forked from mirrors/0ad
Edit many aura names. Remove "aura" from the name, use more flavouring name, replace placeholder or generic names. Patch by Hannibal_Barca. Reviewed by elexis.
Differential Revision: https://code.wildfiregames.com/D447 This was SVN commit r19527.
This commit is contained in:
+1
-1
@@ -4,7 +4,7 @@
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"modifications": [
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{ "value": "Health/RegenRate", "add": 10 }
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],
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"auraName": "Repairing Ship aura",
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"auraName": "Dockyard Repairs",
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"auraDescription": "Heals garrisoned ship at 10 HP per second.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Health/RegenRate", "add": 3 }
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],
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"auraName": "Healing Aura",
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"auraName": "Blessing of the Gods",
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"auraDescription": "Heals nearby units at 3 HP per second.",
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"overlayIcon": "art/textures/ui/session/auras/heal.png"
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}
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@@ -10,7 +10,7 @@
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{ "value": "Attack/Ranged/Pierce", "multiply": 1.20 },
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{ "value": "Attack/Ranged/Crush", "multiply": 1.20 }
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],
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"auraName": "Defensive Aura",
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"auraName": "Religious Fervor",
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"auraDescription": "Gives all iberian soldiers in aura +20% attack boost. Effect Range: 50 meters",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -9,6 +9,6 @@
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{ "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.9 }
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],
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"auraDescription": "Reduce the cost and research time of technologies by 10% per library owned.",
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"auraName": "Library Aura",
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"auraName": "Power of Knowledge",
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"stackable": true
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}
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@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 }
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],
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"auraName": "Loyalty Aura",
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"auraName": "Loyalty",
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"auraDescription": "All structures in range +50% garrisoned loyalty regeneration rate.",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Health/RegenRate", "add": 1 }
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],
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"auraName": "Healing Aura",
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"auraName": "Medical Treatment",
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"auraDescription": "Heals nearby units at 1 HP per second.",
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"overlayIcon": "art/textures/ui/session/auras/heal.png"
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}
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@@ -5,6 +5,6 @@
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{ "value": "TerritoryInfluence/Radius", "multiply": 1.20 }
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],
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"auraDescription": "Increase territory influence by 20% per theatron owned.",
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"auraName": "Hellenization.",
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"auraName": "Hellenization",
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"stackable": true
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}
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@@ -4,7 +4,7 @@
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"modifications": [
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{ "value": "Player/MaxPopulation", "add": 10 }
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],
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"auraName": "Wonder Aura",
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"auraName": "Symbol of Greatness",
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"auraDescription": "Increase the population limit by 10 per wonder owned.",
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"stackable": true
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}
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@@ -4,7 +4,7 @@
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"modifications": [
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{ "value": "Player/MaxPopulation", "add": 40 }
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],
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"auraName": "Glorious Expansion Aura",
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"auraName": "Glorious Expansion",
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"auraDescription": "Further increase the population limit by 40 per wonder owned (requires \"Glorious Expansion\" tech).",
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"requiredTechnology": "pop_wonder",
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"stackable": true
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+1
-1
@@ -6,6 +6,6 @@
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{ "value": "Armour/Hack", "add": 1 },
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{ "value": "Armour/Crush", "add": 1 }
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],
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"auraName": "Founder and Defender of the Republic Aura",
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"auraName": "Founder and Defender of the Republic",
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"auraDescription": "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n+1 armor for all units and siege engines."
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}
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+1
-1
@@ -7,6 +7,6 @@
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{ "value": "Cost/Resources/metal", "multiply": 0.9 },
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{ "value": "Cost/Resources/stone", "multiply": 0.9 }
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],
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"auraName": "Basileus Megas (Great King)",
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"auraName": "Basileus Megas",
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"auraDescription": "Son of Selecus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n-10% cost for War Elephants."
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}
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@@ -6,7 +6,7 @@
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{ "value": "Builder/Rate", "multiply": 1.1 },
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{ "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 }
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],
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"auraName": "Inspiration Aura",
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"auraName": "Inspiration",
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"auraDescription": "Nearby citizen soldiers work 10% faster.",
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"overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png",
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"rangeOverlay" : {
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+1
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@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Builder/Rate", "multiply": 1.15 }
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],
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"auraName": "Builder Aura",
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"auraName": "Periclean Building Program",
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"auraDescription": "Buildings construct 15% faster within his aura.",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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+1
-1
@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "Cost/Resources/stone", "add": -50 }
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],
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"auraName": "Acropolis Aura",
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"auraName": "Temple to Athena",
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"auraDescription": "Temples are 50 stone cheaper during his lifetime."
