forked from mirrors/0ad
Add missing garrisoned flag on the cart temple missing since 9a4fcd55a8
Reported by: @faction02 Thread: https://wildfiregames.com/forum/index.php?/topic/26896-fixed-ninja-stuff-or-bug/&tab=comments#comment-386061 This was SVN commit r23055.
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@@ -2,7 +2,7 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="temple">
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<variant frequency="1" name="Temple A">
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<mesh>structural/kart_temple_big.dae</mesh>
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<props>
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<prop actor="props/structures/carthaginians/temple_big.xml" attachpoint="root"/>
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@@ -15,7 +15,7 @@
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<texture file="structural/ao/kart_temple_big.png" name="aoTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Base">
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<variant frequency="1" name="Temple B">
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<mesh>structural/kart_temple_b.dae</mesh>
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<props>
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<prop actor="props/structures/carthaginians/temple_b_decor.xml" attachpoint="root"/>
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@@ -29,6 +29,14 @@
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="ungarrisoned"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_kart.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="alive"/>
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<variant name="lightdamage">
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