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faa1a3fd41d9b8ca0db618b76dd1761dad435bc8
0ad/source/tools/atlas/GameInterface/Handlers
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elexis 14e1b79a0f Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
Differential Revision: https://code.wildfiregames.com/D656
Refs #3871
Patch By: Vladislav
This was SVN commit r19864.
2017-07-01 15:49:59 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Atlas camera controls should be disabled too if a cinematic path is paused.
2017-04-05 04:00:19 +00:00
CinemaHandler.cpp
Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
2017-07-01 15:49:59 +00:00
CommandHandlers.cpp
…
ElevationHandlers.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
EnvironmentHandlers.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
GraphicsSetupHandlers.cpp
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
MapHandlers.cpp
…
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Fix atlas clicking following 8f36ca47a1 / D326 by adding the missing clicks property to the wxWidgets SDL event construction.
2017-05-16 00:09:16 +00:00
ObjectHandlers.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
…
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