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53bcba3368
IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
/*
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* wxJavaScript - script.h
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: script.h 598 2007-03-07 20:13:28Z fbraem $
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*/
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#ifndef _wxjs_script_h
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#define _wxjs_script_h
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#include <wx/string.h>
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namespace wxjs
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{
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class ScriptSource
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{
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public:
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ScriptSource()
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{
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}
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ScriptSource(const ScriptSource ©);
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virtual ~ScriptSource()
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{
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}
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virtual void SetSource(const wxString &source);
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wxString GetName() const
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{
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return m_name;
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}
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void SetName(const wxString &name)
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{
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m_name = name;
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}
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virtual wxString GetSource() const;
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wxString GetFile() const
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{
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return m_file;
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}
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// Sets the filename and reads the source from it
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virtual void SetFile(const wxString &file, wxMBConv &conv = wxConvUTF8);
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// Sets the filename
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virtual void SetFilename(const wxString &name) { m_file = name; }
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private:
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wxString m_file;
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wxString m_source;
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wxString m_name;
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};
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}; // namespace wxjs
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#endif // _wxjs_script_h
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