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fc392a4367dc8a62df8f0adc6a46e2b2fd368342
0ad
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History
vladislavbelov
7dca5d23ad
Adds preferred depth stencil format to renderer backend.
...
This was SVN commit r27379.
2023-01-06 23:07:50 +00:00
..
dummy
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
gl
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
vulkan
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
Backend.h
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
CompareOp.cpp
…
CompareOp.h
…
Format.h
…
IBuffer.h
…
IDevice.h
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
IDeviceCommandContext.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
IDeviceObject.h
…
IFramebuffer.h
Removes SetViewport from CRenderer.
2022-12-29 06:53:06 +00:00
IShaderProgram.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
ITexture.h
Adds usage flags to backend textures.
2022-10-12 23:19:27 +00:00
PipelineState.cpp
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
PipelineState.h
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
Sampler.cpp
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
Sampler.h
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00