forked from mirrors/0ad
Add new Apollo statue and Colossus of Rhodes assets to the game
This commit is contained in:
committed by
wowgetoffyourcellphone
parent
64b1efddf4
commit
80c5ddb046
@@ -2,15 +2,14 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="apollo">
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<variant name="Statue Apollo">
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<mesh>props/sele_wonder_statue.dae</mesh>
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<textures>
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<texture file="structural/sele_apollo_gold.png" name="baseTex"/>
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<texture file="structural/sele_apollo_gold_spec.png" name="specTex"/>
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<texture file="structural/ao/sele_wonder_statue_AO.png" name="aoTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="structural/sele_cult_statue_diffuse.png" name="baseTex"/>
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<texture file="props/bronze_01_spec.png" name="specTex"/>
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<texture file="structural/sele_cult_statue_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_ao_norm_spec.xml</material>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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-16
@@ -1,16 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="apollo">
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<mesh>props/sele_wonder_statue_head.dae</mesh>
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<textures>
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<texture file="structural/sele_apollo_gold_head.png" name="baseTex"/>
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<texture file="structural/sele_apollo_gold_head_spec.png" name="specTex"/>
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<texture file="structural/ao/sele_wonder_statue_head_AO.png" name="aoTex"/>
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<texture file="default_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_ao_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Colossus of Rhodes Cover">
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<mesh>props/structural/colossus_cover.dae</mesh>
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<textures>
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<texture file="structural/colossus_diffuse.png" name="baseTex"/>
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<texture file="structural/colossus_norm.png" name="normTex"/>
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<texture file="structural/specular_bronze.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Colossus of Rhodes Pedastal Door">
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<mesh>props/structural/colossus_door.dae</mesh>
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<textures>
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<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Colossus of Rhodes Pedastal Mural">
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<mesh>props/structural/colossus_mural.dae</mesh>
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<textures>
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<texture file="structural/parth_pediment.png" name="baseTex"/>
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<texture file="structural/parth_pediment_norm.png" name="normTex"/>
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<texture file="structural/parth_pediment_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Colossus of Rhodes">
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<mesh>structural/colossus_statue.dae</mesh>
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<textures>
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<texture file="structural/colossus_diffuse.png" name="baseTex"/>
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<texture file="structural/specular_bronze.png" name="specTex"/>
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<texture file="structural/colossus_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="alive"/>
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<variant file="structures/destruction_small.xml"/>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Seleucids Cult Statue">
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<mesh>props/statue_aphrodite_huge_pedastal.dae</mesh>
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<props>
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<prop actor="structures/seleucids/cult_statue_apollo.xml" attachpoint="statue"/>
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</props>
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<textures>
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<texture file="campaigns/units/pedestal_mace_1.png" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="alive"/>
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<variant file="structures/destruction_small.xml"/>
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</group>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Statue Apollo">
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<mesh>structural/sele_cult_statue.dae</mesh>
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<textures>
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<texture file="structural/sele_cult_statue_diffuse.png" name="baseTex"/>
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<texture file="structural/sele_cult_statue_diffuse.png" name="specTex"/>
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<texture file="structural/sele_cult_statue_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="alive"/>
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<variant file="structures/destruction_small.xml"/>
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</group>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -14,7 +14,6 @@
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<prop actor="particle/flame_firepit_2.xml" attachpoint="fire_2"/>
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<prop actor="props/structures/seleucids/wonder_relief.xml" attachpoint="root"/>
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<prop actor="props/structures/seleucids/wonder_statue.xml" attachpoint="root"/>
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<prop actor="props/structures/seleucids/wonder_statue_head.xml" attachpoint="root"/>
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<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/grass_soft_small_tall.xml" attachpoint="bush" maxheight="20" minheight="-20"/>
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<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush_1" maxheight="20" minheight="-20"/>
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+25
@@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Colossus of Rhodes">
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<mesh>structural/colossus_pedestal.dae</mesh>
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<props>
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<prop actor="props/structures/wonders/colossus_statue.xml" attachpoint="statue"/>
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<prop actor="props/structures/wonders/colossus_cover.xml" attachpoint="statue"/>
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<prop actor="props/structures/wonders/colossus_mural.xml" attachpoint="root"/>
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<prop actor="props/structures/wonders/colossus_door.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/hele_struct.dds" name="baseTex"/>
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<texture file="structural/hele_struct_spec.png" name="specTex"/>
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<texture file="structural/hele_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="alive"/>
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<variant file="structures/destruction_medium.xml"/>
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</group>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_ruins">
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<Footprint>
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<Circle radius="4.0"/>
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<Height>20.0</Height>
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</Footprint>
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<Identity>
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<Civ>sele</Civ>
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<SpecificName>Apollo</SpecificName>
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<Icon>gaia/geology_metal.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="7.0" depth="7.0"/>
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</Obstruction>
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<ResourceSupply>
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<Max>800</Max>
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<Type>metal.ruins</Type>
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</ResourceSupply>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_universal.xml</select>
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</SoundGroups>
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</Sound>
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<VisualActor>
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<Actor>structures/seleucids/cult_statue.xml</Actor>
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</VisualActor>
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</Entity>
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+21
@@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_wonder">
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<Footprint replace="">
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<Circle radius="11.0"/>
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<Height>30.0</Height>
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</Footprint>
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<Identity>
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<GenericName>Colossus of Rhodes</GenericName>
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<SpecificName>Ho Kolossòs Rhódios</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="17.0" depth="17.0"/>
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</Obstruction>
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<StatusBars>
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<HeightOffset>38.0</HeightOffset>
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</StatusBars>
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<VisualActor>
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<FoundationActor>structures/carthaginians/fndn_wall_tower.xml</FoundationActor>
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<Actor>structures/wonders/colossus_of_rhodes_covered.xml</Actor>
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</VisualActor>
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</Entity>
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