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ffd8630c4519dcf4a39a1e75f885d08bcff800d3
0ad/source/renderer
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prefect a92e92cd46 Basic GL_ARB_vertex_shader detection.
Remove a redundant copy operation in ModelRData::BuildVertices

This was SVN commit r2822.
2005-09-30 22:23:48 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Basic GL_ARB_vertex_shader detection.
2005-09-30 22:23:48 +00:00
ModelRData.h
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PatchRData.cpp
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
PatchRData.h
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PlayerRenderer.cpp
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PlayerRenderer.h
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Renderer.cpp
Basic GL_ARB_vertex_shader detection.
2005-09-30 22:23:48 +00:00
Renderer.h
Basic GL_ARB_vertex_shader detection.
2005-09-30 22:23:48 +00:00
SHCoeffs.cpp
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
SHCoeffs.h
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
TransparencyRenderer.cpp
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TransparencyRenderer.h
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VertexBuffer.cpp
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VertexBuffer.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
VertexBufferManager.cpp
Add more verbosity to the shutdown sequence.
2005-09-29 02:30:30 +00:00
VertexBufferManager.h
…
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