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janwas
fd14510005
minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
...
This was SVN commit r2070.
2005-03-27 18:17:03 +00:00
..
graphics
Fixed support for extra-new actor format. Updated binaries.
2005-03-26 00:22:42 +00:00
gui
Stopped undesirable loading-screen blending
2005-03-24 00:02:54 +00:00
i18n
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
lib
minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
2005-03-27 18:17:03 +00:00
maths
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
2005-02-09 23:19:48 +00:00
ps
- fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
2005-03-27 17:27:49 +00:00
renderer
improved update frequency and accuracy of progress bar (by splitting up more init functions).
2005-03-22 21:00:56 +00:00
scripting
On-demand loading of actors (sort of)
2005-03-19 11:55:27 +00:00
simulation
new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
2005-03-27 01:44:41 +00:00
sound
add pitch shift capability to snd.cpp and JS binding
2005-03-09 16:17:26 +00:00
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
2005-03-27 18:07:01 +00:00
main.cpp
add vfs_init, shorten load timeslice
2005-03-27 01:47:36 +00:00
ProgrammingSchedule.xls
marked a few of my completed tasks as such
2005-02-26 15:38:41 +00:00