Files
0ad/binaries/data/mods/public/gui/loading/loading.xml
T
elexis 9950e06d4c Include entire directories in GUI pages instead of a subset of the files contained, where possible.
This allows mods to add new JS files without introducing a hardly
maintainable copy of the XML file.

Differential Revision: https://code.wildfiregames.com/D619
Proofread By: bb
This was SVN commit r20535.
2017-11-27 16:29:23 +00:00

51 lines
1.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
==========================================
- LOADING SCREEN -
==========================================
-->
<objects>
<script directory="gui/common/"/>
<script directory="gui/loading/"/>
<object type="image" style="ModernWindow">
<!-- LOADING SCREEN progress bar -->
<object size="50%-256 4 50%+256 36" type="image" sprite="LoadingProgressBarBackground">
<object name="progressbar"
type="progressbar"
style="LoadingProgressbar"
size="56 5 456 100%-5"
>
<object name="progressbar_left" size="-8 0 8 100%" type="image" sprite="LoadingProgressBarLeft"/>
<object name="progressbar_right" size="8 0 24 100%" type="image" sprite="LoadingProgressBarRight"/>
<action on="Progress">displayProgress();</action>
<object name="progressText" size="0 0 100% 100%" type="text" style="LoadingBarText"/>
</object>
</object>
<!-- LOADING SCREEN TEXT -->
<object name="loadingMapName" size="50%-256 36 50%+256 50%-196" type="text" style="LargeTitleText"/>
<!-- LOADING SCREEN TIP IMAGE-->
<object size="50%-452 50%-196 50%+68 50%+196" type="image" sprite="LoadingTipImage">
<object name="tipImage" size="4 4 516 516" type="image">
<object name="tipImageCover" size="0 0 100% 100%" type="image" sprite="LoadingTipImageCover"/>
</object>
</object>
<!-- LOADING SCREEN TIP TEXT-->
<object size="50%+128 50%-193 50%+448 50%+193" type="image" sprite="LoadingTipText">
<object name="tipTitle" size="30 30 100% 50" type="text" style="LoadingTipTitleText"/>
<object name="tipText" size="30 50 100%-30 100%" type="text" style="LoadingTipText"/>
</object>
<!-- LOADING SCREEN QUOTE (needs increased z value to overcome the transparent area of the tip image above it -->
<object size="50%-448 50%+230 50%+448 100%-16" z="20">
<object name="quoteText" size="0 0 100% 100%" type="text" style="LoadingText"/>
</object>
</object>
</objects>