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0ad/source/renderer
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NoMonkey d7b3d6b0c7 Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
ModelRData.h
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
PatchRData.cpp
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PatchRData.h
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PlayerRenderer.cpp
This was SVN commit r1810.
2005-01-25 03:27:38 +00:00
PlayerRenderer.h
This was SVN commit r1809.
2005-01-25 03:12:04 +00:00
Renderer.cpp
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
Renderer.h
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
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TransparencyRenderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
TransparencyRenderer.h
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VertexBuffer.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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