forked from mirrors/0ad
Transversal Crested gallic centurion helmet.
Requested by @Wowgetoffyourcelphone This was SVN commit r22959.
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/helmet/rome_gallic_type_h_01.dae</mesh>
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<textures>
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<texture file="props/helmet/rome_gallic_type_h_01_norm.png" name="normTex"/>
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<texture file="props/helmet/rome_gallic_type_h_01_spec.png" name="specTex"/>
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</textures>
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<props>
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<prop actor="props/units/helmets/props/rome_crest_bronze_02.xml" attachpoint="crest_transversal"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="Type-H-01">
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<textures>
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<texture file="props/helmet/rome_gallic_type_h_01.png" name="baseTex"/>
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<texture file="props/helmet/rome_gallic_type_h_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant name="Type-H-02">
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<textures>
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<texture file="props/helmet/rome_gallic_type_h_02.png" name="baseTex"/>
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<texture file="props/helmet/rome_gallic_type_i_01_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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