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historic_bruno
a87019ea5a
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs
#1663
...
This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
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DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
Removing GL3 dependency from GPU skinning code.
2012-10-30 21:57:00 +00:00
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
MikktspaceWrap.h
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
ModelRenderer.cpp
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
ModelRenderer.h
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
ModelVertexRenderer.h
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OverlayRenderer.cpp
…
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
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PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
Fixes some build errors from the OS X 10.5 SDK, refs
#1768
2012-12-18 22:58:34 +00:00
PostprocManager.h
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Renderer.cpp
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs
#1663
2013-02-22 07:32:22 +00:00
Renderer.h
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
2012-11-05 12:14:04 +00:00
RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
Fixes some build errors from the OS X 10.5 SDK, refs
#1768
2012-12-18 22:58:34 +00:00
ShadowMap.h
…
SkyManager.cpp
Fixes build warning and cleans up a few things
2012-11-26 02:28:35 +00:00
SkyManager.h
Fixes build warning and cleans up a few things
2012-11-26 02:28:35 +00:00
TerrainOverlay.cpp
…
TerrainOverlay.h
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TerrainRenderer.cpp
Re: disable foam and coastal waves in Atlas until properly optimized (this time with 100% more it-does-not-bug). Refs
#1743
2013-02-03 15:49:41 +00:00
TerrainRenderer.h
fixes
#1572
and
fixes
#932
2012-10-31 18:42:17 +00:00
TexturedLineRData.cpp
…
TexturedLineRData.h
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TimeManager.cpp
…
TimeManager.h
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VertexArray.cpp
…
VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
Fixes use of NULL for non-pointer type,
fixes
#1765
2012-12-18 22:52:55 +00:00
WaterManager.h
Fixes build warning and cleans up a few things
2012-11-26 02:28:35 +00:00