forked from mirrors/0ad
Fix Atlas startup crash with old simulation system
This was SVN commit r7299.
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@@ -118,7 +118,8 @@ MESSAGEHANDLER(GenerateMap)
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delete[] heightmap;
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AddDefaultPlayers();
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if (g_UseSimulation2)
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AddDefaultPlayers();
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// Start the game, load data files - this must be done before initialising
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// the terrain texture below, since the terrains must be loaded before being
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