Itms
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0e4e3754e9
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Update the passability grid properly when changing the map shape or the water height. Also include a fix for a possible bad memory access.
This was SVN commit r16832.
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2015-07-04 21:25:57 +00:00 |
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JoshuaJB
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7ca2084e89
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Fix #3072
This was SVN commit r16831.
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2015-07-04 18:00:51 +00:00 |
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mimo
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b7a1b9fbd4
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fixes some wonder templates
This was SVN commit r16830.
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2015-07-04 16:46:20 +00:00 |
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mimo
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32252ea00c
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fix persian conscription_cavalry which needs persian levy_cavalry
This was SVN commit r16829.
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2015-07-03 17:01:19 +00:00 |
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Itms
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512f69379b
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Fix the male variation of non-Roman healers. Fixes #3318
This was SVN commit r16828.
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2015-07-02 16:59:16 +00:00 |
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Itms
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3018359576
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Improve a little bit Atlas performance when modifying terrain elevation.
This was SVN commit r16827.
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2015-07-01 19:13:56 +00:00 |
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mimo
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e500de4dc6
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AI: clean up
This was SVN commit r16826.
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2015-06-30 19:10:57 +00:00 |
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Itms
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30e5f032d8
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Adapt Atlas to the new pathfinder. Fixes #3298
This was SVN commit r16824.
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2015-06-29 19:59:41 +00:00 |
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mimo
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6a9019564e
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AI: clean up some obsolete code
This was SVN commit r16823.
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2015-06-28 19:08:00 +00:00 |
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leper
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7b298cccdb
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Increase bench size to meet minimum obstruction size. Fixes #3316.
This was SVN commit r16822.
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2015-06-28 19:05:22 +00:00 |
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wraitii
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dc29884f6e
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Fix a shader glitch I left in when removing conditional defines. Fixes #3119 .
We ought to add more anisotropic filtering on normal textures with
parallax too or it breaks the effect too quickly.
This was SVN commit r16821.
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2015-06-28 13:16:05 +00:00 |
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Itms
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e0838c5326
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Update the pathfinder docs.
This was SVN commit r16820.
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2015-06-27 15:16:21 +00:00 |
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mimo
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3efa4be02c
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AI completes the removal of the JS pathfinder and fixes naval transport
This was SVN commit r16819.
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2015-06-27 13:30:44 +00:00 |
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Itms
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575d708fca
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Correct the outpost tooltip for capturing.
Adapt the Theatron tooltip to the new specific name of the technology.
Add a final stop.
This was SVN commit r16818.
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2015-06-25 20:14:45 +00:00 |
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mimo
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0b8597fd2d
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Petra: improve performance of initialization in naval maps
This was SVN commit r16817.
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2015-06-25 18:19:12 +00:00 |
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Itms
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e1a34eb4ea
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Handle (de)serialization of the AI pathfinder.
This was SVN commit r16815.
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2015-06-24 20:24:58 +00:00 |
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Itms
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0b7343dccc
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Preserve the dirtiness informations of the passability grid at deserialization for proper AI updates.
Refs #3310
This was SVN commit r16814.
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2015-06-24 20:15:06 +00:00 |
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mimo
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ae0c051e83
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Petra: remove some huge spikes when profiling
This was SVN commit r16813.
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2015-06-24 18:42:09 +00:00 |
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Itms
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152d39d8a6
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Fix save/load games, and use the new code to enhance the tests.
This was SVN commit r16812.
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2015-06-23 20:39:11 +00:00 |
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mimo
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4f331c1359
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cleanup of previous commits
This was SVN commit r16810.
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2015-06-22 20:04:11 +00:00 |
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mimo
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7ac4b53cb8
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AI: start switch from the internal JS pathFinder to the c++ one, thanks to Itms implementation. Still wip
This was SVN commit r16809.
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2015-06-22 17:19:24 +00:00 |
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mimo
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d045bb87d6
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fix the market placement following new pathFinder changes
This was SVN commit r16808.
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2015-06-22 16:49:49 +00:00 |
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mimo
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fae2caed1a
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adapt AIs to changes in e6d1afe48b
This was SVN commit r16807.
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2015-06-22 16:47:42 +00:00 |
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Itms
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e6d1afe48b
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Add a terrain passability class for water. Fixes #3308
This was SVN commit r16806.
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2015-06-22 15:30:23 +00:00 |
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leper
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1793a96c14
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Actually remove the unused expression.
This was SVN commit r16805.
