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forked from mirrors/0ad

Fix Atlas startup crash with old simulation system

This was SVN commit r7299.
This commit is contained in:
Ykkrosh
2010-02-01 20:28:48 +00:00
parent 0d12738452
commit 10f0432fdf
@@ -118,7 +118,8 @@ MESSAGEHANDLER(GenerateMap)
delete[] heightmap;
AddDefaultPlayers();
if (g_UseSimulation2)
AddDefaultPlayers();
// Start the game, load data files - this must be done before initialising
// the terrain texture below, since the terrains must be loaded before being