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53bcba3368
IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
130 lines
3.7 KiB
C++
130 lines
3.7 KiB
C++
/*
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* wxJavaScript - jsstream.h
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: jsstream.h 598 2007-03-07 20:13:28Z fbraem $
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*/
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#ifndef _wxjs_io_jsstream_h
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#define _wxjs_io_jsstream_h
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#include <wx/stream.h>
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namespace wxjs
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{
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namespace io
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{
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// Reference counting for stream classes.
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// Why? because some streams are members of other streams. When
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// these streams are gc'ed by SpiderMonkey before the stream that owns a stream,
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// access violations can be the result. This is the case in wxBufferedOutputStream
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// where the stream is flushed in the destructor.
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class StreamRef : public wxObjectRefData
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{
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public:
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StreamRef(wxStreamBase *stream) : wxObjectRefData(), m_stream(stream)
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{
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}
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virtual ~StreamRef()
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{
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delete m_stream;
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}
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wxStreamBase *GetStream()
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{
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return m_stream;
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}
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private:
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wxStreamBase *m_stream;
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};
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// This class will be the private data for each stream JavaScript object.
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class Stream : public wxObject
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{
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public:
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inline Stream(bool owner = true) : m_owner(owner), m_obj(NULL)
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{
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}
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inline Stream(wxStreamBase *stream, bool owner = true) : m_owner(owner), m_obj(NULL)
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{
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m_refData = new StreamRef(stream);
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}
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inline Stream(const Stream& stream) : wxObject(stream)
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{
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Ref(stream);
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m_owner = stream.m_owner;
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m_obj = stream.m_obj;
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}
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inline bool operator == (const Stream& stream) const
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{
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return m_refData == stream.m_refData;
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}
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inline bool operator != (const Stream& stream) const
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{
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return m_refData != stream.m_refData;
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}
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inline Stream& operator = (const Stream& stream)
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{
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if ( *this == stream )
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return (*this);
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else
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{
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Ref(stream);
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return *this;
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}
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}
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inline void SetObject(JSObject *obj)
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{
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m_obj = obj;
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}
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inline JSObject *GetObject()
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{
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return m_obj;
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}
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virtual ~Stream()
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{
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}
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wxStreamBase* GetStream()
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{
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return ((StreamRef *) m_refData)->GetStream();
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}
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// Do we own the stream (=default)? Or is another class
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// responsible for destroying me? (like wxHTTP for example)
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bool IsOwner() const { return m_owner; }
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private:
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bool m_owner;
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JSObject *m_obj;
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};
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}; // namespace io
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}; // namespace wxjs
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#endif // _wxjs_io_jsstream_h
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