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forked from mirrors/0ad

Don't emit sounds when selecting dead animals. Patch by Stan. Fixes #3486.

This was SVN commit r17399.
This commit is contained in:
elexis
2015-12-07 00:21:24 +00:00
parent 9e39d6b46c
commit 8af675e207
+2 -1
View File
@@ -548,7 +548,8 @@ void CTemplateLoader::CopyResourceSubset(CParamNode& out, const CParamNode& in)
permittedComponentTypes.insert("Footprint");
permittedComponentTypes.insert("StatusBars");
permittedComponentTypes.insert("OverlayRenderer");
permittedComponentTypes.insert("Sound");
// Corpses shouldn't emit sounds.
// permittedComponentTypes.insert("Sound");
permittedComponentTypes.insert("AIProxy");
CParamNode::LoadXMLString(out, "<Entity/>");