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}
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+1
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@@ -6,6 +6,6 @@
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.5 },
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{ "value": "UnitMotion/Run/Speed", "multiply": 1.5 }
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],
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"auraName": "Naval Commander Aura",
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"auraName": "Naval Commander",
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"auraDescription": "When garrisoned in a ship, his ship is +50% faster."
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}
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+1
-1
@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "Cost/BuildTime", "multiply": 0.8 }
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],
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"auraName": "Naval Architect Aura",
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"auraName": "Naval Architect",
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"auraDescription": "-20% build time for ships during his lifespan."
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}
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+1
-1
@@ -5,6 +5,6 @@
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.15 },
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{ "value": "UnitMotion/Run/Speed", "multiply": 1.15 }
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],
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"auraName": "Hero Aura",
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"auraName": "Guerrilla Chief",
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"auraDescription": "All soldiers and siege engines +15% speed."
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}
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+1
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@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Health/RegenRate", "add": 1 }
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],
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"auraName": "Hero Aura",
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"auraName": "Britannorum Rex",
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"auraDescription": "+1 HP per second healing rate. Effect Range: 30 meters.",
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"overlayIcon": "art/textures/ui/session/auras/heal.png"
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}
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+1
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@@ -5,6 +5,6 @@
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.15 },
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{ "value": "UnitMotion/Run/Speed", "multiply": 1.15 }
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],
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"auraName": "Lightning Aura",
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"auraName": "Lightning General",
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"auraDescription": "All soldiers and siege engines +15% speed."
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}
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+1
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@@ -12,7 +12,7 @@
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{ "value": "Attack/Ranged/Crush", "multiply": 1.20 },
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{ "value": "Attack/Capture/Value", "add": 1 }
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],
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"auraName": "Tactician Aura",
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"auraName": "Tactician",
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"auraDescription": "All allied soldiers and siege engines +20% attack and +1 capture within his vision range.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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+1
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@@ -7,7 +7,7 @@
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{ "value": "Attack/Melee/Pierce", "multiply": 1.2 },
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{ "value": "Attack/Melee/Crush", "multiply": 1.2 }
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],
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"auraName": "Commander Aura",
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"auraName": "Cavalry Commander",
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"auraDescription": "+20% cavalry melee attack within his aura.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "Looter/Resource/metal", "add": 10 }
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],
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"auraName": "Hero Aura",
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"auraName": "Sacker of Rome",
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"auraDescription": "+10 Metal loot for every enemy unit killed."
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}
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+1
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@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 }
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],
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"auraName": "Hero Aura",
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"auraName": "Preparation for War",
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"auraDescription": "Gathering rates increased with +15% during his lifetime."
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}
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+1
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@@ -11,7 +11,7 @@
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{ "value": "Attack/Ranged/Crush", "multiply": 1.20 },
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{ "value": "Attack/Capture/Value", "add": 1 }
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],
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"auraName": "Hero Aura",
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"auraName": "Celtic Warlord",
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"auraDescription": "+20% attack and +1 capture for all soldiers and siege engines within his aura.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "Capturable/GarrisonRegenRate", "add": 2 }
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],
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"auraName": "Garrisoned Capture Aura",
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"auraName": "Inspired Defense",
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"auraDescription": "When garrisoned in a structure or a siege engine, the hero gives it a bonus of +2 capture points recovery rate."
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}
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+1
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@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "TerritoryInfluence/Radius", "multiply": 1.1 }
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],
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"auraName": "Imperialism Aura",
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"auraName": "Imperialism",
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"auraDescription": "+10% territory effect for all buildings while he lives."
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}
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+1
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@@ -7,7 +7,7 @@
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{ "value": "Attack/Ranged/MaxRange", "multiply": 1.15 },
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{ "value": "Vision/Range", "multiply": 1.15 }
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],
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"auraName": "Besieger Aura",
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"auraName": "Besieger",
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"auraDescription": "+15% range and +10% crush attack for siege engines.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -11,7 +11,7 @@
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{ "value": "Attack/Ranged/Crush", "multiply": 1.2 },
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{ "value": "Attack/Capture/Value", "add": 2 }
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],
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"auraName": "Hero Aura",
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"auraName": "Rise of Macedon",
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"auraDescription": "+20% attack and +2 capture for champion units.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -12,6 +12,6 @@
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{ "value": "Cost/Resources/wood", "multiply": 0.5 }
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],
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"auraDescription": "Temples and temple technologies -50% cost, in resources and time.",
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"auraName": "Buddhism Aura",
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"auraName": "Buddhism",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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+1
-1
@@ -5,6 +5,6 @@
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{ "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 }
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],
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"auraDescription": "Empower a building with -50% research time while he is garrisoned in it.",
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"auraName": "Teacher Aura",
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"auraName": "Teacher",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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@@ -11,7 +11,7 @@
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{ "value": "Attack/Ranged/Crush", "multiply": 1.2 },
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{ "value": "Attack/Capture/Value", "add": 1 }
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],
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"auraName": "Lead from the Front Aura",
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"auraName": "Lead from the Front",
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"auraDescription": "+20% attack and +1 capture for nearby cavalry units.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -5,6 +5,6 @@
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.15 },
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{ "value": "UnitMotion/Run/Speed", "multiply": 1.15 }
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],
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"auraName": "Leadership Aura",
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"auraName": "Leadership",
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"auraDescription": "+15% movement speed for all soldiers and siege engines."
