Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-18 23:40:09 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a20
0ad/source/collada
T
History
Yves 89aef0b6eb Cinematic camera core functionality. Patch by Vladislav Belov.
Based on existing code that was still around from an old(not working)
implementation.
Supports basic control from trigger scirpts (queue, start and stop
camera paths) and works in multiplayer.

This was SVN commit r17594.
2016-01-03 12:41:04 +00:00
..
tests
…
CommonConvert.cpp
Cinematic camera core functionality. Patch by Vladislav Belov.
2016-01-03 12:41:04 +00:00
CommonConvert.h
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
2015-05-25 01:23:27 +00:00
Decompose.cpp
Removes use of 'register' storage class, deprecated in C++11. Fixes -Wdeprecated-register build warnings in clang, fixes #3068.
2015-06-02 03:20:04 +00:00
Decompose.h
…
DLL.cpp
…
DLL.h
…
GeomReindex.cpp
…
GeomReindex.h
…
Maths.cpp
…
Maths.h
…
PMDConvert.cpp
…
PMDConvert.h
…
precompiled.cpp
…
precompiled.h
…
PSAConvert.cpp
…
PSAConvert.h
…
StdSkeletons.cpp
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
2015-05-25 01:23:27 +00:00
StdSkeletons.h
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
2015-05-25 01:23:27 +00:00
XMLFix.cpp
…
XMLFix.h
…
Powered by Gitea Version: 1.26.2 Page: 2363ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API