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22489 Commits

Author SHA1 Message Date
bb 5fd4fb2b34 Restoring the colored profile name with the ranking and using the leaderboard names for autocompletion in the profile player search field.
Broken in 0a09bde961

Comments By: elexis, Dunedan, Silier, Freagarach
Patch By: Langbart
Differential Revision: D4262
fixes #6316

This was SVN commit r26112.
2021-12-25 21:06:21 +00:00
Angen ac7dc057df Add "Invalid signature" reason to modio
When signature is invalid, it does not comunicate the reason clearly.
Fix this.
Also remove silent failure in case of signature is not valid.

Differential revision: D3478
Reviewed by: @bb
This was SVN commit r26111.
2021-12-25 19:31:51 +00:00
Angen 2dc0ccc184 [gameplay] standardize animal loot experience
This patch attempts a more systematic approach, by standardizing the
<Loot/xp> to 20% of <Health/Max>.

Differential revision: D3681
Patch by: @Nescio
Reviewed by: @borg- @wowgetoffyourcellphone
Comments by: @Palaxin
This was SVN commit r26110.
2021-12-25 19:28:31 +00:00
vladislavbelov 57ba7c4a1c Encapsulates GL texture creation in a separate class.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4389
This was SVN commit r26107.
2021-12-25 00:26:10 +00:00
Freagarach 381bbb59e8 Fix (de)serialisation in the Researcher component.
A typo in the serialisation function.
Also just serialise the properties that are assigned in cmpResearcher
and cmpTrainer.

Introduced in e4925e02d0
Reported by: @nwtour
Differential revision: https://code.wildfiregames.com/D4386
Tested by: @nwtour
This was SVN commit r26105.
2021-12-24 08:11:17 +00:00
vladislavbelov 478164962f Removes static linking of OpenGL library.
Tested By: Langbart, Stan
Differential Revision: https://code.wildfiregames.com/D4387
This was SVN commit r26104.
2021-12-24 08:02:27 +00:00
vladislavbelov f9818b7f7a Moves default texture to SingleColorTexture following 283f524fcf.
This was SVN commit r26102.
2021-12-23 17:44:24 +00:00
Stan e7cc6117ce Fix removal of added files for macOS and Windows.
Don't display Debug: and Release: if no message was printed.

This was SVN commit r26101.
2021-12-23 15:10:16 +00:00
Stan 6b7541cec5 Add more options to archive builds.
Patch by: @wraitii, @Stan
Tested for A25.

Differential Revision:
https://code.wildfiregames.com/D4141#change-nbAmEr5oWUW3

This was SVN commit r26100.
2021-12-23 14:59:37 +00:00
vladislavbelov 6f1322881e Cleanups console a little bit.
This was SVN commit r26099.
2021-12-23 07:37:03 +00:00
Stan 53734a05a6 Add a missed include in https://code.wildfiregames.com/D721; It's included for some reason in Windows NOPCH but not linux
Reported by: @Freagarach
This was SVN commit r26097.
2021-12-22 11:02:13 +00:00
Angen 2922b693ab Fix special string used in singular for english
Some languages use singular form for another counts than 1, what makes
singular strings in english with hardcoded number causing incorrect
string to be displayed.

Adding special branch for english singular string since it looks nicer.

Differential revision: D4377
Patch by: @nwtour
This was SVN commit r26096.
2021-12-22 10:54:11 +00:00
Stan c9bea80e0d Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator.
Comments by: @nwtour, @Langbart, @bb
Based on patch by: @echotangoecho
Tested on Windows 7 & 10, Ubuntu and macos.

Differential Revision: https://code.wildfiregames.com/D721
This was SVN commit r26093.
2021-12-21 22:03:31 +00:00
vladislavbelov a32ab00f4d Moves backbuffer swap and error check to GL device.
This was SVN commit r26092.
2021-12-21 17:02:04 +00:00
wackyserious d48bc63d92 Fix missed issues bc461838ee and minor texture edits
-Move orientation of the Scythian coat to the left to make it more
visible.

This was SVN commit r26091.
2021-12-21 09:02:31 +00:00
Angen 26842451d7 Fix sorting by hasPassword/private in gamelist
Reported by @nani:
Sorting by "has password" in lobby game list does nothing

Add sorting value.

