Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-23 06:55:14 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
feda708d5d0d724da403f4e1defd34f65efebd95
0ad/source/tools/atlas/GameInterface/Handlers
T
History
vladislavbelov 1e1ce27eba Adds offsets to the terrain resize function and adds comments how the resizing works.
Original Patch By: Clockwork-Muse
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D2724
This was SVN commit r23639.
2020-05-07 21:46:17 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Replaces direct Camera member usage by appropriate method call (m_Orientation > GetOrientation()).
2019-12-14 12:56:47 +00:00
CinemaHandler.cpp
Replaces direct Camera member usage by appropriate method call (m_Orientation > GetOrientation()).
2019-12-14 12:56:47 +00:00
CommandHandlers.cpp
…
ElevationHandlers.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
EnvironmentHandlers.cpp
…
GraphicsSetupHandlers.cpp
…
MapHandlers.cpp
Adds offsets to the terrain resize function and adds comments how the resizing works.
2020-05-07 21:46:17 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Cleanup Camera related code and uses constant references where possible.
2019-10-03 12:58:47 +00:00
ObjectHandlers.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
…
Powered by Gitea Version: 1.26.2 Page: 1557ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API