forked from mirrors/0ad
Correct a typo cooper -> copper.
This was SVN commit r23960.
This commit is contained in:
@@ -13,13 +13,13 @@
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<variant frequency="1" name="Normal Bumpy">
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<textures>
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<texture file="props/shield/pelte_round_norm_02.png" name="normTex"/>
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<texture file="props/shield/pelte_round_cooper_spec.png" name="specTex"/>
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<texture file="props/shield/pelte_round_copper_spec.png" name="specTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Normal Smooth">
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<textures>
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<texture file="props/shield/aspis_01_norm.png" name="normTex"/>
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<texture file="props/shield/pelte_round_cooper_spec.png" name="specTex"/>
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<texture file="props/shield/pelte_round_copper_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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@@ -13,13 +13,13 @@
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<variant frequency="1" name="Normal Bumpy">
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<textures>
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<texture file="props/shield/pelte_round_norm_02.png" name="normTex"/>
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<texture file="props/shield/pelte_round_cooper_spec.png" name="specTex"/>
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<texture file="props/shield/pelte_round_copper_spec.png" name="specTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Normal Smooth">
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<textures>
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<texture file="props/shield/aspis_01_norm.png" name="normTex"/>
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<texture file="props/shield/pelte_round_cooper_spec.png" name="specTex"/>
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<texture file="props/shield/pelte_round_copper_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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