Differential revision: D4382
Reviewed by: @Freagarach
Fixes: #6392
Introduced in: c2155e31c0

This was SVN commit r26090.
2021-12-21 08:00:37 +00:00
Freagarach 84399ba248 Fix training/researching with zero time.
(Re)introduced in 0c4f59d0a7.
Reported by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4378
Reviewed by: @Silier
Refs. #2334

This was SVN commit r26089.
2021-12-21 06:19:50 +00:00
Freagarach a8c6d7a82b Inherit comment of previous save when overwriting.
Reported by: @allalongthetower at
https://wildfiregames.com/forum/topic/64768-save-game-name-erasing/
Patch by: @nwtour
Differential revision: https://code.wildfiregames.com/D4372
Comments by: @Silier, @Stan
This was SVN commit r26088.
2021-12-21 06:07:48 +00:00
wackyserious bc461838ee 037351c75e fix
This was SVN commit r26087.
2021-12-21 01:00:38 +00:00
wackyserious 037351c75e Update Athenian Scythian archer champion unit textures
-Standardize naming convention (sample_01_01, where first 01 = type and
following, 01 = subtype)
-Add new variants
-Minor update to previous textures

This was SVN commit r26086.
2021-12-20 12:10:45 +00:00
Freagarach e4925e02d0 Fix getting units by cheat.
Introduced in 0c4f59d0a7.
Noticed by: @loveheaven at
https://wildfiregames.com/forum/topic/64877-cannot-cheat-any-longer-by-iwanttopwnthem-50/.

Differential revision: https://code.wildfiregames.com/D4374
Comments by: @Silier, @Stan
This was SVN commit r26084.
2021-12-17 15:34:49 +00:00
vladislavbelov 3b9b7cd605 Moves GL report from HWDetect to GL device.
Tested By: Freagarach, Stan
Differential Revision: https://code.wildfiregames.com/D4376
This was SVN commit r26081.
2021-12-16 06:36:46 +00:00
vladislavbelov 2f4fabdd96 Fixes gamesetup slider for a too short frame time (not enough Date precision).
Patch By: nwtour
Differential Revision: https://code.wildfiregames.com/D4365
This was SVN commit r26079.
2021-12-15 10:56:20 +00:00
vladislavbelov eb004e5c98 Uses forward declaration for SDL in GL device.
This was SVN commit r26078.
2021-12-15 10:50:31 +00:00
vladislavbelov 93a9072618 Removes logs of unused GL constants which duplicate video mode settings.
This was SVN commit r26077.
2021-12-15 10:49:46 +00:00
Freagarach dfd9560748 Put the formation-selection feature behind a config.
Since it needs a better UX. (Introduced in a70a20fd42.)
Users can choose to still use it.

Differential revision: https://code.wildfiregames.com/D4360
Comment by: @wowgetoffyourcellphone
This was SVN commit r26076.
2021-12-15 08:07:59 +00:00
Freagarach afc77e20a4 Ignore formation selection when clicking an unit icon.
It was deemed unintuitive to select the whole formation when clicking an
icon.

Differential revision: https://code.wildfiregames.com/D4295
Comments by: @alre, @Langbart, @marder, @wowgetoffyourcellphone
This was SVN commit r26075.
2021-12-15 08:00:49 +00:00
Freagarach f1f744702b Rename "ElevationBonus" and "Delay" to "Origin" and "EffectDelay", respectively.
`ElevationBonus` is vague, as discussions proved. Therefore it is
renamed to `Origin`, which, describes better what the value stands for.
`Delay` is also quite vague, so renamed to `EffectDelay`.

Differential revision: https://code.wildfiregames.com/D2016
Comments by: @bb, @nani, @Nescio, @Silier, @Stan, @wraitii
This was SVN commit r26074.
2021-12-15 07:42:06 +00:00
Freagarach 5cbdc6c62a Use the attack sound for attack-move.
And define it (the attack_move sound) in the templates, such that
modders can change it at will.

Patch by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4364
This was SVN commit r26073.
2021-12-15 07:11:03 +00:00
vladislavbelov 89c181ded1 Encapsulates information about GL inside device.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4375
This was SVN commit r26072.
2021-12-15 06:43:41 +00:00
vladislavbelov 784f734480 Removes a hack to detect an old S3 SuperSavage card added in c1ec44d751.
This was SVN commit r26070.
2021-12-14 10:47:32 +00:00
vladislavbelov 3809457513 Replaces unclear PreferGLSL by direct renderer backend choice.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4363
This was SVN commit r26069.
2021-12-14 06:34:02 +00:00
vladislavbelov f28efbaa87 Forbids using more than 64 bones for GPU skinning.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
Stan 044346cf62 Set default big screenshot size to 4K as proposed by @wowgetoffyourcellphone in f175bc4f8d
This was SVN commit r26066.
2021-12-13 19:03:02 +00:00
vladislavbelov a3382fb3eb Removes checks for unused or always enabled GL extensions.
Differential Revision: https://code.wildfiregames.com/D4371
This was SVN commit r26065.
2021-12-13 18:36:37 +00:00
Freagarach a8c25837cb [PetraAI] - Use enum-like variables instead of magic values. -- [2]
Improved readability. Easier find-and-replace.

