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Commit Graph

14738 Commits

Author SHA1 Message Date
Itms 0e4e3754e9 Update the passability grid properly when changing the map shape or the water height. Also include a fix for a possible bad memory access.
This was SVN commit r16832.
2015-07-04 21:25:57 +00:00
JoshuaJB 7ca2084e89 Fix #3072
This was SVN commit r16831.
2015-07-04 18:00:51 +00:00
mimo b7a1b9fbd4 fixes some wonder templates
This was SVN commit r16830.
2015-07-04 16:46:20 +00:00
mimo 32252ea00c fix persian conscription_cavalry which needs persian levy_cavalry
This was SVN commit r16829.
2015-07-03 17:01:19 +00:00
Itms 512f69379b Fix the male variation of non-Roman healers. Fixes #3318
This was SVN commit r16828.
2015-07-02 16:59:16 +00:00
Itms 3018359576 Improve a little bit Atlas performance when modifying terrain elevation.
This was SVN commit r16827.
2015-07-01 19:13:56 +00:00
mimo e500de4dc6 AI: clean up
This was SVN commit r16826.
2015-06-30 19:10:57 +00:00
Itms 30e5f032d8 Adapt Atlas to the new pathfinder. Fixes #3298
This was SVN commit r16824.
2015-06-29 19:59:41 +00:00
mimo 6a9019564e AI: clean up some obsolete code
This was SVN commit r16823.
2015-06-28 19:08:00 +00:00
leper 7b298cccdb Increase bench size to meet minimum obstruction size. Fixes #3316.
This was SVN commit r16822.
2015-06-28 19:05:22 +00:00
wraitii dc29884f6e Fix a shader glitch I left in when removing conditional defines. Fixes #3119 .
We ought to add more anisotropic filtering on normal textures with
parallax too or it breaks the effect too quickly.

This was SVN commit r16821.
2015-06-28 13:16:05 +00:00
Itms e0838c5326 Update the pathfinder docs.
This was SVN commit r16820.
2015-06-27 15:16:21 +00:00
mimo 3efa4be02c AI completes the removal of the JS pathfinder and fixes naval transport
This was SVN commit r16819.
2015-06-27 13:30:44 +00:00
Itms 575d708fca Correct the outpost tooltip for capturing.
Adapt the Theatron tooltip to the new specific name of the technology.
Add a final stop.

This was SVN commit r16818.
2015-06-25 20:14:45 +00:00
mimo 0b8597fd2d Petra: improve performance of initialization in naval maps
This was SVN commit r16817.
2015-06-25 18:19:12 +00:00
Itms e1a34eb4ea Handle (de)serialization of the AI pathfinder.
This was SVN commit r16815.
2015-06-24 20:24:58 +00:00
Itms 0b7343dccc Preserve the dirtiness informations of the passability grid at deserialization for proper AI updates.
Refs #3310

