forked from mirrors/0ad
Testudo for a few more Roman units.
This was SVN commit r14899.
This commit is contained in:
@@ -7,6 +7,10 @@
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
|
||||
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
|
||||
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
|
||||
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
|
||||
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
|
||||
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
|
||||
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
|
||||
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
|
||||
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
|
||||
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
|
||||
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
|
||||
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
|
||||
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
|
||||
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
|
||||
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
|
||||
|
||||
Reference in New Issue
Block a user