elexis
034124e8d8
Fix range overlay color after deserialization following 5fbb224dc0 / D555, refs #3915 .
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Since the component initialization order is the alphabetic filename
order and
since the RangeOverlayRenderer < Player < Selectable, the new file in
that commit introduced the issue.
Similar to 36b315ca32 , refs #4632 .
UpdateColor function taken from temple's D754
This was SVN commit r20963.
2018-01-22 06:50:35 +00:00
elexis
36fba76a74
Revert unintentional function rename in 40cc3aaa09.
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Don't troll OOS-debugging developers with aura ranges rendered in an
invisible color, refs 5fbb224dc0 / D555.
This was SVN commit r20961.
2018-01-22 06:02:52 +00:00
elexis
a43c654a98
Only initially focus the chat input in multiplayer gamesetup, so that the Tab hotkeys new in D1027 / D1176 are immediately available in singleplayer.
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Also focus the chat after having clicked the Send button.
This was SVN commit r20960.
2018-01-22 05:15:51 +00:00
elexis
36821e0937
Use Tab and Shift+Tab as the default hotkey to switch tabs.
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Patch By: fpre / ffffffff
Comments By: bb
Differential Revision: https://code.wildfiregames.com/D1176
Refs #4982
This was SVN commit r20959.
2018-01-22 05:06:52 +00:00
elexis
8aaff7fc62
Implement an auto-scroll setting for GUI lists.
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Patch By: fpre / ffffffff
Fixes #4987 , refs #4254
This allows the replay menu and lobby to focus the selected element if,
but only if it is expected by the user.
Replaces 3f5648767d which scrolled the selected player into view every
single time a new playerlist was received by the lobby server.
This was SVN commit r20958.
2018-01-22 04:45:27 +00:00
elexis
3d65bfe555
Randomize the river angle on Danubius, refs #4855 .
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This was SVN commit r20957.
2018-01-22 04:29:30 +00:00
temple
2b501c9fa6
Fix formation animation warning
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Differential Revision: https://code.wildfiregames.com/D998
Reviewed by: wraitii
Fixes : #3239
This was SVN commit r20956.
2018-01-22 03:00:41 +00:00
temple
7214cfc991
Add a visibility check to FindNearbyResource and FindNearestDropsite
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Differential Revision: https://code.wildfiregames.com/D1161
Reviewed by: s0600204
Comments by: bb
This was SVN commit r20955.
2018-01-22 02:49:57 +00:00
temple
340cda5d57
Use obstruction rather than footprint in dock placement
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Differential Revision: https://code.wildfiregames.com/D1163
Reviewed by: wraitii
Comments by: mimo, s0600204
Fixes : #4843
This was SVN commit r20954.
2018-01-22 02:34:46 +00:00
elexis
d5af005a00
Expose INVALID_PLAYER to the JS simulation and use it instead of -1 for consistency with the C++ counterpart.
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This was SVN commit r20953.
2018-01-22 01:02:29 +00:00
elexis
1315d9beb6
Move domestic animal Cost to the trainable templates new in aec1ff5493 / D1071.
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Fix lineendings of recent templates.
Discussed with: bb on irc
This was SVN commit r20952.
2018-01-21 23:40:59 +00:00
elexis
83d3e4f7a4
Fix undefined player color errorspam in Atlas after placing an entity, changing the civ and starting the simulation following 343ec21e75 / D623, refs #4643 .
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The commit had removed the fallback color as there is no traceable use
case.
Copy the Player color from the old to the new player entity in
ReplacePlayer before the ownership changes occur, so that it is always
initialized before read.
Refs 9329506e0d
Reported By: temple
This was SVN commit r20951.
2018-01-21 23:30:38 +00:00
temple
dde855f7d5
Use correct distance for determining nearest dropsite
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Use the distance to the nearest point on the dropsite's obstruction
rather than the center of the dropsite.
Differential Revision: https://code.wildfiregames.com/D1160
Reviewed by: wraitii
Comments by: bb, elexis
Fixes : #4592
This was SVN commit r20950.
