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fc223e3540799c6e1c878722325fec85508749c2
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vladislavbelov fc223e3540 Moves hardcoded blend state in ParticleRenderer to the transparent particles technique.
This was SVN commit r26217.
2022-01-14 18:18:28 +00:00
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collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Moves hardcoded blend state in CCanvas2D to its technique.
2022-01-14 17:44:42 +00:00
gui
Draws slider button only inside its element.
2022-01-14 06:50:44 +00:00
i18n
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lib
Fix OpenGL ES 2.0 Warnings.
2022-01-04 20:54:37 +00:00
lobby
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maths
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mocks
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network
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pch
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ps
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
renderer
Moves hardcoded blend state in ParticleRenderer to the transparent particles technique.
2022-01-14 18:18:28 +00:00
rlinterface
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scriptinterface
Remove JS_New in favour of JS::Construct in preparation for SM91
2022-01-12 16:51:32 +00:00
simulation2
Remove JS_New in favour of JS::Construct in preparation for SM91
2022-01-12 16:51:32 +00:00
soundmanager
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third_party
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tools
Removes asking GL of current bind framebuffer to avoid syncs.
2022-01-09 07:36:56 +00:00
main.cpp
Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
2022-01-13 14:30:23 +00:00
test_setup.cpp
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