1
0
forked from mirrors/0ad

Hunting added for females (they needed an attack value). Their hunting and unit behavior will need some work. Maybe for Alpha IV or something. Added treasure gathering to all units, specifically so that Heroes could gather treasures.

This was SVN commit r8380.
This commit is contained in:
Mythos_Ruler
2010-10-16 20:59:37 +00:00
parent f3afa9c005
commit 2188fd6507
3 changed files with 16 additions and 5 deletions
@@ -41,6 +41,13 @@
<Pierce>1.0</Pierce>
<Crush>1.0</Crush>
</Armour>
<ResourceGatherer>
<MaxDistance>2.0</MaxDistance>
<BaseSpeed>1.0</BaseSpeed>
<Rates>
<metal.treasure>10000</metal.treasure>
</Rates>
</ResourceGatherer>
<UnitMotion>
<FormationController>false</FormationController>
<WalkSpeed>7.0</WalkSpeed>
@@ -23,7 +23,6 @@
<wood.tree>.75</wood.tree>
<stone.rock>.75</stone.rock>
<metal.ore>.75</metal.ore>
<metal.treasure>10000</metal.treasure>
</Rates>
</ResourceGatherer>
<Health>
@@ -38,6 +37,15 @@
<Pierce>1.0</Pierce>
<Crush>5.0</Crush>
</Armour>
<Attack>
<Melee>
<Hack>5.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>4.0</MaxRange>
<RepeatTime>1000</RepeatTime>
</Melee>
</Attack>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>
<Run>
@@ -13,10 +13,6 @@
<Attack>
<Melee>
<Hack>10.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>4.0</MaxRange>
<RepeatTime>1000</RepeatTime>
</Melee>
</Attack>
<VisualActor>