2018-01-21 21:21:21 +00:00
temple
70290e8a22
Add a tile owner check in territory decay
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Differential Revision: https://code.wildfiregames.com/D1225
Reviewed By: mimo
Comment By: elexis
Fixes : #4787
Refs: #4681 , #4749
This was SVN commit r20949.
2018-01-21 20:01:12 +00:00
Stan
6458b04f1d
Add missing template in a7d20b184e
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This was SVN commit r20948.
2018-01-21 19:06:36 +00:00
Stan
a7d20b184e
Make the zebu trainable in the mauryan corral, as what was asked initally in #1992
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Discussed with: Mimo, elexis
Funny Image: Itms
This was SVN commit r20947.
2018-01-21 18:39:38 +00:00
elexis
d97542e9c6
Fix missing update to options.json in be06299e28 / D1128.
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This was SVN commit r20946.
2018-01-21 17:09:07 +00:00
bb
ac7b5ce861
New UI for gamesetup settings
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Nuke the more options window
Create 3 tabs containing all options from more options and map options,
giving more space for new options
Rename options => settings in gamesetup
Reviewed By: elexis
Comments By: ffffffff and gentz
Differential Revision: https://code.wildfiregames.com/D1027
This was SVN commit r20945.
2018-01-21 12:35:47 +00:00
Stan
7c338b5755
Add missing icons, and update boudica's
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Noticed by: mimo.
This was SVN commit r20944.
2018-01-20 20:03:12 +00:00
elexis
df3a64c269
Unify Corsica & Sardinia and Pyrennean Sierra slope and smoothened height computation, refs #4805 , 9016b8d866, a796800bb1.
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Receive vectors as arguments, refs #4992 and don't introduce a RandomMap
object proxy.
This was SVN commit r20943.
2018-01-20 19:25:00 +00:00
Stan
bae4156c3a
Fix chamfron for champion ptol cavalry.
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Noticed by: Wackyserious
This was SVN commit r20942.
2018-01-20 17:19:29 +00:00
Stan
3725f69e11
New peytrals textures by wackyserious
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Reviewed by: Stan
Thread:
https://wildfiregames.com/forum/index.php?/topic/23863-task-improved-horse-and-elephant-peytrals/&tab=comments#comment-346412
This was SVN commit r20941.
2018-01-20 16:45:40 +00:00
elexis
5eead1d77a
Fix typo in c5b7ecefa1 reported by Imarok.
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This was SVN commit r20940.
2018-01-20 16:40:21 +00:00
mimo
2214f206b7
Garrisoned units are lost after an upgrade towards a non garrison holder
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Differential Revision: https://code.wildfiregames.com/D1228
This was SVN commit r20939.
2018-01-20 15:22:02 +00:00
mimo
1bcc70a1cc
fix miraged properties in GuiInterface changes from 30f0e80dae
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Differential Revision: https://code.wildfiregames.com/D1230
This was SVN commit r20938.
2018-01-20 15:09:42 +00:00
mimo
cfda5f8a02
petra: fix builder counters when one builder is created and destroyed in the same ai-turn, fixes #4991
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This was SVN commit r20937.
2018-01-20 13:03:33 +00:00
elexis
8cfd8cd845
Use vectors for positions in setHeight in random map scripts.
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This was SVN commit r20936.
2018-01-20 05:29:35 +00:00
elexis
899041f107
Pass vectors from paintRiver to the map script, refs #4992 .
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This was SVN commit r20935.
2018-01-20 04:50:23 +00:00
elexis
46dee69668
Randomize map angle on Guadalquivir River and Latium (refs 903e094f62), fixes #4855 , refs
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This was SVN commit r20934.
2018-01-20 04:16:48 +00:00
elexis
903e094f62
Randomize map angle on random maps with linear playerposition pattern, refs #4855 , #4845 .
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This was SVN commit r20933.
2018-01-20 02:21:22 +00:00
elexis
5519742e7f
Move ExportMap code from global helper to RandomMap object, refs #4804 .
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Delete WATER_LEVEL_CHANGED global, refs #4964 .
This was SVN commit r20932.
