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forked from mirrors/0ad

Add missing garrisoned flag on the cart temple missing since 9a4fcd55a8

Reported by: @faction02
Thread:
https://wildfiregames.com/forum/index.php?/topic/26896-fixed-ninja-stuff-or-bug/&tab=comments#comment-386061

This was SVN commit r23055.
This commit is contained in:
Stan
2019-10-05 12:27:06 +00:00
parent 8cd9d402fe
commit ae50e10339
3 changed files with 14 additions and 6 deletions
@@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="temple">
<variant frequency="1" name="Temple A">
<mesh>structural/kart_temple_big.dae</mesh>
<props>
<prop actor="props/structures/carthaginians/temple_big.xml" attachpoint="root"/>
@@ -15,7 +15,7 @@
<texture file="structural/ao/kart_temple_big.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="Base">
<variant frequency="1" name="Temple B">
<mesh>structural/kart_temple_b.dae</mesh>
<props>
<prop actor="props/structures/carthaginians/temple_b_decor.xml" attachpoint="root"/>
@@ -29,6 +29,14 @@
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="ungarrisoned"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_kart.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="alive"/>
<variant name="lightdamage">