This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-12 09:15:53 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
fb5e5eb996b1d3f989ae84d99be47737dd461c29
0ad
/
source
/
sound
T
History
janwas
fa7ce687f0
fix error handling - ensure SoundGroup doesn't crash when sound loading fails (previously it was only handling the case where loading failed due to sound being disabled)
...
This was SVN commit r6269.
2008-07-23 05:39:54 +00:00
..
ambient_design.txt
…
CMusicPlayer.cpp
…
CMusicPlayer.h
…
CPlayList.cpp
…
CPlayList.h
…
JSI_Sound.cpp
…
JSI_Sound.h
…
license.txt
…
SoundGroup.cpp
fix error handling - ensure SoundGroup doesn't crash when sound loading fails (previously it was only handling the case where loading failed due to sound being disabled)
2008-07-23 05:39:54 +00:00
SoundGroup.h
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00
SoundGroupMgr.cpp
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00
SoundGroupMgr.h
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00