This commit focused on:
- Worker
- TransportPlan
- Difficulty

Patch by: @JCWasmx86
Differential revision: https://code.wildfiregames.com/D4343
Refs. #6256
Comments by: @nani, @Silier, @Stan
This was SVN commit r26063.
2021-12-13 08:04:33 +00:00
Stan 7e0a42c87d Delete broken assets reported here https://wildfiregames.com/forum/topic/49785-building-a-64-bit-pyrogenesis-and-deps-for-windows/?do=findComment&comment=452589
This was SVN commit r26061.
2021-12-12 20:41:54 +00:00
Stan e851fc019b Remove duplicate iber_struct.dds
Fixes #6326

This was SVN commit r26060.
2021-12-12 20:04:07 +00:00
Stan 0dd3bcc8e7 Remove duplicate dds textures for desert_forestfloor_palms.dds, kart_trireme.dds, tree_cypress_a.dds, farming_wheat_harvest_b.dds, road_roman.dds, celt_caratacos.dds, rome_ijv_e.dds, hele_trireme.dds, iber_sail_b.dds, kart_sail_1.dds, kart_sail_2.dds, kart_sail_3.dds.
Refs #6326

This was SVN commit r26059.
2021-12-12 19:15:40 +00:00
Stan 846b8154c2 Remove duplicate celt_prop_1 texture.
Refs #6326

This was SVN commit r26058.
2021-12-12 18:08:17 +00:00
Stan 09c39d710f Remove duplicate textures.
Refs #6326

This was SVN commit r26057.
2021-12-12 16:56:40 +00:00
Stan b7cf30fce5 Fix Windows 11 Detection
Comments by: @vladislavbelov, @Freagarach
Differential Revision: https://code.wildfiregames.com/D4337
This was SVN commit r26056.
2021-12-12 16:08:09 +00:00
Stan 5b6bb1cd89 Fix Alt Tab on Windows for SDL > 2.0.12
Comments by: @vladislavbelov,  @Freagarach
Differential Revision: https://code.wildfiregames.com/D4359
This was SVN commit r26055.
2021-12-12 16:01:30 +00:00
Stan c80da0cd3c Remove duplicate texture hele_struct_b
- Use the correct material, as texture has no alpha, therefore no player
color
- Add missing textures where necessary
- Use null_white for hele_blacksmith_bucket_water instead of loading
useless textures.

Refs: #6326

This was SVN commit r26054.
2021-12-12 15:43:50 +00:00
Angen a43ff8b088 Fix not used SIEGE_NO_TRAINER
In 2f24006afb, the siege state for no trainer was not assigned to
variable but used in condition.
Making use of that state actually.

Differential revision: D4367
Patch by: @JCWasmx86
This was SVN commit r26053.
2021-12-12 12:19:11 +00:00
vladislavbelov 5e61febf16 Resolves concerns from e4907bdb6e. Fixes #6395
Tested By: Langbart, nwtour
Differential Revision: https://code.wildfiregames.com/D4370
This was SVN commit r26051.
2021-12-10 21:29:40 +00:00
vladislavbelov 9cb6e4c105 Cleanups Font and FontManager a little.
This was SVN commit r26050.
2021-12-10 16:59:32 +00:00
vladislavbelov dfe165d6c2 Fixes unused m_Simulation after b991ef919b.
This was SVN commit r26046.
2021-12-09 18:07:10 +00:00
vladislavbelov fe81a6eec7 Refactors WaterManager to remove duplication of the current texture index calculation. Removes unused m_WaterCurrentTex from f2cae8cb9b.
This was SVN commit r26045.
2021-12-09 18:01:28 +00:00
Freagarach 1dfa8140a9 Fix infinite loop when queuing a gather order after garrison.
There was an infinite loop:
Order.Gather -> MustKill (L497) -> PushOrderFront(Attack) (L526) ->
NotInRange (L410) -> NotAbleToMove, thus finish order (L426/427) ->
Restart from Order.Gather.

We do two things here:
- Assume we don't have vision when garrisoned, which is not a bad
assumption.
- Check the range and if we are not able to move and not in range,
finish the order.

Introduced in: d3c3072c83
Reported by: @Langbart
Differential revision: https://code.wildfiregames.com/D4349
Fixes: #6377
Tested by: @Langbart
Comments by: @Silier, @Stan
This was SVN commit r26044.
2021-12-09 16:35:03 +00:00