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forked from mirrors/0ad

Do not reset compatibilty filter when deleting replays

Differential Revision: D3024
Reviewed by: Freagarach
Fixes: #5824

This was SVN commit r24077.
This commit is contained in:
Angen
2020-10-01 16:06:15 +00:00
parent b0093a43e6
commit e18c305ba2
@@ -24,7 +24,8 @@ const g_WorldPopulationCapacities = prepareForDropdown(g_Settings && g_Settings.
*/
function initFilters(filters)
{
Engine.GetGUIObjectByName("compatibilityFilter").checked = !filters || filters.compatibility === undefined || filters.compatibility;
if (filters && filters.compatibility !== undefined)
Engine.GetGUIObjectByName("compatibilityFilter").checked = filters.compatibility;
if (filters && filters.playernames)
Engine.GetGUIObjectByName("playersFilter").caption = filters.playernames;