Files
0ad/source/tools/atlas/wxJS/io/jsstream.h
T
Ykkrosh 53bcba3368 Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.

This was SVN commit r5154.
2007-06-08 22:56:01 +00:00

130 lines
3.7 KiB
C++

/*
* wxJavaScript - jsstream.h
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: jsstream.h 598 2007-03-07 20:13:28Z fbraem $
*/
#ifndef _wxjs_io_jsstream_h
#define _wxjs_io_jsstream_h
#include <wx/stream.h>
namespace wxjs
{
namespace io
{
// Reference counting for stream classes.
// Why? because some streams are members of other streams. When
// these streams are gc'ed by SpiderMonkey before the stream that owns a stream,
// access violations can be the result. This is the case in wxBufferedOutputStream
// where the stream is flushed in the destructor.
class StreamRef : public wxObjectRefData
{
public:
StreamRef(wxStreamBase *stream) : wxObjectRefData(), m_stream(stream)
{
}
virtual ~StreamRef()
{
delete m_stream;
}
wxStreamBase *GetStream()
{
return m_stream;
}
private:
wxStreamBase *m_stream;
};
// This class will be the private data for each stream JavaScript object.
class Stream : public wxObject
{
public:
inline Stream(bool owner = true) : m_owner(owner), m_obj(NULL)
{
}
inline Stream(wxStreamBase *stream, bool owner = true) : m_owner(owner), m_obj(NULL)
{
m_refData = new StreamRef(stream);
}
inline Stream(const Stream& stream) : wxObject(stream)
{
Ref(stream);
m_owner = stream.m_owner;
m_obj = stream.m_obj;
}
inline bool operator == (const Stream& stream) const
{
return m_refData == stream.m_refData;
}
inline bool operator != (const Stream& stream) const
{
return m_refData != stream.m_refData;
}
inline Stream& operator = (const Stream& stream)
{
if ( *this == stream )
return (*this);
else
{
Ref(stream);
return *this;
}
}
inline void SetObject(JSObject *obj)
{
m_obj = obj;
}
inline JSObject *GetObject()
{
return m_obj;
}
virtual ~Stream()
{
}
wxStreamBase* GetStream()
{
return ((StreamRef *) m_refData)->GetStream();
}
// Do we own the stream (=default)? Or is another class
// responsible for destroying me? (like wxHTTP for example)
bool IsOwner() const { return m_owner; }
private:
bool m_owner;
JSObject *m_obj;
};
}; // namespace io
}; // namespace wxjs
#endif // _wxjs_io_jsstream_h