forked from mirrors/0ad
New terrain textures by BigTiger for the temperate biome.
This was SVN commit r22384.
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_dirt_mod_08.png"/>
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<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_forest_mod_01.png"/>
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<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
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</textures>
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<material>terrain_norm.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_01.png"/>
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<texture name="normTex" file="types/temp_grass_mod_01_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_02.png"/>
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<texture name="normTex" file="types/temp_grass_mod_02_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_02_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_03.png"/>
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<texture name="normTex" file="types/temp_grass_mod_03_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_03_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_04.png"/>
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<texture name="normTex" file="types/temp_grass_mod_01_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_05.png"/>
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<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_06.png"/>
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<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temp_grass_mod_07.png"/>
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<texture name="normTex" file="types/temp_grass_mod_05_norm.png"/>
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<texture name="specTex" file="types/temp_grass_mod_01_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Terrains>
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<Terrain groups="temp_mod" />
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</Terrains>
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