forked from mirrors/0ad
Revert "Fix position of the ingame release label"
This reverts commitdc156c3f24. The original commit addressed incorrect UI alignment caused by improper handling of font height and linespacing after FreeType integration (introduced in734386ce9f). However, commit c2d529b975 corrected the root issue by standardizing font metrics: - Proper use of FreeType's height - Removal of lineSpace - Introduction of getCapHeight and Descender for accurate vertical alignment As a result, the UI offset workaround is now obsolete and must be reverted to reflect the correct baseline behavior.
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@@ -2,7 +2,7 @@
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<object name="buildLabel" ghost="true">
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<!-- IMPORTANT: remember to update pregame/ProjectInformation.js in sync with this: -->
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<object type="text" style="ModernLabelText" text_valign="top" ghost="true" size="0% -3 100% 100%">
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<object type="text" style="ModernLabelText" text_valign="top" ghost="true" size="0% 1 100% 100%">
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<translatableAttribute id="caption">Release XXVIII: B——</translatableAttribute>
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</object>
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