janwas
149ebb67c0
add WIP file code to a new folder (not included in the build)
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This was SVN commit r5443.
2007-11-10 13:39:45 +00:00
janwas
abc8edceeb
delete the correct files this time..
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This was SVN commit r5442.
2007-11-10 13:34:13 +00:00
janwas
954ff35810
comedy of errors: deleted in the wrong place -.-. reverting changes from that revision..
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This was SVN commit r5441.
2007-11-10 13:33:28 +00:00
janwas
e6dd9f1f1b
these files were mistakenly copied from lib/res/file to lib/file; that revision can't be reverted, so delete.
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This was SVN commit r5440.
2007-11-10 13:29:54 +00:00
janwas
267eac33b5
This was SVN commit r5439.
2007-11-10 13:15:03 +00:00
janwas
e8f6fe7172
move allocators here (the old cache_allocator is now in headerless.cpp)
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This was SVN commit r5438.
2007-11-10 13:13:36 +00:00
Matei
29e5130153
Updated required libraries to include some AtlasUI libs.
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This was SVN commit r5437.
2007-11-10 02:58:23 +00:00
Matei
6bbd564910
Updated Ubuntu instructions.
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This was SVN commit r5436.
2007-11-09 19:17:42 +00:00
Matei
57ac4228d1
Updated build instructions for Linux and commented out visibility options
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that make GCC 4.1 fail to link the game.
This was SVN commit r5435.
2007-11-09 18:48:23 +00:00
Mythos_Ruler
14d0bf3768
This was SVN commit r5434.
2007-11-07 02:14:29 +00:00
Mythos_Ruler
f5a213e9dc
This was SVN commit r5431.
2007-10-24 02:33:06 +00:00
Mythos_Ruler
ec671e1bd3
This was SVN commit r5430.
2007-10-24 02:25:23 +00:00
Matei
6ba71202c9
# Multiplayer synchronization fixes.
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This was SVN commit r5429.
2007-10-23 06:52:23 +00:00
Mythos_Ruler
eda58ed2f2
This was SVN commit r5428.
2007-10-23 06:37:53 +00:00
Mythos_Ruler
0d5de9f385
This was SVN commit r5427.
2007-10-23 00:01:25 +00:00
Mythos_Ruler
7676da72ad
This was SVN commit r5426.
2007-10-23 00:00:19 +00:00
Mythos_Ruler
d7ade36c55
This was SVN commit r5425.
2007-10-22 23:55:41 +00:00
Mythos_Ruler
21879e8310
This was SVN commit r5424.
2007-10-22 23:55:11 +00:00
Matei
6f376f0b0f
Changed console net log level to ERROR, to reduce message spam.
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This was SVN commit r5423.
2007-10-21 09:40:06 +00:00
Mythos_Ruler
6e0fcddde4
This was SVN commit r5422.
2007-10-21 05:33:51 +00:00
Matei
56b38ddd1e
# Engine overview doc started.
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This was SVN commit r5421.
2007-10-20 18:30:32 +00:00
Mythos_Ruler
1230df6001
This was SVN commit r5420.
2007-10-20 04:23:07 +00:00
Mythos_Ruler
dcb1b5b2aa
This was SVN commit r5419.
2007-10-19 23:56:13 +00:00
Matei
41d3ef5fa5
Fix compile on GCC 4.1, where the ArraySize function trick did not work.
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This was SVN commit r5418.
2007-10-17 07:36:12 +00:00
Matei
e6604e7c0e
Fix more DCDT compile errors (in gcc 4.1.2 on Linux).
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This was SVN commit r5417.
2007-10-16 08:12:48 +00:00
kai
f20890f5fa
pathfinder change: triangulation now handles static object update and removal. dcdt initialization is moved to RequestTriangulationPath() and will only be invoked when -triPathfind flag is supplied. unit radius slightly increased (again) to revolve the unit bouncing problem around buildings.
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This was SVN commit r5416.