This was SVN commit r16814.
2015-06-24 20:15:06 +00:00
mimo ae0c051e83 Petra: remove some huge spikes when profiling
This was SVN commit r16813.
2015-06-24 18:42:09 +00:00
Itms 152d39d8a6 Fix save/load games, and use the new code to enhance the tests.
This was SVN commit r16812.
2015-06-23 20:39:11 +00:00
mimo 4f331c1359 cleanup of previous commits
This was SVN commit r16810.
2015-06-22 20:04:11 +00:00
mimo 7ac4b53cb8 AI: start switch from the internal JS pathFinder to the c++ one, thanks to Itms implementation. Still wip
This was SVN commit r16809.
2015-06-22 17:19:24 +00:00
mimo d045bb87d6 fix the market placement following new pathFinder changes
This was SVN commit r16808.
2015-06-22 16:49:49 +00:00
mimo fae2caed1a adapt AIs to changes in e6d1afe48b
This was SVN commit r16807.
2015-06-22 16:47:42 +00:00
Itms e6d1afe48b Add a terrain passability class for water. Fixes #3308
This was SVN commit r16806.
2015-06-22 15:30:23 +00:00
leper 1793a96c14 Actually remove the unused expression.
This was SVN commit r16805.
2015-06-21 20:44:31 +00:00
leper 495aa7bec5 Expose TemplateExists() to RM scripts.
This was SVN commit r16804.
2015-06-21 20:22:34 +00:00
historic_bruno c5814ef76c Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
This was SVN commit r16803.
2015-06-21 19:22:12 +00:00
leper ae4dfe294d Actually state the file instead of the directory in some error messages.
This was SVN commit r16802.
2015-06-21 18:46:33 +00:00
leper 5a0b9b0e70 Fix some issues found by static analysis (clang-analyzer and cppcheck).
This was SVN commit r16801.
2015-06-21 18:46:31 +00:00
leper caa8f51c2e Annotate custom assert for clang-analyzer.
This was SVN commit r16800.
2015-06-21 18:46:23 +00:00
mimo 30d96af5a2 a bit of cleanup in petra naval code
This was SVN commit r16799.
2015-06-20 20:49:31 +00:00
mimo 92832b1dc7 Petra fixes for naval maps
This was SVN commit r16797.
2015-06-19 21:09:41 +00:00
leper bbafed7fbf Lobby code cleanup.
This was SVN commit r16796.
2015-06-19 17:25:28 +00:00
sanderd17 cc4af6d2d4 Allies only share vision when researching a tech. Based on patch by niektb. Fixes #2055
This was SVN commit r16795.
2015-06-19 09:24:55 +00:00
Itms 1830c6346b Revert most of 989f164500, and add a comment to prevent people from making the same mistake.
This code used to make units with the pass class "ship-small" blocked
nearly everywhere.

This was SVN commit r16794.
2015-06-18 19:54:30 +00:00
mimo eeee79e7f3 AI fix for building placement + some cleanings
This was SVN commit r16793.
2015-06-18 19:19:24 +00:00
leper c6ca83949c Prevent players from rejoining that were not present on game start. Patch by elexis. Fixes #3305.
This was SVN commit r16792.
2015-06-18 18:20:54 +00:00
Itms 9701a85554 Fix a possible problem with grid updates. Refs #3296.
This was SVN commit r16791.
2015-06-18 16:31:38 +00:00
sanderd17 e7707f0f0c Fix issue with OOS in replays. Patch by elexis
This was SVN commit r16790.
2015-06-18 15:29:03 +00:00
mimo 008fb80855 AI: remove code from old pathFinder
This was SVN commit r16789.
2015-06-17 21:03:49 +00:00
Itms 989f164500 Make the terrain analysis slightly more efficient for pathfinding passability classes, and fix a mistake introduced in 1709353e2c.
This was SVN commit r16787.
2015-06-17 20:48:41 +00:00
Itms 155c6e6ccd Properly initialize the AI pathfinder, and clean whitespace.
This was SVN commit r16786.
2015-06-17 20:35:23 +00:00
mimo 1c29b21b69 adapt the AI to 1709353e2c, fixes #3295
This was SVN commit r16785.
2015-06-17 20:30:57 +00:00
Itms 1709353e2c Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295.
Also some cleanup and comments updates.

Refs #3295.

This was SVN commit r16784.
2015-06-17 20:19:53 +00:00
leper 4b8f0c9fb9 Change ResourceTrickle schema to match all other resource schemas. Patch by s0600204. Fixes #3303.
This was SVN commit r16783.
2015-06-17 15:26:06 +00:00
sanderd17 b8fce56821 Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405.
This was SVN commit r16781.
2015-06-17 09:10:50 +00:00
scythetwirler 2ff4c60859 Adjusts some capturing parameters.
This was SVN commit r16779.
2015-06-16 19:41:08 +00:00
leper a568b42bf9 Code cleanup.
This was SVN commit r16778.
2015-06-16 14:35:16 +00:00
Itms c8a5708654 Fix tests.
This was SVN commit r16777.
2015-06-15 19:48:42 +00:00
scythetwirler fcf7344537 Nerfs fire rate of garrisoned ships.
This was SVN commit r16776.
2015-06-15 16:39:42 +00:00