Modifying the 3ds max biped formatting

This was SVN commit r10976.
This commit is contained in:
Wijitmaker committed 2012-01-29 00:23:20 +00:00
1 parent 63e151fbd5
commit d9840c83c3
1 file changed
+32 -84
@@ -77,64 +77,30 @@ inherited from the parent node in this hierarchy.
<root>Bip01</root>
</identifier>
<bone name="Bip01">
<target>root</target>
<bone name="Bip01_Pelvis">
<target>pelvis</target>
<bone name="Bip01_Spine">
<target>spine</target>
<bone name="Bip01_Spine1">
<target>spine1</target>
<bone name="Bip01_Neck">
<target>neck</target>
<bone name="Bip01_Head">
<target>head</target>
<bone name="Bip01_HeadNub"/>
<bone name="Bip01_L_Clavicle">
<target>l_clavicle</target>
<bone name="Bip01_L_UpperArm">
<target>l_upperarm</target>
<bone name="Bip01_L_Forearm">
<target>l_forearm</target>
<bone name="Bip01_L_Hand">
<target>l_hand</target>
<bone name="Bip01_L_Finger0">
<bone name="Bip01_L_Finger0Nub"/>
<bone name="Bip01"><target>root</target>
<bone name="Bip01_Pelvis"><target>pelvis</target>
<bone name="Bip01_Spine"><target>spine</target>
<bone name="Bip01_Spine1"><target>spine1</target>
<bone name="Bip01_Neck"><target>neck</target>
<bone name="Bip01_Head"><target>head</target>
<bone name="Bip01_HeadNub"/>
<bone name="Bip01_L_Clavicle"><target>l_clavicle</target>
<bone name="Bip01_L_UpperArm"><target>l_upperarm</target>
<bone name="Bip01_L_Forearm"><target>l_forearm</target>
<bone name="Bip01_L_Hand"><target>l_hand</target>
<bone name="Bip01_L_Finger0">
<bone name="Bip01_L_Finger0Nub"/>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone name="Bip01_R_Clavicle">
<target>r_clavicle</target>
<bone name="Bip01_R_UpperArm">
<target>r_upperarm</target>
<bone name="Bip01_R_Forearm">
<target>r_forearm</target>
<bone name="Bip01_R_Hand">
<target>r_hand</target>
<bone name="Bip01_R_Finger0">
<bone name="Bip01_R_Finger0Nub"/>
</bone>
<bone name="Bip01_R_Clavicle"><target>r_clavicle</target>
<bone name="Bip01_R_UpperArm"><target>r_upperarm</target>
<bone name="Bip01_R_Forearm"><target>r_forearm</target>
<bone name="Bip01_R_Hand"><target>r_hand</target>
<bone name="Bip01_R_Finger0">
<bone name="Bip01_R_Finger0Nub"/>
</bone>
</bone>
</bone>
@@ -142,39 +108,21 @@ inherited from the parent node in this hierarchy.
</bone>
</bone>
</bone>
</bone>
<bone name="Bip01_L_Thigh">
<target>l_thigh</target>
<bone name="Bip01_L_Calf">
<target>l_calf</target>
<bone name="Bip01_L_Foot">
<target>l_foot</target>
<bone name="Bip01_L_Toe0">
<bone name="Bip01_L_Toe0Nub"/>
</bone>
<bone name="Bip01_L_Thigh"><target>l_thigh</target>
<bone name="Bip01_L_Calf"><target>l_calf</target>
<bone name="Bip01_L_Foot"><target>l_foot</target>
<bone name="Bip01_L_Toe0">
<bone name="Bip01_L_Toe0Nub"/>
</bone>
</bone>
</bone>
</bone>
<bone name="Bip01_R_Thigh">
<target>r_thigh</target>
<bone name="Bip01_R_Calf">
<target>r_calf</target>
<bone name="Bip01_R_Foot">
<target>r_foot</target>
<bone name="Bip01_R_Toe0">
<bone name="Bip01_R_Toe0Nub"/>
</bone>
<bone name="Bip01_R_Thigh"><target>r_thigh</target>
<bone name="Bip01_R_Calf"><target>r_calf</target>
<bone name="Bip01_R_Foot"><target>r_foot</target>
<bone name="Bip01_R_Toe0">
<bone name="Bip01_R_Toe0Nub"/>
</bone>
</bone>
</bone>