From 8af675e20718fb8fa9783d4e64e635aba05b8e3e Mon Sep 17 00:00:00 2001 From: elexis Date: Mon, 7 Dec 2015 00:21:24 +0000 Subject: [PATCH] Don't emit sounds when selecting dead animals. Patch by Stan. Fixes #3486. This was SVN commit r17399. --- source/ps/TemplateLoader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/ps/TemplateLoader.cpp b/source/ps/TemplateLoader.cpp index 2dbf9df478..99c5b30061 100644 --- a/source/ps/TemplateLoader.cpp +++ b/source/ps/TemplateLoader.cpp @@ -548,7 +548,8 @@ void CTemplateLoader::CopyResourceSubset(CParamNode& out, const CParamNode& in) permittedComponentTypes.insert("Footprint"); permittedComponentTypes.insert("StatusBars"); permittedComponentTypes.insert("OverlayRenderer"); - permittedComponentTypes.insert("Sound"); + // Corpses shouldn't emit sounds. + // permittedComponentTypes.insert("Sound"); permittedComponentTypes.insert("AIProxy"); CParamNode::LoadXMLString(out, "");