forked from mirrors/0ad
Round footprint for lighthouse.
Some spec and normal maps for some shields. Updated some skirmish maps. This was SVN commit r14186.
This commit is contained in:
@@ -9,8 +9,10 @@
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="props/shield/pelte_round_bronze.png" name="baseTex"/>
|
||||
<texture file="props/shield/pelte_round_norm.png" name="normTex"/>
|
||||
<texture file="props/shield/pelte_round_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_spec.xml</material>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
+3
-1
@@ -6,8 +6,10 @@
|
||||
<mesh>props/shield/ptol_thureos_curved.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/shield/seleucid_thureos_face.png" name="baseTex"/>
|
||||
<texture file="props/shield/seleucid_thureos_face_norm.png" name="normTex"/>
|
||||
<texture file="props/shield/seleucid_thureos_face_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
LFS
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -5,9 +5,9 @@
|
||||
<PlacementType>shore</PlacementType>
|
||||
<Category>Dock</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint>
|
||||
<Square width="29.0" depth="34.0"/>
|
||||
<Height>9.0</Height>
|
||||
<Footprint replace="">
|
||||
<Circle radius="14.0"/>
|
||||
<Height>8.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<SpawnEntityOnDeath>rubble/rubble_stone_4x6</SpawnEntityOnDeath>
|
||||
@@ -22,7 +22,7 @@
|
||||
<Icon>structures/library_scroll.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="25.0" depth="30.0"/>
|
||||
<Static width="20.0" depth="25.0"/>
|
||||
</Obstruction>
|
||||
<Position>
|
||||
<Floating>true</Floating>
|
||||
|
||||
Reference in New Issue
Block a user