Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-26 23:14:19 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
fdb99a5c8cee9882c3d30778c2b46e8e641af0bf
0ad/source/simulation2
T
History
Itms 473b282265 Refactor the grid update code. Should give a significant performance boost to the simulation update.
Also fixes some bad code that could lead to hidden bugs.

Fixes #3296, thanks elexis for testing ;)

This was SVN commit r16764.
2015-06-14 19:22:07 +00:00
..
components
Refactor the grid update code. Should give a significant performance boost to the simulation update.
2015-06-14 19:22:07 +00:00
docs
Happy New Year! :D
2015-01-02 14:22:23 +00:00
helpers
Refactor the grid update code. Should give a significant performance boost to the simulation update.
2015-06-14 19:22:07 +00:00
scripting
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
serialization
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
system
XML validation. Based on patch by historic_bruno. Refs #245.
2015-06-07 21:56:52 +00:00
tests
Do not serialize properties for Sets. Serialization tests for Map and Set.
2015-05-04 01:41:09 +00:00
MessageTypes.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Simulation2.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Simulation2.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00
Powered by Gitea Version: 1.26.2 Page: 1448ms Template: 132ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API