential revision: D4859
Reviewed by: @trompetin17
This was SVN commit r27398.
2023-01-09 14:26:03 +00:00
Freagarach 7e63ecff2b Rebalance some civ and team bonus.
Two nerfs to ptol bonus: easier capture, and +50% build time (see
https://wildfiregames.com/forum/topic/83784-introducing-the-official-community-mod-for-alpha-26/page/7/).
An update to four team bonuses that were rather lacking in A26 and
previously.
- Athens is now CC techs -50% research time and -30% cost.
- Seleucids 20% cost discount for CCs also applies to build time.
- Persia team bonus is cheaper, faster building barracks and stables.
- Carthage is infantry mercenaries -50% train time.

Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/12 and
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/13.
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4863
Comments by: @chrstgtr, majima
This was SVN commit r27397.
2023-01-09 11:11:54 +00:00
Freagarach 6c46c3cef2 Credit @real_tabasco_sauce for 0ac1eaab08 and e636285908.
This was SVN commit r27396.
2023-01-09 09:45:27 +00:00
Freagarach e636285908 Axe cav minor buff.
Gives them 8.7 Hack DPS since they are too weak currently.

Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/11.
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4862
Comments by: @chrstgtr, majima
This was SVN commit r27395.
2023-01-09 09:35:07 +00:00
Freagarach 0ac1eaab08 Pericles and Themistocles improvements.
Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/8/.
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4856
This was SVN commit r27394.
2023-01-09 09:30:32 +00:00
Freagarach 9a051026c8 Rebalance healers by making them cheaper.
They are rarely used now, this may help.

Original patch by: majima at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/5.
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4855
Comments by: @chrstgtr, @real_tabasco_sauce, @wraitii
This was SVN commit r27393.
2023-01-09 09:20:04 +00:00
Freagarach 931103c1b7 Move tier 2 blacksmith technologies to Town Phase.
To make phase 2 more viable.

Original patch by: majima at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/4.
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4854
Comments by: @chrstgtr, @real_tabasco_sauce, @wraitii
This was SVN commit r27392.
2023-01-09 09:16:35 +00:00
Freagarach 0170caae5b Add area damage to elephants.
Makes elephants more effective against units and less of a siege weapon.
Animals should not be used as mechanical siege weapons.

Based on a patch by: @Kate
Differential revision: https://code.wildfiregames.com/D4137
Comments by: @marder, @wraitii
This was SVN commit r27391.
2023-01-09 09:12:20 +00:00
vladislavbelov fc7c78b8cd Refactors window creation in CVideoMode.
Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4866
This was SVN commit r27388.
2023-01-09 00:13:52 +00:00
vladislavbelov 408c93744c Adds dependent libraries for Vulkan. Refs #6636
Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4869
This was SVN commit r27387.
2023-01-08 23:12:54 +00:00
Stan fc392a4367 FSM cleanup:
- Use reinterpret_cast.
- Use using instead of typedef.
- Use PascalCase for CONDITION and ACTION.
- Use constexpr instead of #define.

Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4868
This was SVN commit r27385.
2023-01-07 21:41:30 +00:00
trompetin17 c8e24927b2 Add support to change column heading text in olist GUI component
Patch by: @Grapjas
Reviewed by: @phosit @trompetin17
Differential Revision: https://code.wildfiregames.com/D4857
This was SVN commit r27384.
2023-01-07 15:02:12 +00:00
wowgetoffyourcellphone 2ad469cd6e Art | Further improvements to ships
This was SVN commit r27382.
2023-01-07 01:38:13 +00:00
wowgetoffyourcellphone ead5d68a66 This was SVN commit r27381. 2023-01-07 01:33:50 +00:00
vladislavbelov dc085205e3 Fixes macOS builds for missed value() in std::optional.
This was SVN commit r27380.
2023-01-07 00:46:01 +00:00
vladislavbelov 7dca5d23ad Adds preferred depth stencil format to renderer backend.
This was SVN commit r27379.
2023-01-06 23:07:50 +00:00
vladislavbelov 0641d3660f Replaces std::vector by std::optional for usableTech in ShaderManager.
This was SVN commit r27378.
2023-01-06 22:15:57 +00:00
vladislavbelov ef0a644dcc Fixes status bar rendering after 4ed41d4a9a. Fixes #6674
This was SVN commit r27377.
2023-01-06 19:20:45 +00:00
Stan f1edbb9049 Make comments in FSM detectable by doxygen
- Move the comments to the header file
 - Add a dot at the end of a comment
 - Remove some trivial comments
 - Improve spelling.

Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4861
This was SVN commit r27376.
2023-01-06 19:16:11 +00:00
vladislavbelov 38a6726a07 Fixes shore waves rendering after 29368cf776.
Tested By: phosit
Differential Revision: https://code.wildfiregames.com/D4865
This was SVN commit r27375.
2023-01-06 19:11:47 +00:00
Stan 1e2f23750b Remove materials from particle actors to prevent useless warnings.
This was SVN commit r27374.
2023-01-06 18:51:47 +00:00
vladislavbelov a05d9c43c4 Removes unused and incorrect materials.
This was SVN commit r27373.
2023-01-06 16:15:01 +00:00
vladislavbelov 6184ab7dd6 Changes alternative material for player_trans_ao_norm_spec.xml to to player_trans_norm_spec.xml.
This was SVN commit r27372.
2023-01-06 16:09:04 +00:00
vladislavbelov 20d9a52bb6 Adds missing norm and spec textures for cav_blanket and han actors without baseTex inside XML.
This was SVN commit r27371.
2023-01-06 16:07:26 +00:00