2007-10-13 23:37:23 +00:00
Matei
ddffdba2c3
Changed console character to a _ since the vertical line glyph didn't seem to be available on OS X.
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This was SVN commit r5415.
2007-10-13 18:22:20 +00:00
Matei
8a5ba90c53
Removed assert(g_Console) from console logging functions, because g_Console might not exist on shutdown.
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This was SVN commit r5414.
2007-10-13 16:59:03 +00:00
Matei
990f603655
Fixed a freeze where a lock was acquired twice (in OpenFile and Activate).
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This was SVN commit r5413.
2007-10-13 16:56:05 +00:00
Matei
336573b114
Fix Windows and GCC compile errors.
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This was SVN commit r5412.
2007-10-13 16:36:17 +00:00
dax
746c081c9c
Network logging has been improved with a more flexible set o classes (sinks). Two implementations for a file sink and the game console sink are provided so currently network logging is output using both these sinks.
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This was SVN commit r5411.
2007-10-13 15:17:50 +00:00
Mythos_Ruler
3c836d1e96
This was SVN commit r5410.
2007-10-12 23:51:55 +00:00
Mythos_Ruler
bf3631deac
This was SVN commit r5409.
2007-10-12 23:50:51 +00:00
Matei
caeade1b95
Fix struct sockaddr.
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This was SVN commit r5408.
2007-10-12 07:41:19 +00:00
Matei
277ed33da6
# OS X fixes.
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- Networking no longer tries to use IPV6, ignoring the family type of
CSocketAddr. This address will be replaced when we switch to ENet
anyway.
- The name of the Atlas semaphore now also includes a timestamp, since
the RNG generated the same sequence of names for multiple runs of the
game, causing problems if the games crashed and leaked semaphores, and
making debugging painful.
- get_executable_name now also works if the game is within an app bundle
(useful for packaging it more nicely later on, and since wxWidgets
expects us to be in an app bundle).
This was SVN commit r5407.
2007-10-11 08:00:05 +00:00
Matei
46dd72de18
# Fixed STL debug compile errors on GCC.
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This was SVN commit r5406.
2007-10-11 07:55:24 +00:00
Matei
fa0a07cdab
# Fixed DCDT compile errors on GCC.
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This was SVN commit r5405.
2007-10-11 07:54:52 +00:00
Mythos_Ruler
025ead5b69
This was SVN commit r5404.
2007-10-11 05:11:45 +00:00
Mythos_Ruler
4df6cf83fe
This was SVN commit r5403.
2007-10-11 04:40:48 +00:00
Matei
4118e27783
Restored larger window resolution.
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This was SVN commit r5402.
2007-10-11 04:36:15 +00:00
Mythos_Ruler
f62bed37cf
This was SVN commit r5401.
2007-10-11 04:30:55 +00:00
Mythos_Ruler
e0ff006fbd
This was SVN commit r5400.
2007-10-11 04:23:31 +00:00
Mythos_Ruler
5e12531fd8
This was SVN commit r5399.
2007-10-11 04:22:45 +00:00
Mythos_Ruler
47157dbb51
This was SVN commit r5398.
2007-10-10 22:28:53 +00:00
kai
7ba586b16e
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
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This was SVN commit r5397.
2007-10-10 19:35:23 +00:00
janwas
0841404218
fix debug_stl for vc8; refactor/simplified implementation
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This was SVN commit r5396.
2007-10-09 17:05:05 +00:00
janwas
677fa0518f
# osx/parallels compat, fix UNC path issue
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fix hack that prevented proper handling of absolute (UNC) paths
This was SVN commit r5395.
2007-10-09 17:03:39 +00:00
kai
945490414f
change back to fullscreen mode in system.cfg
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This was SVN commit r5394.
2007-10-09 07:31:41 +00:00
kai
e595dbc88e
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
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This was SVN commit r5393.
2007-10-09 07:27:45 +00:00
Mythos_Ruler
4b7713fd94
This was SVN commit r5392.
2007-10-08 08:09:50 +00:00