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0ad/source/tools/atlas/wxJS/gui/control/spinctrl.h
T
2007-09-02 17:17:58 +00:00

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2.9 KiB
C++

#ifndef _WXJSSPINCTRL_H
#define _WXJSSPINCTRL_H
/*
* wxJavaScript - spinctrl.h
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* Remark: This class was donated by Philip Taylor
*
* $Id$
*/
#include "../../common/evtconn.h"
#include <wx/spinctrl.h>
namespace wxjs
{
namespace gui
{
class SpinCtrl : public ApiWrapper<SpinCtrl, wxSpinCtrl>
{
public:
static void InitClass(JSContext* cx,
JSObject* obj,
JSObject* proto);
static bool AddProperty(wxSpinCtrl *p,
JSContext *cx,
JSObject *obj,
const wxString &prop,
jsval *vp);
static bool DeleteProperty(wxSpinCtrl *p,
JSContext* cx,
JSObject* obj,
const wxString &prop);
static bool GetProperty(wxSpinCtrl *p,
JSContext *cx,
JSObject *obj,
int id,
jsval *vp);
static bool SetProperty(wxSpinCtrl *p,
JSContext *cx,
JSObject *obj,
int id,
jsval *vp);
static wxSpinCtrl* Construct(JSContext *cx,
JSObject *obj,
uintN argc,
jsval *argv,
bool constructing);
WXJS_DECLARE_METHOD_MAP()
WXJS_DECLARE_METHOD(create)
WXJS_DECLARE_METHOD(setRange)
WXJS_DECLARE_METHOD(setSelection)
WXJS_DECLARE_CONSTANT_MAP()
WXJS_DECLARE_PROPERTY_MAP()
enum
{
P_VALUE
, P_MIN
, P_MAX
};
};
class SpinCtrlEventHandler : public EventConnector<wxSpinCtrl>
, public wxEvtHandler
{
public:
void OnText(wxCommandEvent &event);
void OnSpinCtrl(wxSpinEvent &event);
void OnSpin(wxSpinEvent &event);
void OnSpinUp(wxSpinEvent &event);
void OnSpinDown(wxSpinEvent &event);
static void InitConnectEventMap();
private:
static void ConnectText(wxSpinCtrl *p, bool connect);
static void ConnectSpinCtrl(wxSpinCtrl *p, bool connect);
static void ConnectSpin(wxSpinCtrl *p, bool connect);
static void ConnectSpinUp(wxSpinCtrl *p, bool connect);
static void ConnectSpinDown(wxSpinCtrl *p, bool connect);
};
}; // namespace gui
}; // namespace wxjs
#endif //_WXJSSPINCTRL_H