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forked from mirrors/0ad

Hele siege tower basic setup

This was SVN commit r9697.
This commit is contained in:
Pureon
2011-06-27 22:43:03 +00:00
parent 20030f1515
commit a7ea5ed3ae
5 changed files with 114 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Siege Tower">
<mesh>structural/hele_siege_tower.dae</mesh>
<texture>structural/hele_siege_tower.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege">
<Identity>
<GenericName>Siege Tower</GenericName>
<Tooltip>Bonused vs. Walls.</Tooltip>
</Identity>
<Cost>
<Resources>
<wood>260</wood>
<metal>60</metal>
</Resources>
</Cost>
<Health>
<Max>200</Max>
</Health>
<Armour>
<Hack>5.0</Hack>
<Pierce>20.0</Pierce>
<Crush>6.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>3.0</WalkSpeed>
<Run>
<Speed>8.0</Speed>
</Run>
</UnitMotion>
<Attack>
<Melee>
<Hack>0.0</Hack>
<Pierce>0.0</Pierce>
<Crush>65.0</Crush>
<MaxRange>6.5</MaxRange>
<RepeatTime>1500</RepeatTime>
</Melee>
<Charge>
<Hack>0.0</Hack>
<Pierce>0.0</Pierce>
<Crush>130.0</Crush>
<MaxRange>5.0</MaxRange>
<MinRange>0.0</MinRange>
</Charge>
</Attack>
<Vision>
<Range>48</Range>
</Vision>
<Sound>
<SoundGroups>
<select>attack/siege/siege_select.xml</select>
<order_walk>attack/siege/ram_move.xml</order_walk>
<order_attack>attack/siege/ram_attack.xml</order_attack>
<trained>attack/siege/ram_move.xml</trained>
</SoundGroups>
</Sound>
</Entity>
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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege_tower">
<Identity>
<Civ>hele</Civ>
<SpecificName>Helepolis</SpecificName>
<Tooltip>Siege Tower</Tooltip>
<History>When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom.</History>
<Icon>units/celt_mechanical_siege_ram.png</Icon>
</Identity>
<VisualActor>
<Actor>structures/hellenes/siege_tower.xml</Actor>
</VisualActor>
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<wood>700</wood>
<metal>400</metal>
</Resources>
</Cost>
<Footprint replace="">
<Square width="6.75" depth="10.0"/>
<Height>3.0</Height>
</Footprint>
<Obstruction>
<Unit radius="3.75"/>
</Obstruction>
<Health>
<Max>400</Max>
</Health>
<Armour>
<Pierce>25.0</Pierce>
<Crush>20.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>
</UnitMotion>
<GarrisonHolder>
<Max>15</Max>
<EjectHealth>0.1</EjectHealth>
<List datatype="tokens">Support Infantry</List>
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
</Entity>