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2015-06-21 20:44:31 +00:00 |
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leper
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495aa7bec5
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Expose TemplateExists() to RM scripts.
This was SVN commit r16804.
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2015-06-21 20:22:34 +00:00 |
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historic_bruno
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c5814ef76c
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Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
This was SVN commit r16803.
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2015-06-21 19:22:12 +00:00 |
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leper
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ae4dfe294d
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Actually state the file instead of the directory in some error messages.
This was SVN commit r16802.
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2015-06-21 18:46:33 +00:00 |
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leper
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5a0b9b0e70
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Fix some issues found by static analysis (clang-analyzer and cppcheck).
This was SVN commit r16801.
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2015-06-21 18:46:31 +00:00 |
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leper
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caa8f51c2e
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Annotate custom assert for clang-analyzer.
This was SVN commit r16800.
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2015-06-21 18:46:23 +00:00 |
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mimo
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30d96af5a2
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a bit of cleanup in petra naval code
This was SVN commit r16799.
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2015-06-20 20:49:31 +00:00 |
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mimo
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92832b1dc7
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Petra fixes for naval maps
This was SVN commit r16797.
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2015-06-19 21:09:41 +00:00 |
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leper
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bbafed7fbf
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Lobby code cleanup.
This was SVN commit r16796.
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2015-06-19 17:25:28 +00:00 |
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sanderd17
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cc4af6d2d4
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Allies only share vision when researching a tech. Based on patch by niektb. Fixes #2055
This was SVN commit r16795.
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2015-06-19 09:24:55 +00:00 |
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Itms
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1830c6346b
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Revert most of 989f164500, and add a comment to prevent people from making the same mistake.
This code used to make units with the pass class "ship-small" blocked
nearly everywhere.
This was SVN commit r16794.
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2015-06-18 19:54:30 +00:00 |
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mimo
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eeee79e7f3
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AI fix for building placement + some cleanings
This was SVN commit r16793.
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2015-06-18 19:19:24 +00:00 |
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leper
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c6ca83949c
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Prevent players from rejoining that were not present on game start. Patch by elexis. Fixes #3305.
This was SVN commit r16792.
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2015-06-18 18:20:54 +00:00 |
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Itms
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9701a85554
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Fix a possible problem with grid updates. Refs #3296.
This was SVN commit r16791.
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2015-06-18 16:31:38 +00:00 |
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sanderd17
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e7707f0f0c
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Fix issue with OOS in replays. Patch by elexis
This was SVN commit r16790.
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2015-06-18 15:29:03 +00:00 |
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mimo
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008fb80855
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AI: remove code from old pathFinder
This was SVN commit r16789.
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2015-06-17 21:03:49 +00:00 |
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Itms
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989f164500
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Make the terrain analysis slightly more efficient for pathfinding passability classes, and fix a mistake introduced in 1709353e2c.
This was SVN commit r16787.
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2015-06-17 20:48:41 +00:00 |
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Itms
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155c6e6ccd
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Properly initialize the AI pathfinder, and clean whitespace.
This was SVN commit r16786.
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2015-06-17 20:35:23 +00:00 |
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mimo
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1c29b21b69
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adapt the AI to 1709353e2c, fixes #3295
This was SVN commit r16785.
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2015-06-17 20:30:57 +00:00 |
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Itms
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1709353e2c
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Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295.
Also some cleanup and comments updates.
Refs #3295.
This was SVN commit r16784.
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2015-06-17 20:19:53 +00:00 |
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leper
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4b8f0c9fb9
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Change ResourceTrickle schema to match all other resource schemas. Patch by s0600204. Fixes #3303.
This was SVN commit r16783.
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2015-06-17 15:26:06 +00:00 |
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sanderd17
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b8fce56821
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Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405.
This was SVN commit r16781.
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2015-06-17 09:10:50 +00:00 |
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scythetwirler
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2ff4c60859
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Adjusts some capturing parameters.
This was SVN commit r16779.
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2015-06-16 19:41:08 +00:00 |
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leper
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a568b42bf9
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Code cleanup.
This was SVN commit r16778.
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2015-06-16 14:35:16 +00:00 |
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Itms
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c8a5708654
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Fix tests.
This was SVN commit r16777.
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2015-06-15 19:48:42 +00:00 |
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scythetwirler
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fcf7344537
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Nerfs fire rate of garrisoned ships.
This was SVN commit r16776.
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2015-06-15 16:39:42 +00:00 |
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