forked from mirrors/0ad
Remove an unused elephant variant and replace african forest variant.
This was SVN commit r23041.
This commit is contained in:
@@ -2,7 +2,7 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant file="quadraped/base_elephant_asian_armor.xml">
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<variant file="quadraped/base_elephant_african.xml">
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<mesh>skeletal/elephant_african_forest.dae</mesh>
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<textures>
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<texture file="skeletal/animal-elephant-base.dds" name="baseTex"/>
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@@ -1,16 +1,16 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<variant frequency="1" name="elephant-african-armor">
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<variant frequency="1" name="elephant-african">
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<animations>
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<animation file="quadraped/elephant_african_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_idle_02.dae" name="Idle" speed="85"/>
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<animation file="quadraped/elephant_african_idle_03.dae" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_african_idle_03.dae" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_african_walk.dae" name="Walk" speed="30"/>
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<animation file="quadraped/elephant_african_walk.dae" name="Run" speed="20"/>
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<animation event="0.5" file="quadraped/elephant_african_attack.dae" name="attack_melee" speed="75"/>
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<animation file="quadraped/elephant_african_death.dae" id="death1" name="Death" speed="50"/>
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<animation file="quadraped/elephant_african_death.dae" id="death2" name="Death" speed="50"/>
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<animation file="quadraped/elephant_african_forest_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_forest_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_forest_idle_01.dae" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_african_forest_idle_02.dae" name="Idle" speed="85"/>
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<animation file="quadraped/elephant_african_forest_idle_03.dae" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_african_forest_idle_03.dae" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_african_forest_walk.dae" name="Walk" speed="30"/>
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<animation file="quadraped/elephant_african_forest_walk.dae" name="Run" speed="20"/>
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<animation event="0.5" file="quadraped/elephant_forest_african_attack.dae" name="attack_melee" speed="75"/>
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<animation file="quadraped/elephant_african_forest_death.dae" id="death1" name="Death" speed="50"/>
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<animation file="quadraped/elephant_african_forest_death.dae" id="death2" name="Death" speed="50"/>
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</animations>
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</variant>
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@@ -1,16 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<variant frequency="1" name="elephant-asian-armor">
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<animations>
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<animation file="quadraped/elephant_asian_armor_idle_01.dae" frequency="1" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_asian_armor_idle_01.dae" frequency="1" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_asian_armor_idle_01.dae" frequency="1" name="Idle" speed="25"/>
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<animation file="quadraped/elephant_asian_armor_idle_02.dae" frequency="1" name="Idle" speed="85"/>
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<animation file="quadraped/elephant_asian_armor_idle_03.dae" frequency="1" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_asian_armor_idle_03.dae" frequency="1" name="Idle" speed="75"/>
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<animation file="quadraped/elephant_asian_armor_walk.dae" name="Walk" speed="20"/>
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<animation file="quadraped/elephant_asian_armor_walk.dae" name="Run" speed="20"/>
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<animation event="0.5" file="quadraped/elephant_asian_armor_attack.dae" name="attack_melee" speed="75"/>
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<animation file="quadraped/elephant_asian_armor_death.dae" id="death1" name="Death" speed="75"/>
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<animation file="quadraped/elephant_asian_armor_death.dae" id="death2" name="Death" speed="75"/>
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</animations>
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</variant>
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