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}
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@@ -6,7 +6,7 @@
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{ "value": "Builder/Rate", "multiply": 1.15 },
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{ "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 }
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],
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"auraName": "Administrator Aura",
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"auraName": "Administrator",
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"auraDescription": "+15% gather rate and build rate of nearby workers.",
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"overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png"
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}
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+1
-1
@@ -6,7 +6,7 @@
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{ "value": "Attack/Melee/RepeatTime", "multiply": 0.8 },
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{ "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 }
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],
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"auraName": "Patriot Aura",
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"auraName": "Patriot",
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"auraDescription": "-20% attack repeat time for Egyptian soldiers and siege engines in her aura.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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+1
-1
@@ -4,6 +4,6 @@
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"modifications": [
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{ "value": "Health/Max", "multiply": 1.40 }
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],
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"auraName": "Raphia Aura",
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"auraName": "Raphia",
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"auraDescription": "Egyptian pikemen have 40% greater health during his lifetime."
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}
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+1
-1
@@ -5,7 +5,7 @@
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"modifications": [
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{ "value": "Builder/Rate", "multiply": 1.10 }
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],
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"auraName": "Construction Aura",
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"auraName": "Patron of Construction",
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"auraDescription": "Buildings construct 10% faster within his aura.",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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}
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+1
-1
@@ -7,6 +7,6 @@
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{ "value": "Cost/Resources/stone", "multiply": 0.5 },
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{ "value": "Cost/Resources/metal", "multiply": 0.5 }
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],
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"auraName": "Mercenary Patron Aura",
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"auraName": "Mercenary Patron",
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"auraDescription": "Mercenaries cost -50% resources during his lifetime."
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}
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+1
-1
@@ -11,7 +11,7 @@
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{ "value": "Attack/Ranged/Crush", "multiply": 1.2 },
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{ "value": "Attack/Capture/Value", "add": 2 }
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],
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"auraName": "Sword of Rome Aura",
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"auraName": "Sword of Rome",
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"auraDescription": "+20% attack and +2 capture for Roman soldiers and siege engines within his range.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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@@ -6,6 +6,6 @@
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{ "value": "Armour/Hack", "add": 1 },
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{ "value": "Armour/Crush", "add": 1 }
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],
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"auraName": "Shield of Rome Aura",
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"auraName": "Shield of Rome",
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"auraDescription": "+1 armor for all units and structures."
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}
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+1
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@@ -6,6 +6,6 @@
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{ "value": "Armour/Hack", "add": 2 },
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{ "value": "Armour/Crush", "add": 2 }
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],
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"auraName": "Ilarchès Aura",
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"auraName": "Ilarchès",
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"auraDescription": "All cavalry gains +2 levels of all armor types."
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}
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+1
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@@ -6,7 +6,7 @@
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"modifications": [
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{ "value": "Health/Max", "multiply": 0.8 }
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],
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"auraName": "Conquest Aura",
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"auraName": "Renowned Conqueror",
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"auraDescription": "All nearby enemy buildings, siege engines, and ships have their health reduced by 20%.",
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"overlayIcon": "art/textures/ui/session/auras/health_bonus.png"
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}
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+1
-1
@@ -8,7 +8,7 @@
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{ "value": "Attack/Melee/Hack", "multiply": 1.2 },
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{ "value": "Attack/Melee/Crush", "multiply": 1.2 }
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],
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"auraName": "Zooiarchos Aura",
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"auraName": "Zooiarchos",
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"auraDescription": "Boosts war elephant attack and speed +20% within his aura.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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+1
-1
@@ -8,7 +8,7 @@
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{ "value": "Attack/Melee/Crush", "multiply": 1.2 },
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{ "value": "Attack/Capture/Value", "add": 1 }
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],
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"auraName": "Last Stand Aura",
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"auraName": "Last Stand",
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"auraDescription": "+20% attack and +1 capture for nearby Spearmen.",
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"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
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}
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