This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-13 20:55:00 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
fc1fe174cd028b6573337e6a6dfac1da16e47b97
0ad
/
source
/
simulation2
T
History
Itms
fc1fe174cd
Amend the "Reveal All" behavior by always hiding mirages.
...
This was SVN commit r15966.
2014-11-14 20:29:35 +00:00
..
components
Amend the "Reveal All" behavior by always hiding mirages.
2014-11-14 20:29:35 +00:00
docs
…
helpers
Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports).
Fixes
#2573
, Refs
#2430
. There probably are opportunities to remove more things.
2014-08-06 09:21:00 +00:00
scripting
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
serialization
Adds Serialization support for ES6 Maps.
2014-09-20 17:14:53 +00:00
system
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
tests
Fix some disabled tests.
2014-08-24 15:29:53 +00:00
MessageTypes.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
Simulation2.cpp
Split ScriptRuntime and ScriptInterface code to separate files.
2014-11-13 11:19:28 +00:00
Simulation2.h
…
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00