2018-01-20 00:41:25 +00:00
Stan
664821a5e0
Add back the capture anim i previously removed from the actor in 097c19a6a0 thanks elexis for making me notice.
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This was SVN commit r20931.
2018-01-20 00:20:38 +00:00
Stan
487e29c2ae
New pouch for macedonians slingers
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Reviewed by : Wowgetoffyourcellphone, Wackyserious
Discussion
:https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/
This was SVN commit r20930.
2018-01-20 00:06:47 +00:00
Stan
097c19a6a0
Add templates for some heroes who already have actors
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Discussion here:
https://wildfiregames.com/forum/index.php?/topic/23825-creating-templates-for-heroes/
This was SVN commit r20929.
2018-01-19 23:51:33 +00:00
elexis
28a0b0068d
Cleanup smoothing on Pyrenean Sierra, refs a796800bb1.
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Remove unnoticeable randomization near the shore and specific texturing
of parts of the passages.
This was SVN commit r20928.
2018-01-19 23:17:21 +00:00
Stan
e05135d5e0
New cavalry icons by Wowgetoffyourcellphone for iberians, last was carthaginians.
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Reviewed by : Stan
This was SVN commit r20927.
2018-01-19 23:02:58 +00:00
Stan
e17ca101ab
New cavalry icons by Wowgetoffyourcellphone for Iberians
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Reviewed by : Stan
This was SVN commit r20926.
2018-01-19 23:00:49 +00:00
Stan
ca4a3d55a4
New cavalry icons by Wowgetoffyourcellphone for gauls
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Reviewed by : Stan
This was SVN commit r20925.
2018-01-19 22:49:14 +00:00
Stan
5576d5c78b
New cavalry icons by Wowgetoffyourcellphone for brits
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Reviewed by : Stan
This was SVN commit r20924.
2018-01-19 22:37:36 +00:00
Stan
fd7100ddd1
New cavalry icons by Wowgetoffyourcellphone for spartiates
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Reviewed by : Stan
This was SVN commit r20923.
2018-01-19 22:33:32 +00:00
Stan
e5aa7285a0
Move unused icons files to the art source
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This was SVN commit r20922.
2018-01-19 22:29:33 +00:00
Stan
abb8aaed16
New cavalry icons by Wowgetoffyourcellphone for seleucids
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Reviewed by : Stan
This was SVN commit r20921.
2018-01-19 22:17:00 +00:00
Stan
49dcd1c886
New cavalry icons by Wowgetoffyourcellphone for ptolemies
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Reviewed by : Stan
This was SVN commit r20920.
2018-01-19 22:02:07 +00:00
Stan
5786bc03f4
New cavalry icons by Wowgetoffyourcellphone for persians
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Reviewed by : Stan
This was SVN commit r20919.
2018-01-19 21:54:06 +00:00
Stan
5323baaa50
New cavalry icons by Wowgetoffyourcellphone for mauryans
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Reviewed by : Stan
This was SVN commit r20918.
2018-01-19 21:52:36 +00:00
Stan
39fa3f5ecd
New cavalry icons by Wowgetoffyourcellphone for macedonians
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Reviewed by : Stan
This was SVN commit r20917.
2018-01-19 21:47:19 +00:00
Stan
616f33d34c
New cavalry icons by Wowgetoffyourcellphone for romans
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Reviewed by : Stan
This was SVN commit r20916.
2018-01-19 21:42:42 +00:00
elexis
4cd1161c2d
Allow calling fractionToTiles and scaleByMapSize before RandomMap initialization, used by e084885ce9 already.
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This was SVN commit r20915.
2018-01-19 21:24:04 +00:00
elexis
e084885ce9
Pyrenean Sierra sigmoid-based Mountainrange cleanup, refs a796800bb1.
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Use vector algebra and remove duplication, refs #4845 , #4805 .
Unify the first createTerrain call with InitMap.
Move mountain constants and the information which height receives which
texture to the top.
This was SVN commit r20914.
2018-01-19 20:24:36 +00:00
elexis
3361ff0997
Fix variable naming in Botswanan Haven in c5b7ecefa1 reported by mimo.
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This was SVN commit r20913.
2018-01-19 19:11:53 +00:00