This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-17 13:35:57 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
ffe4ea24ab8db0380f36013cc0ad4bf10693f4de
0ad
/
source
/
renderer
/
backend
/
gl
T
History
vladislavbelov
54aae3e6d4
Moves anisotropic filtering support check from GL texture to TextureManager to make it explicit.
...
This was SVN commit r26919.
2022-06-06 06:59:20 +00:00
..
Buffer.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Buffer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Device.cpp
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
Device.h
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
DeviceCommandContext.cpp
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
DeviceCommandContext.h
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
Framebuffer.cpp
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
Framebuffer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Mapping.cpp
Moves depth and stencil tests to PipelineState and DeviceCommandContext.
2022-02-01 16:38:55 +00:00
Mapping.h
Moves depth and stencil tests to PipelineState and DeviceCommandContext.
2022-02-01 16:38:55 +00:00
ShaderProgram.cpp
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
ShaderProgram.h
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
Texture.cpp
Moves anisotropic filtering support check from GL texture to TextureManager to make it explicit.
2022-06-06 06:59:20 +00:00
Texture.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00